Player Matchup

Jormungandr
Jormungandr
FestiveAl
Jormungandr
Level 88
God Stats
4W - 5L
1,619 SR
Queue Stats
71W - 58L
1,553 Elo+
Party 1
Baron Samedi
Baron Samedi
Hkelly205
Baron Samedi
Level 129
God Stats
19W - 12L
1,650 SR
Queue Stats
257W - 248L
1,556 Elo+
Party 1
Nox
Nox
Sangureiza
Nox
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 50L
1,469 Elo+
Party 1
Charybdis
Charybdis
SeasonalSky
Charybdis
Level 123
God Stats
7W - 5L
1,500 SR
Queue Stats
132W - 133L
1,539 Elo+
Party 1
Arachne
Arachne
Soapytatas
Arachne
Level 118
God Stats
5W - 1L
1,176 SR
Queue Stats
96W - 92L
1,672 Elo+
Party 1
Team Averages
Level 109
1,489 SR
1,558 Elo+

VS

Team Averages
Level 106
1,512 SR
1,511 Elo+
Morgan Le Fay
Morgan Le Fay
AmericanGrizzly4
Morgan Le Fay
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 113L
1,514 Elo+
Party 2
Sobek
Sobek
Jace6474
Sobek
Level 157
God Stats
1W - 3L
1,500 SR
Queue Stats
164W - 152L
1,475 Elo+
Party 2
Fenrir
Fenrir
Projectorion107
Fenrir
Level 69
God Stats
1W - 0L
1,467 SR
Queue Stats
37W - 34L
1,489 Elo+
Solo
Cernunnos
Cernunnos
ianelson
Cernunnos
Level 67
God Stats
14W - 10L
1,594 SR
Queue Stats
120W - 95L
1,560 Elo+
Solo
Chaac
Chaac
simba
Chaac
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FestiveAl
Jormungandr
14
0 / 5 / 2
9,545
455
12,017
19,933
13,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Hkelly205
Baron Samedi
13
1 / 5 / 7
8,090
385
11,793
19,554
18,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
2 / 8 / 5
8,772
418
8,240
16,098
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
SeasonalSky
Charybdis
16
2 / 4 / 2
10,419
496
13,389
15,355
6,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Soapytatas
Arachne
16
5 / 4 / 3
10,204
486
9,693
22,950
10,175
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AmericanGrizzly4
Morgan Le Fay
18
8 / 3 / 11
12,757
607
22,308
12,389
7,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Jace6474
Sobek
16
4 / 2 / 16
12,053
574
8,978
21,449
30,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
5 / 4 / 5
11,932
568
9,646
23,075
12,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
ianelson
Cernunnos
19
7 / 2 / 12
13,326
635
16,085
17,947
10,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
simba
Chaac
18
2 / 1 / 12
12,497
595
14,381
24,197
32,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
82
10
Kills
26
26
Deaths
12
19
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
AmericanGrizzly4
Morgan Le Fay
8
3
11
4.5
L
Jormungandr
FestiveAl
Jormungandr
0
5
2
0.2
L
Baron Samedi
Hkelly205
Baron Samedi
1
5
7
0.9
W
Sobek
Jace6474
Sobek
4
2
16
6
W
5
4
5
1.88
L
2
8
5
0.56
L
Charybdis
SeasonalSky
Charybdis
2
4
2
0.75
L
Arachne
Soapytatas
Arachne
5
4
3
1.63
W
Cernunnos
ianelson
Cernunnos
7
2
12
6.5
W
Chaac
simba
Chaac
2
1
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,132
Damage
71,398
93,890
Taken
99,057
55,315
Mitigated
92,815
23,776
Healing
44,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
AmericanGrizzly4
Morgan Le Fay
22,308
737
169
4,428
12,389
7,431
2,730
6,011
6,378
103,366
4,738
L
Jormungandr
FestiveAl
Jormungandr
12,017
3,480
0
3,524
19,933
13,579
374
4,988
14,035
83,385
0
L
Baron Samedi
Hkelly205
Baron Samedi
11,793
2,167
3,414
7,918
19,554
18,751
0
7,171
12,114
37,639
0
W
Sobek
Jace6474
Sobek
8,978
785
0
9,689
21,449
30,822
1,379
8,965
12,484
37,590
0
W
9,646
1,703
0
5,161
23,075
12,354
5,488
5,580
17,495
0
102,364
L
8,240
686
0
90
16,098
6,523
0
8,542
7,556
54,854
0
L
Charybdis
SeasonalSky
Charybdis
13,389
7,357
0
3,512
15,355
6,287
0
2,640
12,666
0
76,285
L
Arachne
Soapytatas
Arachne
9,693
5,424
0
5,318
22,950
10,175
9
6,151
16,527
0
76,439
W
Cernunnos
ianelson
Cernunnos
16,085
9,983
0
11,731
17,947
10,157
3,647
5,704
12,243
0
133,912
W
Chaac
simba
Chaac
14,381
1,607
0
13,708
24,197
32,051
1,020
7,810
16,387
0
89,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,030
Gold Earned
62,565
494
Minions Killed
623
0
Camps Cleared
0
2,020,012
Distance Traveled
2,147,724
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,757
607
156
7
0
420,110
2
L
Jormungandr
9,545
455
139
7
0
341,557
4
L
Baron Samedi
8,090
385
37
2
0
374,350
0
W
Sobek
12,053
574
39
2
0
435,648
6
W
Fenrir
11,932
568
104
5
0
467,137
0
L
Nox
8,772
418
104
5
0
392,209
1
L
Charybdis
10,419
496
118
6
0
402,513
0
L
Arachne
10,204
486
96
5
0
509,383
6
W
Cernunnos
13,326
635
183
9
0
398,591
6
W
Chaac
12,497
595
141
7
0
426,238
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role