Player Matchup

Cerberus
Cerberus
GuardianKingXP
Cerberus
Level 106
God Stats
6W - 0L
1,878 SR
Queue Stats
144W - 153L
1,423 Elo+
Party 1
Thoth
Thoth
WAHDUHEK
Thoth
Level 108
God Stats
26W - 16L
1,585 SR
Queue Stats
613W - 598L
1,458 Elo+
Solo
Artemis
Artemis
horseman
Artemis
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
114W - 112L
1,470 Elo+
Party 1
Zhong Kui
Zhong Kui
w0lffman17
Zhong Kui
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
406W - 398L
1,475 Elo+
Party 1
Atlas
Atlas
wylace
Atlas
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,567 Elo+
Party 1
Team Averages
Level 114
1,593 SR
1,479 Elo+

VS

Team Averages
Level 92
1,515 SR
1,439 Elo+
Nemesis
Nemesis
BrisbyBream
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 95L
1,485 Elo+
Party 2
Medusa
Medusa
JORIPLK
Medusa
Level 124
God Stats
4W - 5L
1,715 SR
Queue Stats
257W - 268L
1,493 Elo+
Solo
Surtr
Surtr
Owlparadox
Surtr
Level 29
God Stats
0W - 2L
1,147 SR
Queue Stats
50W - 60L
1,407 Elo+
Party 2
Janus
Janus
Zeke101
Janus
Level 114
God Stats
2W - 2L
1,500 SR
Queue Stats
48W - 49L
1,320 Elo+
Solo
Scylla
Scylla
grEEnKuzh209
Scylla
Level 109
God Stats
1W - 1L
1,711 SR
Queue Stats
121W - 130L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
7 / 6 / 15
13,185
776
14,073
25,851
36,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
WAHDUHEK
Thoth
20
4 / 4 / 16
12,639
743
18,301
9,195
4,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
horseman
Artemis
20
10 / 8 / 11
13,605
800
18,881
15,437
8,006
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
w0lffman17
Zhong Kui
19
11 / 8 / 8
13,671
804
22,936
24,206
20,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
wylace
Atlas
19
1 / 5 / 20
11,749
691
9,138
17,641
19,595
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrisbyBream
Nemesis
18
5 / 5 / 8
11,620
684
5,614
14,585
10,860
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
JORIPLK
Medusa
17
3 / 9 / 12
10,928
643
16,601
21,352
9,653
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Surtr
19
3 / 8 / 12
12,068
710
11,069
23,720
24,582
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Zeke101
Janus
18
11 / 7 / 7
11,673
687
23,382
14,082
6,801
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
20
7 / 4 / 13
12,928
760
18,182
17,487
8,076
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
81
33
Kills
29
31
Deaths
33
70
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BrisbyBream
Nemesis
5
5
8
1.8
W
Cerberus
7
6
15
2.42
L
Medusa
JORIPLK
Medusa
3
9
12
1
L
Surtr
3
8
12
1.13
W
Thoth
WAHDUHEK
Thoth
4
4
16
3
L
Janus
Zeke101
Janus
11
7
7
2.07
L
Scylla
7
4
13
3.38
W
Artemis
horseman
Artemis
10
8
11
1.94
W
Zhong Kui
w0lffman17
Zhong Kui
11
8
8
1.88
W
Atlas
wylace
Atlas
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,329
Damage
74,848
92,330
Taken
91,226
87,956
Mitigated
59,972
22,314
Healing
24,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BrisbyBream
Nemesis
5,614
1,758
875
1,744
14,585
10,860
0
10,068
4,517
0
8,527
W
Cerberus
14,073
369
1,353
6,647
25,851
36,024
312
10,296
15,555
25,034
0
L
Medusa
JORIPLK
Medusa
16,601
8,931
1,911
3,324
21,352
9,653
0
16,858
4,494
0
34,446
L
Surtr
11,069
4,121
851
3,753
23,720
24,582
0
14,304
9,416
357
26,922
W
Thoth
WAHDUHEK
Thoth
18,301
245
1,043
1,718
9,195
4,305
1,839
5,434
3,761
52,919
0
L
Janus
Zeke101
Janus
23,382
754
1,920
1,809
14,082
6,801
0
9,984
4,098
33,883
3,118
L
Scylla
18,182
1,230
1,123
7,327
17,487
8,076
569
12,943
4,544
44,028
0
W
Artemis
horseman
Artemis
18,881
6,915
157
200
15,437
8,006
4,161
6,897
8,540
0
40,654
W
Zhong Kui
w0lffman17
Zhong Kui
22,936
2,204
2,262
6,041
24,206
20,026
2,344
10,734
13,472
38,720
542
W
Atlas
wylace
Atlas
9,138
2,798
1,089
1,804
17,641
19,595
1,455
6,428
11,213
22,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,849
Gold Earned
59,217
205
Minions Killed
152
0
Camps Cleared
0
1,398,635
Distance Traveled
1,343,634
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,620
684
2
0
0
276,020
0
W
Cerberus
13,185
776
30
2
0
291,528
0
L
Medusa
10,928
643
45
3
0
221,860
0
L
Surtr
12,068
710
21
1
0
291,901
0
W
Thoth
12,639
743
58
3
0
345,832
0
L
Janus
11,673
687
23
1
0
266,527
0
L
Scylla
12,928
760
61
4
0
287,326
0
W
Artemis
13,605
800
55
3
0
218,417
2
W
Zhong Kui
13,671
804
28
2
0
268,568
0
W
Atlas
11,749
691
34
2
0
274,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role