Player Matchup

Artemis
Artemis
BieberHater101
Artemis
Level 92
God Stats
5W - 6L
1,855 SR
Queue Stats
15W - 22L
1,410 Elo+
Party 1
Freya
Freya
RebelGravez
Freya
Level 114
God Stats
12W - 19L
1,389 SR
Queue Stats
53W - 52L
1,508 Elo+
Party 1
Athena
Athena
Yzwzy
Athena
Level 124
God Stats
15W - 12L
1,580 SR
Queue Stats
27W - 33L
1,482 Elo+
Party 1
King Arthur
King Arthur
izanamie_carry
King Arthur
Level 53
God Stats
1W - 11L
1,088 SR
Queue Stats
401W - 380L
1,463 Elo+
Solo
Ratatoskr
Ratatoskr
xOmen eZ
Ratatoskr
Level 125
God Stats
0W - 2L
1,259 SR
Queue Stats
84W - 68L
1,520 Elo+
Party 1
Team Averages
Level 102
1,434 SR
1,477 Elo+

VS

Team Averages
Level 84
1,463 SR
1,508 Elo+
Sol
Sol
Batoa
Sol
Level 83
God Stats
7W - 5L
1,547 SR
Queue Stats
293W - 342L
1,478 Elo+
Solo
He Bo
He Bo
GunzzFPS
He Bo
Level 109
God Stats
24W - 14L
1,522 SR
Queue Stats
143W - 122L
1,506 Elo+
Party 2
Achilles
Achilles
ProfKILLingJoke
Achilles
Level 66
God Stats
1W - 7L
1,241 SR
Queue Stats
162W - 149L
1,541 Elo+
Solo
Ganesha
Ganesha
ltz_Akua
Ganesha
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 66L
1,482 Elo+
Party 2
Bastet
Bastet
rDEMiSE
Bastet
Level 55
God Stats
2W - 1L
1,504 SR
Queue Stats
78W - 81L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 2
7,461
466
7,926
9,000
3,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

12
0 / 9 / 1
7,069
442
10,275
15,332
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
Yzwzy
Athena
11
1 / 4 / 5
7,252
453
5,766
19,102
16,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
izanamie_carry
King Arthur
14
2 / 4 / 2
8,809
551
10,687
14,976
13,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
xOmen eZ
Ratatoskr
13
4 / 4 / 2
8,222
514
8,648
16,124
6,144
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Batoa
Sol
14
0 / 4 / 5
8,494
531
5,719
12,151
4,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

He Bo
GunzzFPS
He Bo
17
16 / 1 / 3
11,358
710
22,230
13,270
6,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
14
2 / 1 / 4
8,751
547
6,895
12,707
14,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ganesha
ltz_Akua
Ganesha
13
0 / 2 / 11
9,031
564
5,850
15,010
15,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
rDEMiSE
Bastet
15
5 / 2 / 8
9,622
601
11,196
16,541
7,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
54
10
Kills
23
23
Deaths
10
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
Batoa
Sol
0
4
5
0.63
L
3
2
2
2
W
He Bo
GunzzFPS
He Bo
16
1
3
17.5
W
Achilles
2
1
4
4
L
0
9
1
0.06
L
Athena
Yzwzy
Athena
1
4
5
0.88
L
King Arthur
izanamie_carry
King Arthur
2
4
2
0.75
W
Ganesha
ltz_Akua
Ganesha
0
2
11
2.75
W
Bastet
rDEMiSE
Bastet
5
2
8
4.5
L
Ratatoskr
xOmen eZ
Ratatoskr
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,302
Damage
51,890
74,534
Taken
69,679
46,384
Mitigated
46,985
17,128
Healing
21,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
Batoa
Sol
5,719
2,558
394
5,356
12,151
4,359
3,672
1,865
10,254
70,181
0
L
7,926
2,882
0
2,500
9,000
3,980
0
4,231
4,769
0
47,109
W
He Bo
GunzzFPS
He Bo
22,230
421
283
3,346
13,270
6,028
1,652
5,757
7,201
92,023
1,373
W
Achilles
6,895
1,372
0
2,151
12,707
14,229
117
46
12,629
0
53,072
L
10,275
2,735
0
2,098
15,332
6,579
648
11,061
4,271
49,460
0
L
Athena
Yzwzy
Athena
5,766
1,572
0
4,294
19,102
16,091
0
11,622
7,480
22,090
0
L
King Arthur
izanamie_carry
King Arthur
10,687
1,320
0
2,511
14,976
13,590
0
2,865
12,111
0
61,262
W
Ganesha
ltz_Akua
Ganesha
5,850
855
297
4,079
15,010
15,106
70
5,612
9,218
35,441
0
W
Bastet
rDEMiSE
Bastet
11,196
3,763
0
5,482
16,541
7,263
347
2,596
13,873
0
69,273
L
Ratatoskr
xOmen eZ
Ratatoskr
8,648
2,392
0
5,725
16,124
6,144
0
3,294
12,830
0
56,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,813
Gold Earned
47,256
355
Minions Killed
480
0
Camps Cleared
0
1,473,147
Distance Traveled
1,607,414
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,494
531
151
9
0
269,374
0
L
Artemis
7,461
466
71
4
0
281,481
2
W
He Bo
11,358
710
139
9
0
342,423
3
W
Achilles
8,751
547
87
5
0
304,411
0
L
Freya
7,069
442
75
5
0
261,492
0
L
Athena
7,252
453
19
1
0
304,083
1
L
King Arthur
8,809
551
98
6
0
276,440
0
W
Ganesha
9,031
564
12
1
0
322,032
0
W
Bastet
9,622
601
91
6
0
369,174
0
L
Ratatoskr
8,222
514
92
6
0
349,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role