Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
CinnamonSporty
Camazotz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 57L
1,707 Elo+
Party 1
Tiamat
Tiamat
NegaRam0na
Tiamat
Level 129
God Stats
1W - 2L
1,440 SR
Queue Stats
49W - 64L
1,487 Elo+
Party 2
He Bo
He Bo
RampageMeister
He Bo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 10L
1,820 Elo+
Party 1
Ravana
Ravana
Th3 Rephlex
Ravana
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
178W - 123L
1,577 Elo+
Party 1
Team Averages
Level 121
1,488 SR
1,618 Elo+

VS

Team Averages
Level 128
1,524 SR
1,545 Elo+
Nox
Nox
Dzk KrusheR
Nox
Level 124
God Stats
1W - 7L
1,081 SR
Queue Stats
212W - 210L
1,532 Elo+
Party 3
Arachne
Arachne
PoeBear
Arachne
Level 111
God Stats
3W - 5L
1,617 SR
Queue Stats
67W - 69L
1,467 Elo+
Solo
Skadi
Skadi
Soul2876
Skadi
Level 147
God Stats
4W - 2L
1,500 SR
Queue Stats
342W - 350L
1,601 Elo+
Solo
Zeus
Zeus
Tousensama
Zeus
Level 157
God Stats
2W - 0L
1,722 SR
Queue Stats
7W - 17L
1,562 Elo+
Solo
Neith
Neith
bourget24
Neith
Level 102
God Stats
2W - 0L
1,700 SR
Queue Stats
85W - 67L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
0 / 4 / 2
6,248
625
3,574
11,127
8,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
14
1 / 3 / 3
7,119
712
6,240
12,393
5,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
NegaRam0na
Tiamat
15
2 / 2 / 1
8,044
804
9,199
8,204
7,382
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 1
6,172
617
3,858
6,364
2,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
11
1 / 4 / 3
6,968
697
3,985
11,384
10,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 12
8,808
881
9,329
5,917
2,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
PoeBear
Arachne
13
2 / 2 / 13
7,926
793
5,188
11,359
7,381
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
Soul2876
Skadi
15
2 / 0 / 12
8,243
824
7,190
5,292
2,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
1 / 1 / 10
8,183
818
11,318
4,222
1,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Neith
bourget24
Neith
15
8 / 1 / 8
9,034
903
12,618
7,315
3,064
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
72
4
Kills
17
17
Deaths
5
10
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
2
0.25
L
Camazotz
1
3
3
0.83
W
4
1
12
10
L
Tiamat
NegaRam0na
Tiamat
2
2
1
1.25
W
Arachne
PoeBear
Arachne
2
2
13
4.25
L
0
4
1
0.13
W
Skadi
Soul2876
Skadi
2
0
12
8
L
Ravana
1
4
3
0.63
W
1
1
10
6
W
Neith
bourget24
Neith
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,856
Damage
45,643
49,472
Taken
34,105
34,657
Mitigated
16,334
13,755
Healing
16,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,574
619
814
2,916
11,127
8,344
0
3,659
7,468
0
7,174
L
Camazotz
6,240
319
596
3,962
12,393
5,541
0
4,945
7,448
0
14,535
W
9,329
740
1,675
2,090
5,917
2,422
746
1,703
4,046
17,425
0
L
Tiamat
NegaRam0na
Tiamat
9,199
510
1,106
1,981
8,204
7,382
0
3,011
5,193
27,215
0
W
Arachne
PoeBear
Arachne
5,188
2,784
524
3,002
11,359
7,381
285
3,948
7,092
0
6,654
L
3,858
106
0
660
6,364
2,538
0
3,523
2,841
10,382
0
W
Skadi
Soul2876
Skadi
7,190
1,822
837
542
5,292
2,013
1,298
2,139
3,023
0
19,516
L
Ravana
3,985
548
78
1,642
11,384
10,852
0
5,509
5,875
0
8,132
W
11,318
604
1,629
1,380
4,222
1,454
985
2,626
1,469
29,836
0
W
Neith
bourget24
Neith
12,618
3,983
1,008
3,370
7,315
3,064
852
2,641
4,520
0
21,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,551
Gold Earned
42,194
110
Minions Killed
124
0
Camps Cleared
0
816,619
Distance Traveled
969,658
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,248
625
9
1
0
171,213
0
L
Camazotz
7,119
712
16
2
0
209,791
0
W
Nox
8,808
881
22
2
0
197,854
0
L
Tiamat
8,044
804
49
5
0
184,768
0
W
Arachne
7,926
793
8
1
0
212,039
0
L
He Bo
6,172
617
22
2
0
97,200
0
W
Skadi
8,243
824
31
3
0
187,307
0
L
Ravana
6,968
697
14
1
0
153,647
0
W
Zeus
8,183
818
49
5
0
179,161
0
W
Neith
9,034
903
14
1
0
193,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role