Player Matchup

Cernunnos
Cernunnos
HotRossBunz
Cernunnos
Level 109
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 31L
1,285 Elo+
Party 1
Atlas
Atlas
StarKiller624
Atlas
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,418 Elo+
Party 1
Cliodhna
Cliodhna
TNOxJayxDB4D
Cliodhna
Level 97
God Stats
19W - 10L
1,716 SR
Queue Stats
555W - 525L
1,458 Elo+
Solo
Chang'e
Chang'e
XPePeCRX
Chang'e
Level 147
God Stats
23W - 12L
1,757 SR
Queue Stats
283W - 283L
1,458 Elo+
Party 2
Janus
Janus
xXAcePTraXx_CR
Janus
Level 156
God Stats
2W - 6L
1,500 SR
Queue Stats
195W - 193L
1,488 Elo+
Party 2
Team Averages
Level 113
1,595 SR
1,421 Elo+

VS

Team Averages
Level 103
1,510 SR
1,547 Elo+
Charybdis
Charybdis
DJayV
Charybdis
Level 125
God Stats
2W - 0L
1,426 SR
Queue Stats
12W - 15L
1,807 Elo+
Solo
Sol
Sol
DeadTreeForest
Sol
Level 95
God Stats
6W - 6L
1,354 SR
Queue Stats
99W - 105L
1,475 Elo+
Solo
Set
Set
HotXxmanxX420
Set
Level 123
God Stats
4W - 2L
1,500 SR
Queue Stats
196W - 199L
1,471 Elo+
Solo
Chronos
Chronos
Kanyes_New_Album
Chronos
Level 102
God Stats
2W - 0L
1,706 SR
Queue Stats
54W - 66L
1,489 Elo+
Party 3
Aphrodite
Aphrodite
Mystical_Mello
Aphrodite
Level 68
God Stats
12W - 9L
1,562 SR
Queue Stats
36W - 31L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HotRossBunz
Cernunnos
10
2 / 1 / 0
6,306
485
8,511
8,983
2,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 2 / 1
5,827
448
2,548
12,527
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
TNOxJayxDB4D
Cliodhna
11
5 / 3 / 0
7,171
552
9,144
11,148
3,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chang'e
XPePeCRX
Chang'e
12
3 / 4 / 2
7,479
575
7,541
12,518
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
0 / 3 / 0
6,462
497
5,459
8,180
3,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DJayV
Charybdis
10
2 / 1 / 1
6,382
491
10,847
11,836
3,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 0 / 0
8,553
658
6,483
9,497
4,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
5 / 4 / 2
7,984
614
7,711
14,133
6,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 5 / 4
7,661
589
7,974
9,300
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Aphrodite
Mystical_Mello
Aphrodite
11
1 / 1 / 5
7,337
564
4,072
10,074
3,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
10
Kills
13
13
Deaths
11
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DJayV
Charybdis
2
1
1
2.5
W
3
0
0
3
L
Cernunnos
HotRossBunz
Cernunnos
2
1
0
2
W
5
4
2
1.5
W
2
5
4
0.8
W
Aphrodite
Mystical_Mello
Aphrodite
1
1
5
3.5
L
0
2
1
0.25
L
Cliodhna
TNOxJayxDB4D
Cliodhna
5
3
0
1.67
L
Chang'e
XPePeCRX
Chang'e
3
4
2
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,203
Damage
37,087
53,356
Taken
54,840
23,670
Mitigated
21,074
12,986
Healing
25,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DJayV
Charybdis
10,847
5,667
0
4,883
11,836
3,571
592
1,458
10,378
0
43,365
W
6,483
1,846
0
7,821
9,497
4,016
3,342
4,723
4,462
71,326
9,158
L
Cernunnos
HotRossBunz
Cernunnos
8,511
3,512
0
3,868
8,983
2,975
0
1,315
7,668
0
44,091
W
7,711
3,524
0
1,167
14,133
6,237
512
2,735
11,374
0
51,307
W
7,974
2,380
0
1,047
9,300
3,483
0
5,233
4,067
49,695
655
W
Aphrodite
Mystical_Mello
Aphrodite
4,072
201
5,369
5,710
10,074
3,767
152
1,063
9,011
24,633
0
L
2,548
801
226
3,156
12,527
9,469
0
2,962
9,521
14,201
0
L
Cliodhna
TNOxJayxDB4D
Cliodhna
9,144
1,093
0
1,164
11,148
3,832
0
1,278
9,852
0
52,685
L
Chang'e
XPePeCRX
Chang'e
7,541
365
151
3,796
12,518
4,108
688
5,846
6,402
48,791
0
L
5,459
185
0
625
8,180
3,286
0
6,176
2,004
51,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
37,917
347
Minions Killed
388
0
Camps Cleared
0
1,265,747
Distance Traveled
1,290,722
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,382
491
63
5
0
224,262
2
W
Sol
8,553
658
133
10
0
236,012
0
L
Cernunnos
6,306
485
70
5
0
228,413
3
W
Set
7,984
614
72
6
0
299,370
0
W
Chronos
7,661
589
88
7
0
248,261
0
W
Aphrodite
7,337
564
32
2
0
282,817
0
L
Atlas
5,827
448
29
2
0
242,564
0
L
Cliodhna
7,171
552
64
5
0
317,908
0
L
Chang'e
7,479
575
92
7
0
221,060
0
L
Janus
6,462
497
92
7
0
255,802
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role