Player Matchup

Ares
Ares
WingsuitWombat
Ares
Level 57
God Stats
41W - 30L
1,429 SR
Queue Stats
65W - 68L
1,460 Elo+
Party 2
Skadi
Skadi
bigpeter69xl
Skadi
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 42L
1,428 Elo+
Party 2
Bellona
Bellona
clownpr1nce420
Bellona
Level 171
God Stats
3W - 8L
1,202 SR
Queue Stats
293W - 312L
1,416 Elo+
Party 2
Bastet
Bastet
lifessouleater
Bastet
Level 105
God Stats
36W - 36L
1,610 SR
Queue Stats
127W - 138L
1,377 Elo+
Party 2
Poseidon
Poseidon
xBrunswickStewx
Poseidon
Level 139
God Stats
26W - 23L
1,462 SR
Queue Stats
270W - 234L
1,431 Elo+
Solo
Team Averages
Level 107
1,441 SR
1,422 Elo+

VS

Team Averages
Level 95
1,519 SR
1,452 Elo+
Merlin
Merlin
CODO_The_DODO
Merlin
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,452 Elo+
Party 1
Neith
Neith
KeyStoneEarth
Neith
Level 65
God Stats
7W - 11L
1,486 SR
Queue Stats
11W - 14L
1,452 Elo+
Party 1
Pele
Pele
OzGoDz678
Pele
Level 64
God Stats
3W - 9L
1,393 SR
Queue Stats
74W - 89L
1,368 Elo+
Solo
Apollo
Apollo
sharknado21
Apollo
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
440W - 456L
1,440 Elo+
Solo
Chaac
Chaac
xXautistic_tiger
Chaac
Level 88
God Stats
0W - 2L
1,718 SR
Queue Stats
10W - 7L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
8,231
549
2,428
11,501
11,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 2 / 3
8,611
574
10,875
11,461
5,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
3 / 0 / 5
9,041
603
9,549
12,632
13,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 2 / 7
8,319
555
6,999
12,468
4,763
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
16
8 / 0 / 1
9,861
657
8,519
11,131
4,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
8,014
534
3,596
10,250
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

11
0 / 6 / 4
6,877
458
6,987
11,241
3,652
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
9
1 / 5 / 0
6,265
418
3,708
11,821
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
11
2 / 0 / 2
7,189
479
4,439
8,820
3,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 3
7,139
476
10,045
15,282
9,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
20
Kills
4
5
Deaths
20
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
6
4
0.33
L
Pele
1
5
0
0.2
W
2
1
7
5.5
W
4
2
3
2.75
W
3
0
5
5.5
W
3
2
7
3.25
L
Apollo
2
0
2
3
W
Poseidon
8
0
1
8.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,370
Damage
28,775
59,193
Taken
57,414
38,587
Mitigated
24,604
23,887
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,596
0
0
280
10,250
4,215
658
4,446
5,564
66,437
1,439
L
6,987
1,641
320
2,460
11,241
3,652
980
1,174
10,039
0
45,870
L
Pele
3,708
866
0
795
11,821
3,545
0
2,695
9,016
0
28,834
W
2,428
117
375
3,266
11,501
11,216
0
1,867
9,634
16,987
0
W
10,875
4,871
464
2,257
11,461
5,003
583
185
11,276
0
64,497
W
9,549
3,507
0
7,578
12,632
13,263
85
1,383
11,249
0
67,446
W
6,999
2,562
0
4,588
12,468
4,763
0
603
11,865
0
43,574
L
Apollo
4,439
2,303
0
3,136
8,820
3,198
567
967
7,815
0
34,410
W
Poseidon
8,519
1,403
0
5,359
11,131
4,342
487
3,682
7,449
94,060
0
L
10,045
2,621
0
3,724
15,282
9,994
336
1,173
14,033
0
44,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,063
Gold Earned
35,484
418
Minions Killed
353
0
Camps Cleared
0
1,577,841
Distance Traveled
1,436,614
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,014
534
120
8
0
269,078
0
L
Neith
6,877
458
63
4
0
298,741
0
L
Pele
6,265
418
38
3
0
266,015
0
W
Ares
8,231
549
15
1
0
321,709
0
W
Skadi
8,611
574
91
6
0
285,615
0
W
Bellona
9,041
603
108
7
0
304,215
0
W
Bastet
8,319
555
59
4
0
332,436
0
L
Apollo
7,189
479
59
4
0
298,417
1
W
Poseidon
9,861
657
145
10
0
333,866
0
L
Chaac
7,139
476
73
5
0
304,363
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role