Player Matchup

Fenrir
Fenrir
AdrianAstral111
Fenrir
Level 88
God Stats
0W - 1L
1,268 SR
Queue Stats
9W - 7L
1,434 Elo+
Solo
Cthulhu
Cthulhu
Arcckr
Cthulhu
Level 8
God Stats
9W - 8L
1,712 SR
Queue Stats
11W - 9L
1,653 Elo+
Party 1
Ra
Ra
Jinzo65
Ra
Level 101
God Stats
1W - 3L
1,552 SR
Queue Stats
37W - 26L
1,600 Elo+
Party 1
Team Averages
Level 66
1,511 SR
1,562 Elo+

VS

Team Averages
Level 112
1,544 SR
1,386 Elo+
Erlang Shen
Erlang Shen
Glizzawk Jr
Erlang Shen
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
292W - 267L
1,398 Elo+
Solo
Thor
Thor
HB ReRuN
Thor
Level 104
God Stats
3W - 3L
1,824 SR
Queue Stats
4W - 6L
1,424 Elo+
Solo
Nox
Nox
XHardfighterX
Nox
Level 144
God Stats
1W - 1L
1,308 SR
Queue Stats
21W - 29L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
9,325
622
8,331
16,757
6,792
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Arcckr
Cthulhu
15
1 / 4 / 6
9,952
663
6,300
17,927
14,449
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
7 / 6 / 2
10,868
725
13,388
13,703
5,749
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Glizzawk Jr
Erlang Shen
16
2 / 3 / 12
10,541
703
7,997
17,756
17,708
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
18
11 / 3 / 6
12,491
833
19,535
9,939
5,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
4 / 4 / 7
11,174
745
11,398
10,368
4,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
9
Kills
17
17
Deaths
10
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
L
Cthulhu
Arcckr
Cthulhu
1
4
6
1
W
Erlang Shen
Glizzawk Jr
Erlang Shen
2
3
12
2.67
W
Thor
11
3
6
4.67
L
7
6
2
1.33
W
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,019
Damage
38,930
48,387
Taken
38,063
26,990
Mitigated
27,069
10,280
Healing
7,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,331
1,307
317
1,907
16,757
6,792
0
4,574
11,831
0
40,391
L
Cthulhu
Arcckr
Cthulhu
6,300
631
400
1,064
17,927
14,449
0
6,450
11,050
28,314
0
W
Erlang Shen
Glizzawk Jr
Erlang Shen
7,997
3,737
0
5,122
17,756
17,708
94
9,999
7,757
0
34,946
W
Thor
19,535
2,825
0
1,098
9,939
5,021
516
5,952
3,987
0
43,973
L
13,388
2,006
3,116
3,476
13,703
5,749
0
942
12,438
53,371
0
W
11,398
1,506
0
1,054
10,368
4,340
2,740
3,807
6,561
49,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,145
Gold Earned
34,206
180
Minions Killed
190
0
Camps Cleared
0
785,443
Distance Traveled
770,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,325
622
56
4
0
250,941
0
L
Cthulhu
9,952
663
44
3
0
266,744
0
W
Erlang Shen
10,541
703
44
3
0
272,635
0
W
Thor
12,491
833
52
3
0
259,590
0
L
Ra
10,868
725
80
5
0
267,758
0
W
Nox
11,174
745
94
6
0
238,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role