Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ALXPPF
Ah Muzen Cab
Level 149
God Stats
7W - 6L
1,508 SR
Queue Stats
584W - 514L
1,597 Elo+
Solo
Cupid
Cupid
Angoissant
Cupid
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,457 Elo+
Party 2
Chiron
Chiron
FrostNeon
Chiron
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,457 Elo+
Party 2
Raijin
Raijin
SnitTheBoshi
Raijin
Level 191
God Stats
3W - 4L
1,500 SR
Queue Stats
174W - 174L
1,045 Elo+
Solo
Team Averages
Level 88
1,502 SR
1,411 Elo+

VS

Team Averages
Level 125
1,436 SR
1,494 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
Kalyptus
Olorun
Level 159
God Stats
5W - 4L
1,500 SR
Queue Stats
394W - 399L
1,442 Elo+
Party 1
Da Ji
Da Ji
RipeVD
Da Ji
Level 156
God Stats
4W - 7L
1,178 SR
Queue Stats
897W - 870L
1,544 Elo+
Solo
He Bo
He Bo
Warwarchi
He Bo
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
137W - 89L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
4 / 6 / 3
8,615
862
3,543
11,864
5,135
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
ALXPPF
Ah Muzen Cab
17
5 / 4 / 4
9,019
902
15,291
12,077
5,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
11
0 / 6 / 2
6,796
680
4,151
9,840
3,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
FrostNeon
Chiron
11
0 / 6 / 3
6,813
681
3,140
11,255
4,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Raijin
14
2 / 2 / 2
7,613
761
6,124
5,346
2,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
8 / 2 / 12
10,321
1,032
15,848
9,524
4,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
 
Neith
14
3 / 2 / 16
8,844
884
7,553
10,192
4,574
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
Kalyptus
Olorun
16
3 / 1 / 17
9,237
924
8,199
10,159
5,073
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
RipeVD
Da Ji
14
6 / 4 / 12
9,023
902
6,558
12,461
18,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

He Bo
Warwarchi
He Bo
15
4 / 3 / 14
9,043
904
8,886
9,101
3,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
95
11
Kills
24
24
Deaths
12
14
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
4
6
3
0.92
W
Ah Puch
 
Ah Puch
8
2
12
7
W
Neith
 
Neith
3
2
16
5.5
L
Ah Muzen Cab
ALXPPF
Ah Muzen Cab
5
4
4
1.75
L
Cupid
0
6
2
0.17
L
Chiron
FrostNeon
Chiron
0
6
3
0.25
W
Olorun
Kalyptus
Olorun
3
1
17
11.5
W
Da Ji
RipeVD
Da Ji
6
4
12
3
L
Raijin
2
2
2
1.5
W
He Bo
Warwarchi
He Bo
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,249
Damage
47,044
50,382
Taken
51,437
20,826
Mitigated
35,944
12,341
Healing
26,483
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,543
969
244
1,975
11,864
5,135
413
5,609
5,986
0
12,142
W
Ah Puch
 
Ah Puch
15,848
104
1,459
3,954
9,524
4,692
1,653
1,088
8,436
31,823
1,073
W
Neith
 
Neith
7,553
1,305
828
1,901
10,192
4,574
3,605
668
9,524
0
22,988
L
Ah Muzen Cab
ALXPPF
Ah Muzen Cab
15,291
2,733
427
4,332
12,077
5,199
0
7,393
4,556
0
32,004
L
Cupid
4,151
1,737
192
1,752
9,840
3,324
350
6,599
3,164
0
8,006
L
Chiron
FrostNeon
Chiron
3,140
519
334
1,835
11,255
4,518
132
7,740
3,356
0
7,238
W
Olorun
Kalyptus
Olorun
8,199
1,299
6,905
5,730
10,159
5,073
3,583
1,254
8,905
24,693
0
W
Da Ji
RipeVD
Da Ji
6,558
606
1,153
1,686
12,461
18,032
140
2,364
10,097
0
8,682
L
Raijin
6,124
294
263
987
5,346
2,650
0
4,236
1,059
20,036
0
W
He Bo
Warwarchi
He Bo
8,886
121
1,433
1,434
9,101
3,573
317
750
8,351
21,483
1,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,856
Gold Earned
46,468
121
Minions Killed
155
0
Camps Cleared
0
939,485
Distance Traveled
976,399
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,615
862
10
1
0
185,364
0
W
Ah Puch
10,321
1,032
39
4
0
200,305
0
W
Neith
8,844
884
38
4
0
182,261
0
L
Ah Muzen Cab
9,019
902
41
4
0
204,717
0
L
Cupid
6,796
680
11
1
0
172,950
0
L
Chiron
6,813
681
9
1
0
190,999
0
W
Olorun
9,237
924
36
4
0
202,191
0
W
Da Ji
9,023
902
7
1
0
183,541
0
L
Raijin
7,613
761
50
5
0
185,455
0
W
He Bo
9,043
904
35
4
0
208,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role