Player Matchup

Fenrir
Fenrir
GODZILLA899
Fenrir
Level 79
God Stats
1W - 0L
1,285 SR
Queue Stats
26W - 13L
1,722 Elo+
Solo
Ishtar
Ishtar
NaughtyNocturn
Ishtar
Level 127
God Stats
4W - 3L
1,500 SR
Queue Stats
145W - 125L
1,435 Elo+
Party 1
Merlin
Merlin
Sta11ion028
Merlin
Level 87
God Stats
13W - 6L
1,557 SR
Queue Stats
39W - 36L
1,406 Elo+
Solo
Sylvanus
Sylvanus
bernardo726
Sylvanus
Level 89
God Stats
1W - 0L
1,537 SR
Queue Stats
21W - 10L
1,572 Elo+
Solo
King Arthur
King Arthur
himynameisxtd
King Arthur
Level 104
God Stats
6W - 5L
1,330 SR
Queue Stats
74W - 49L
1,441 Elo+
Party 1
Team Averages
Level 97
1,442 SR
1,515 Elo+

VS

Team Averages
Level 93
1,538 SR
1,386 Elo+
Chronos
Chronos
KeepTheAaron
Chronos
Level 103
God Stats
0W - 3L
1,467 SR
Queue Stats
2W - 9L
1,199 Elo+
Party 2
Charybdis
Charybdis
Kjkman1
Charybdis
Level 108
God Stats
1W - 1L
1,604 SR
Queue Stats
4W - 12L
1,292 Elo+
Party 2
Maui
Maui
MoonlordDescends
Maui
Level 128
God Stats
2W - 2L
1,489 SR
Queue Stats
20W - 29L
1,322 Elo+
Party 2
Tyr
Tyr
Thrabz
Tyr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 44L
1,529 Elo+
Party 3
Thanatos
Thanatos
Thramz
Thanatos
Level 64
God Stats
0W - 1L
1,631 SR
Queue Stats
50W - 24L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
15
6 / 3 / 6
8,439
844
9,316
11,054
5,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 0 / 7
7,644
764
8,286
6,225
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
14
3 / 1 / 5
7,855
786
11,974
6,414
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
bernardo726
Sylvanus
13
0 / 3 / 9
7,647
765
6,103
13,215
11,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

King Arthur
himynameisxtd
King Arthur
14
3 / 1 / 9
7,747
775
9,994
12,222
12,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KeepTheAaron
Chronos
12
0 / 3 / 4
6,645
665
9,532
9,151
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Kjkman1
Charybdis
14
2 / 2 / 2
7,425
743
8,910
10,250
4,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
1 / 4 / 2
7,174
717
5,572
12,834
10,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tyr
Thrabz
Tyr
13
1 / 2 / 4
7,105
711
5,536
12,670
13,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Thramz
Thanatos
14
2 / 3 / 3
7,369
737
6,475
9,654
4,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
14
Kills
6
8
Deaths
14
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
6
3
6
3
L
Chronos
KeepTheAaron
Chronos
0
3
4
0.67
L
Charybdis
Kjkman1
Charybdis
2
2
2
1.5
L
1
4
2
0.5
W
2
0
7
5.5
W
Merlin
3
1
5
5.5
L
Tyr
Thrabz
Tyr
1
2
4
1.5
L
Thanatos
Thramz
Thanatos
2
3
3
1.17
W
Sylvanus
bernardo726
Sylvanus
0
3
9
1.5
W
King Arthur
himynameisxtd
King Arthur
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,673
Damage
36,025
49,130
Taken
54,559
34,278
Mitigated
37,688
12,641
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
9,316
2,732
0
1,727
11,054
5,214
337
3,388
7,025
0
25,755
L
Chronos
KeepTheAaron
Chronos
9,532
3,071
0
1,951
9,151
3,649
0
3,495
5,656
17,264
0
L
Charybdis
Kjkman1
Charybdis
8,910
3,816
59
3,415
10,250
4,445
0
2,862
7,388
0
32,772
L
5,572
1,315
0
611
12,834
10,859
0
4,197
8,637
15,761
0
W
8,286
5,459
0
1,965
6,225
2,913
873
1,424
4,801
0
20,318
W
Merlin
11,974
1,040
0
250
6,414
2,696
873
3,294
3,120
34,230
0
L
Tyr
Thrabz
Tyr
5,536
1,508
0
1,153
12,670
13,761
0
4,054
8,616
0
14,148
L
Thanatos
Thramz
Thanatos
6,475
855
0
4,317
9,654
4,974
0
3,469
6,185
0
19,498
W
Sylvanus
bernardo726
Sylvanus
6,103
1,003
4,053
4,396
13,215
11,133
186
2,285
9,950
9,773
0
W
King Arthur
himynameisxtd
King Arthur
9,994
1,529
0
250
12,222
12,322
75
4,713
7,509
0
26,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,332
Gold Earned
35,718
163
Minions Killed
152
0
Camps Cleared
0
1,019,804
Distance Traveled
1,017,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,439
844
41
4
0
204,174
0
L
Chronos
6,645
665
22
2
0
233,002
0
L
Charybdis
7,425
743
50
5
0
176,159
0
L
Maui
7,174
717
24
2
0
187,201
0
W
Ishtar
7,644
764
36
4
0
199,032
0
W
Merlin
7,855
786
48
5
0
222,681
0
L
Tyr
7,105
711
25
3
0
219,250
0
L
Thanatos
7,369
737
31
3
0
201,480
0
W
Sylvanus
7,647
765
5
1
0
187,639
0
W
King Arthur
7,747
775
33
3
0
206,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role