Player Matchup

Bacchus
Bacchus
DauxGaming
Bacchus
Level 137
God Stats
1W - 1L
1,320 SR
Queue Stats
48W - 43L
1,520 Elo+
Solo
Artemis
Artemis
FuriousRuler
Artemis
Level 146
God Stats
16W - 16L
1,459 SR
Queue Stats
81W - 73L
1,474 Elo+
Solo
Janus
Janus
Hem0rroides
Janus
Level 129
God Stats
9W - 10L
1,500 SR
Queue Stats
236W - 223L
1,568 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kokushibyu
Cu Chulainn
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 163L
1,735 Elo+
Party 2
Poseidon
Poseidon
squirrelmath
Poseidon
Level 147
God Stats
7W - 7L
1,561 SR
Queue Stats
167W - 107L
1,732 Elo+
Party 2
Team Averages
Level 139
1,468 SR
1,606 Elo+

VS

Team Averages
Level 115
1,431 SR
1,492 Elo+
Ymir
Ymir
 
Ymir
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
ASGBootyMeat
Mulan
Level 148
God Stats
14W - 14L
1,563 SR
Queue Stats
126W - 115L
1,586 Elo+
Solo
King Arthur
King Arthur
Have Fun m8
King Arthur
Level 174
God Stats
2W - 6L
1,317 SR
Queue Stats
453W - 452L
1,554 Elo+
Solo
Yu Huang
Yu Huang
Tehrustyshovel
Yu Huang
Level 56
God Stats
2W - 3L
1,618 SR
Queue Stats
78W - 43L
1,669 Elo+
Party 1
Danzaburou
Danzaburou
V2 SMG PLAYER
Danzaburou
Level 114
God Stats
81W - 88L
1,157 SR
Queue Stats
146W - 176L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DauxGaming
Bacchus
10
0 / 3 / 3
6,002
400
4,280
13,417
11,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
FuriousRuler
Artemis
12
0 / 4 / 2
7,229
482
6,616
12,163
4,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 1 / 3
7,979
532
5,499
5,380
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Kokushibyu
Cu Chulainn
15
7 / 0 / 1
9,480
632
10,088
14,410
11,266
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
squirrelmath
Poseidon
16
6 / 0 / 2
9,137
609
10,643
10,247
3,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
1 / 4 / 4
7,221
481
4,690
14,040
14,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 4 / 0
6,861
457
5,382
15,207
6,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
Have Fun m8
King Arthur
7
0 / 3 / 0
5,388
359
1,234
5,494
2,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yu Huang
12
1 / 2 / 1
7,055
470
9,292
7,639
3,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
V2 SMG PLAYER
Danzaburou
13
5 / 1 / 2
8,098
540
10,401
11,542
4,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
14
Kills
8
8
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
4
0.75
L
1
4
0
0.25
W
Bacchus
DauxGaming
Bacchus
0
3
3
0.5
W
Artemis
FuriousRuler
Artemis
0
4
2
0.25
L
King Arthur
Have Fun m8
King Arthur
0
3
0
0
W
1
1
3
2.5
W
Cu Chulainn
Kokushibyu
Cu Chulainn
7
0
1
7.5
L
Yu Huang
1
2
1
0.75
L
Danzaburou
V2 SMG PLAYER
Danzaburou
5
1
2
6
W
Poseidon
squirrelmath
Poseidon
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,126
Damage
30,999
55,617
Taken
53,922
33,290
Mitigated
31,644
17,683
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,690
970
0
1,638
14,040
14,668
0
7,907
5,842
33,637
0
L
5,382
257
0
1,909
15,207
6,964
0
6,041
9,120
0
50,601
W
Bacchus
DauxGaming
Bacchus
4,280
718
741
3,278
13,417
11,785
0
4,561
8,750
14,295
0
W
Artemis
FuriousRuler
Artemis
6,616
2,032
0
4,803
12,163
4,787
0
1,351
10,812
0
48,108
L
King Arthur
Have Fun m8
King Arthur
1,234
136
0
1,016
5,494
2,060
0
621
4,873
0
18,150
W
5,499
400
0
667
5,380
1,925
142
2,892
2,469
71,956
599
W
Cu Chulainn
Kokushibyu
Cu Chulainn
10,088
2,372
0
7,694
14,410
11,266
210
2,833
11,467
0
75,371
L
Yu Huang
9,292
628
0
1,631
7,639
3,333
0
2,751
4,830
57,021
0
L
Danzaburou
V2 SMG PLAYER
Danzaburou
10,401
4,607
0
5,204
11,542
4,619
257
2,440
8,881
0
61,604
W
Poseidon
squirrelmath
Poseidon
10,643
2,364
0
500
10,247
3,527
0
2,056
8,137
92,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,827
Gold Earned
34,623
464
Minions Killed
330
0
Camps Cleared
0
1,614,278
Distance Traveled
1,290,533
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,221
481
43
3
0
257,735
0
L
Mulan
6,861
457
80
5
0
312,347
1
W
Bacchus
6,002
400
17
1
0
309,249
1
W
Artemis
7,229
482
84
6
0
271,705
0
L
King Arthur
5,388
359
21
1
0
141,570
0
W
Janus
7,979
532
117
8
0
340,284
1
W
Cu Chulainn
9,480
632
115
8
0
298,214
2
L
Yu Huang
7,055
470
93
6
0
292,218
0
L
Danzaburou
8,098
540
93
6
0
286,663
4
W
Poseidon
9,137
609
131
9
0
394,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role