Player Matchup

Heimdallr
Heimdallr
BigMamaHoots420
Heimdallr
Level 125
God Stats
22W - 28L
1,128 SR
Queue Stats
322W - 356L
1,444 Elo+
Party 2
Lancelot
Lancelot
JULIX514
Lancelot
Level 116
God Stats
5W - 2L
1,379 SR
Queue Stats
18W - 24L
1,346 Elo+
Solo
Kuzenbo
Kuzenbo
Sentinel_0VII
Kuzenbo
Level 158
God Stats
3W - 3L
1,739 SR
Queue Stats
150W - 145L
1,464 Elo+
Party 3
Merlin
Merlin
SheLuvTbagz
Merlin
Level 103
God Stats
10W - 3L
1,804 SR
Queue Stats
18W - 14L
1,467 Elo+
Party 2
Bellona
Bellona
skaught21
Bellona
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 165L
1,471 Elo+
Party 3
Team Averages
Level 132
1,510 SR
1,438 Elo+

VS

Team Averages
Level 88
1,372 SR
1,561 Elo+
Surtr
Surtr
CampingNinja321
Surtr
Level 42
God Stats
2W - 3L
1,468 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 4
Chernobog
Chernobog
DAxBananaman
Chernobog
Level 122
God Stats
0W - 2L
1,285 SR
Queue Stats
25W - 20L
1,570 Elo+
Party 1
Anubis
Anubis
FaZe ChanceIIor
Anubis
Level 63
God Stats
3W - 6L
1,420 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
HumanPerson123
Kuzenbo
Level 102
God Stats
0W - 1L
1,187 SR
Queue Stats
27W - 25L
1,487 Elo+
Party 1
Mulan
Mulan
Perica-_-
Mulan
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
514W - 471L
1,748 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BigMamaHoots420
Heimdallr
15
2 / 0 / 1
8,211
746
10,519
9,307
4,222
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Lancelot
JULIX514
Lancelot
15
1 / 1 / 3
7,900
718
4,671
7,000
3,352
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
15
1 / 0 / 7
8,749
795
7,467
10,170
11,976
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
15
4 / 1 / 1
8,301
755
11,560
4,756
2,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bellona
skaught21
Bellona
15
1 / 1 / 3
8,018
729
6,801
8,526
8,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
7,159
651
6,845
14,594
8,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Chernobog
DAxBananaman
Chernobog
14
1 / 1 / 1
7,515
683
6,508
10,864
5,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 1
7,663
697
6,501
9,288
4,906
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 1 / 1
7,712
701
4,732
11,480
14,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Perica-_-
Mulan
14
1 / 0 / 1
7,597
691
6,169
8,262
6,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
7
9
Kills
2
3
Deaths
9
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BigMamaHoots420
Heimdallr
2
0
1
2.5
L
0
5
1
0.1
L
Chernobog
DAxBananaman
Chernobog
1
1
1
1.5
L
0
2
1
0.25
L
0
1
1
0.5
W
Lancelot
JULIX514
Lancelot
1
1
3
2.5
L
Mulan
Perica-_-
Mulan
1
0
1
1.5
W
Kuzenbo
1
0
7
4.5
W
Merlin
4
1
1
4.5
W
Bellona
skaught21
Bellona
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,018
Damage
30,755
39,759
Taken
54,488
30,355
Mitigated
39,836
7,609
Healing
14,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BigMamaHoots420
Heimdallr
10,519
2,747
0
659
9,307
4,222
368
3,743
5,481
0
44,701
L
6,845
1,874
0
3,226
14,594
8,555
0
5,425
8,677
345
22,708
L
Chernobog
DAxBananaman
Chernobog
6,508
4,930
0
3,416
10,864
5,482
168
3,107
7,528
0
30,720
L
6,501
135
379
4,110
9,288
4,906
0
4,065
4,965
32,903
0
L
4,732
1,997
0
1,195
11,480
14,578
124
3,067
8,082
9,687
0
W
Lancelot
JULIX514
Lancelot
4,671
704
0
1,300
7,000
3,352
0
3,040
3,836
0
21,404
L
Mulan
Perica-_-
Mulan
6,169
193
0
2,269
8,262
6,315
0
2,385
5,589
0
23,302
W
Kuzenbo
7,467
2,921
2,358
2,228
10,170
11,976
117
2,138
7,953
17,010
0
W
Merlin
11,560
494
0
0
4,756
2,331
526
706
4,005
34,335
0
W
Bellona
skaught21
Bellona
6,801
1,337
0
1,064
8,526
8,474
0
1,803
6,475
0
28,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,179
Gold Earned
37,646
254
Minions Killed
201
0
Camps Cleared
0
1,161,762
Distance Traveled
1,034,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,211
746
82
7
0
236,908
0
L
Surtr
7,159
651
38
3
0
219,292
0
L
Chernobog
7,515
683
61
6
0
177,931
0
L
Anubis
7,663
697
55
5
0
199,375
0
L
Kuzenbo
7,712
701
8
1
0
224,683
0
W
Lancelot
7,900
718
38
3
0
250,537
0
L
Mulan
7,597
691
39
4
0
213,043
0
W
Kuzenbo
8,749
795
22
2
0
229,482
0
W
Merlin
8,301
755
62
6
0
210,345
0
W
Bellona
8,018
729
50
5
0
234,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role