Player Matchup

Thor
Thor
 
Thor
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dzk KrusheR
Izanami
Level 124
God Stats
3W - 2L
1,563 SR
Queue Stats
212W - 210L
1,544 Elo+
Party 1
Shiva
Shiva
KittyKanz
Shiva
Level 205
God Stats
11W - 4L
1,382 SR
Queue Stats
614W - 543L
1,494 Elo+
Solo
Susano
Susano
bourget24
Susano
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 67L
1,576 Elo+
Party 1
Jormungandr
Jormungandr
killz0ne98
Jormungandr
Level 162
God Stats
4W - 3L
1,207 SR
Queue Stats
116W - 110L
1,245 Elo+
Solo
Team Averages
Level 154
1,430 SR
1,472 Elo+

VS

Team Averages
Level 134
1,667 SR
1,608 Elo+
Cu Chulainn
Cu Chulainn
Branloko
Cu Chulainn
Level 103
God Stats
3W - 3L
1,501 SR
Queue Stats
138W - 126L
1,589 Elo+
Party 2
Olorun
Olorun
HomieRingo
Olorun
Level 148
God Stats
1W - 0L
1,781 SR
Queue Stats
35W - 30L
1,647 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrSchnimy
Tsukuyomi
Level 154
God Stats
1W - 0L
1,747 SR
Queue Stats
21W - 12L
1,751 Elo+
Solo
Ymir
Ymir
StraightSimpin
Ymir
Level 155
God Stats
9W - 5L
1,528 SR
Queue Stats
237W - 213L
1,571 Elo+
Party 2
Agni
Agni
kovry
Agni
Level 109
God Stats
2W - 5L
1,776 SR
Queue Stats
227W - 232L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
6 / 3 / 6
10,440
870
12,516
12,948
7,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Izanami
Dzk KrusheR
Izanami
13
1 / 5 / 11
7,874
656
12,794
11,660
5,872
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
KittyKanz
Shiva
15
2 / 4 / 8
8,749
729
12,999
17,038
26,822
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Susano
bourget24
Susano
14
0 / 5 / 9
7,777
648
12,966
15,263
8,375
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
killz0ne98
Jormungandr
17
7 / 7 / 5
9,779
815
18,708
19,666
12,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Branloko
Cu Chulainn
16
6 / 2 / 12
9,841
820
15,641
15,215
17,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Olorun
HomieRingo
Olorun
19
11 / 3 / 8
11,537
961
20,958
15,821
10,401
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
MrSchnimy
Tsukuyomi
14
2 / 5 / 16
8,959
747
9,285
18,253
22,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 2 / 13
10,154
846
9,591
22,732
26,480
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Agni
kovry
Agni
15
2 / 4 / 13
9,090
758
14,783
12,346
6,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
86
16
Kills
24
24
Deaths
16
39
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
3
6
3
W
Cu Chulainn
Branloko
Cu Chulainn
6
2
12
6
L
Izanami
Dzk KrusheR
Izanami
1
5
11
1.3
W
Olorun
HomieRingo
Olorun
11
3
8
5
L
Shiva
KittyKanz
Shiva
2
4
8
1.5
W
Tsukuyomi
MrSchnimy
Tsukuyomi
2
5
16
2
W
3
2
13
4.75
L
Susano
bourget24
Susano
0
5
9
0.9
L
Jormungandr
killz0ne98
Jormungandr
7
7
5
1.36
W
Agni
kovry
Agni
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,983
Damage
70,258
76,575
Taken
84,367
61,327
Mitigated
83,244
25,482
Healing
33,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
12,516
792
1,404
1,723
12,948
7,539
0
7,587
5,361
0
23,427
W
Cu Chulainn
Branloko
Cu Chulainn
15,641
885
826
1,148
15,215
17,694
273
3,080
12,135
2,326
24,795
L
Izanami
Dzk KrusheR
Izanami
12,794
6,538
1,180
2,224
11,660
5,872
632
6,336
5,324
0
23,497
W
Olorun
HomieRingo
Olorun
20,958
8,528
4,819
5,690
15,821
10,401
6,599
3,007
12,814
34,993
1,280
L
Shiva
KittyKanz
Shiva
12,999
737
4,942
4,700
17,038
26,822
0
11,089
5,949
0
22,106
W
Tsukuyomi
MrSchnimy
Tsukuyomi
9,285
1,723
1,713
3,734
18,253
22,502
60
4,972
13,281
0
15,195
W
9,591
2,072
3,434
7,085
22,732
26,480
189
5,310
17,422
16,359
0
L
Susano
bourget24
Susano
12,966
1,412
1,628
3,558
15,263
8,375
0
7,655
7,608
0
20,603
L
Jormungandr
killz0ne98
Jormungandr
18,708
2,937
1,843
2,280
19,666
12,719
17
12,828
6,838
30,732
961
W
Agni
kovry
Agni
14,783
1,336
2,376
2,541
12,346
6,167
1,993
1,696
10,650
28,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,619
Gold Earned
49,581
123
Minions Killed
125
0
Camps Cleared
0
1,040,328
Distance Traveled
1,108,971
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,440
870
33
3
0
214,590
0
W
Cu Chulainn
9,841
820
36
3
0
263,039
0
L
Izanami
7,874
656
15
1
0
210,855
0
W
Olorun
11,537
961
36
3
0
194,644
0
L
Shiva
8,749
729
28
2
0
216,211
0
W
Tsukuyomi
8,959
747
6
1
0
218,114
0
W
Ymir
10,154
846
18
2
0
218,217
0
L
Susano
7,777
648
19
2
0
213,151
0
L
Jormungandr
9,779
815
28
2
0
185,521
0
W
Agni
9,090
758
29
2
0
214,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role