Player Matchup

Aphrodite
Aphrodite
Blaiddyd776
Aphrodite
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
328W - 317L
1,478 Elo+
Solo
Jing Wei
Jing Wei
BrunoIglezias
Jing Wei
Level 103
God Stats
1W - 3L
1,265 SR
Queue Stats
188W - 172L
1,446 Elo+
Solo
Cliodhna
Cliodhna
PrinceBootz
Cliodhna
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 90L
1,282 Elo+
Solo
Mercury
Mercury
Recognizzle
Mercury
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
433W - 488L
1,477 Elo+
Solo
Hercules
Hercules
wazzap43
Hercules
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 163L
1,573 Elo+
Solo
Team Averages
Level 99
1,453 SR
1,451 Elo+

VS

Team Averages
Level 116
1,500 SR
1,388 Elo+
Discordia
Discordia
 
Discordia
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Heemo2323
Tiamat
Level 126
God Stats
14W - 17L
1,500 SR
Queue Stats
984W - 1,008L
1,407 Elo+
Solo
Atlas
Atlas
HuNnyBee1001
Atlas
Level 97
God Stats
17W - 13L
1,500 SR
Queue Stats
530W - 537L
1,383 Elo+
Solo
Sol
Sol
ImaRageQuit-
Sol
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,276 Elo+
Party 1
Hel
Hel
xiViperVenomzZ
Hel
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,373 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Blaiddyd776
Aphrodite
13
0 / 6 / 0
7,838
653
9,363
18,929
17,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jing Wei
BrunoIglezias
Jing Wei
19
6 / 4 / 4
10,777
898
16,000
14,822
7,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
PrinceBootz
Cliodhna
17
3 / 8 / 6
10,726
894
15,939
15,870
7,614
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Recognizzle
Mercury
12
0 / 6 / 2
7,868
656
4,812
12,314
5,707
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
wazzap43
Hercules
15
1 / 5 / 0
8,390
699
10,408
20,519
16,169
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
7 / 3 / 16
11,074
923
18,241
15,001
7,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
Heemo2323
Tiamat
16
8 / 3 / 14
10,287
857
19,367
16,142
14,186
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 2 / 17
10,631
886
10,002
15,108
16,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 2 / 17
10,124
844
13,419
18,714
18,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
4 / 2 / 19
9,748
812
10,109
14,597
7,657
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
112
10
Kills
29
29
Deaths
12
12
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
7
3
16
5
L
Aphrodite
Blaiddyd776
Aphrodite
0
6
0
0
L
Jing Wei
BrunoIglezias
Jing Wei
6
4
4
2
W
Tiamat
Heemo2323
Tiamat
8
3
14
5
W
5
2
17
6.75
W
5
2
17
6.75
L
Cliodhna
PrinceBootz
Cliodhna
3
8
6
0.75
L
Mercury
Recognizzle
Mercury
0
6
2
0.17
L
Hercules
wazzap43
Hercules
1
5
0
0.2
W
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,522
Damage
71,138
82,454
Taken
79,562
54,337
Mitigated
64,023
28,935
Healing
41,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
18,241
0
1,669
2,765
15,001
7,828
452
2,289
12,712
32,900
2,723
L
Aphrodite
Blaiddyd776
Aphrodite
9,363
866
7,394
7,099
18,929
17,672
431
16,559
2,370
19,329
0
L
Jing Wei
BrunoIglezias
Jing Wei
16,000
9,364
1,736
3,081
14,822
7,175
2,209
12,619
2,203
0
34,147
W
Tiamat
Heemo2323
Tiamat
19,367
2,125
1,575
4,259
16,142
14,186
404
2,204
13,938
28,514
0
W
10,002
2,937
971
2,024
15,108
16,321
188
1,110
13,998
20,489
0
W
13,419
4,984
426
7,438
18,714
18,031
5,090
2,186
15,031
30,686
2,046
L
Cliodhna
PrinceBootz
Cliodhna
15,939
4,684
646
1,864
15,870
7,614
1,702
12,599
3,271
0
29,674
L
Mercury
Recognizzle
Mercury
4,812
2,195
856
1,194
12,314
5,707
417
9,979
2,335
0
9,890
L
Hercules
wazzap43
Hercules
10,408
788
557
4,508
20,519
16,169
201
17,208
3,311
0
16,053
W
10,109
285
12,800
7,740
14,597
7,657
1,634
1,574
13,023
21,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,599
Gold Earned
51,864
103
Minions Killed
127
0
Camps Cleared
0
1,033,789
Distance Traveled
1,220,773
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,074
923
36
3
0
222,459
0
L
Aphrodite
7,838
653
15
1
0
194,701
0
L
Jing Wei
10,777
898
31
3
0
228,525
0
W
Tiamat
10,287
857
16
1
0
254,542
0
W
Atlas
10,631
886
15
1
0
239,496
0
W
Sol
10,124
844
39
3
0
248,035
1
L
Cliodhna
10,726
894
30
3
0
164,698
0
L
Mercury
7,868
656
10
1
0
207,759
3
L
Hercules
8,390
699
17
1
0
238,106
0
W
Hel
9,748
812
21
2
0
256,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role