Player Matchup

Terra
Terra
JoeBlowJr
Terra
Level 62
God Stats
4W - 2L
1,849 SR
Queue Stats
80W - 68L
1,491 Elo+
Party 2
Nox
Nox
SmiteNoremac
Nox
Level 60
God Stats
1W - 1L
1,702 SR
Queue Stats
80W - 70L
1,479 Elo+
Party 2
Cernunnos
Cernunnos
Yerasimos
Cernunnos
Level 25
God Stats
1W - 2L
1,491 SR
Queue Stats
4W - 6L
1,241 Elo+
Party 2
Hun Batz
Hun Batz
ponkzilla
Hun Batz
Level 82
God Stats
4W - 4L
1,330 SR
Queue Stats
189W - 199L
1,463 Elo+
Party 4
Hercules
Hercules
xocoyotzin74
Hercules
Level 68
God Stats
147W - 148L
1,489 SR
Queue Stats
348W - 327L
1,456 Elo+
Party 4
Team Averages
Level 59
1,572 SR
1,426 Elo+

VS

Team Averages
Level 58
1,574 SR
1,415 Elo+
Fenrir
Fenrir
BorkBorkBork78
Fenrir
Level 68
God Stats
2W - 2L
1,845 SR
Queue Stats
4W - 9L
1,454 Elo+
Solo
Anubis
Anubis
DGogginsJr
Anubis
Level 27
God Stats
10W - 11L
1,510 SR
Queue Stats
34W - 37L
1,466 Elo+
Party 3
Ullr
Ullr
OTM-_-Turtletoes
Ullr
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 44L
1,335 Elo+
Party 1
Ne Zha
Ne Zha
Pajamapastrami
Ne Zha
Level 43
God Stats
2W - 4L
1,450 SR
Queue Stats
29W - 51L
1,380 Elo+
Party 1
He Bo
He Bo
btcffkk
He Bo
Level 80
God Stats
25W - 19L
1,568 SR
Queue Stats
324W - 336L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
JoeBlowJr
Terra
9
1 / 2 / 7
6,735
518
4,050
11,475
6,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
5 / 2 / 3
7,357
566
5,202
8,117
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Yerasimos
Cernunnos
11
4 / 3 / 2
7,160
551
8,142
11,353
3,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
ponkzilla
Hun Batz
13
2 / 1 / 2
7,436
572
4,378
10,457
4,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
xocoyotzin74
Hercules
11
1 / 5 / 0
6,576
506
4,469
17,877
9,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 2
6,436
495
3,078
8,827
6,732
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
DGogginsJr
Anubis
13
4 / 2 / 0
7,752
596
13,174
10,499
5,355
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 4 / 4
5,772
444
3,067
9,447
3,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 3
6,427
494
9,513
12,351
5,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

He Bo
btcffkk
He Bo
13
3 / 3 / 0
7,490
576
4,725
7,395
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
21
13
Kills
12
13
Deaths
15
14
Assists
9
Player
Kills
Deaths
Assists
KDA
L
4
2
2
2.5
L
Anubis
DGogginsJr
Anubis
4
2
0
2
W
Terra
JoeBlowJr
Terra
1
2
7
2.25
L
0
4
4
0.5
L
1
4
3
0.63
W
5
2
3
3.25
W
Cernunnos
Yerasimos
Cernunnos
4
3
2
1.67
L
He Bo
btcffkk
He Bo
3
3
0
1
W
Hun Batz
ponkzilla
Hun Batz
2
1
2
3
W
Hercules
xocoyotzin74
Hercules
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,241
Damage
33,557
59,279
Taken
48,519
26,301
Mitigated
23,149
24,174
Healing
12,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,078
775
0
2,027
8,827
6,732
0
2,381
6,446
0
12,676
L
Anubis
DGogginsJr
Anubis
13,174
671
0
6,820
10,499
5,355
68
0
10,499
67,445
653
W
Terra
JoeBlowJr
Terra
4,050
901
2,693
3,809
11,475
6,236
178
375
11,100
15,178
0
L
3,067
1,643
0
200
9,447
3,524
0
1,752
7,695
0
24,235
L
9,513
3,036
0
1,924
12,351
5,096
0
2,769
9,582
0
53,601
W
5,202
511
0
1,178
8,117
3,160
0
2,110
6,007
37,864
0
W
Cernunnos
Yerasimos
Cernunnos
8,142
4,047
0
3,653
11,353
3,802
852
246
11,107
0
44,662
L
He Bo
btcffkk
He Bo
4,725
186
0
1,240
7,395
2,442
0
2,350
5,045
50,342
0
W
Hun Batz
ponkzilla
Hun Batz
4,378
1,099
0
6,798
10,457
4,078
0
2,610
7,847
0
53,043
W
Hercules
xocoyotzin74
Hercules
4,469
1,987
0
6,043
17,877
9,025
0
12,345
5,532
0
39,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,264
Gold Earned
33,877
347
Minions Killed
328
0
Camps Cleared
0
1,175,360
Distance Traveled
1,205,651
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,436
495
16
1
0
277,534
2
L
Anubis
7,752
596
105
8
0
198,080
0
W
Terra
6,735
518
24
2
0
248,092
4
L
Ullr
5,772
444
37
3
0
239,415
0
L
Ne Zha
6,427
494
69
5
0
269,196
0
W
Nox
7,357
566
72
6
0
242,918
0
W
Cernunnos
7,160
551
75
6
0
203,157
0
L
He Bo
7,490
576
101
8
0
221,426
0
W
Hun Batz
7,436
572
108
8
0
246,739
0
W
Hercules
6,576
506
68
5
0
234,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role