Player Matchup

Olorun
Olorun
HorseBreeder97
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 114L
1,458 Elo+
Party 1
Hachiman
Hachiman
MayhemicLiana
Hachiman
Level 111
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 116L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
TAMStorm
Nu Wa
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
110W - 97L
1,458 Elo+
Party 1
Team Averages
Level 52
1,500 SR
1,458 Elo+

VS

Team Averages
Level 84
1,580 SR
1,392 Elo+
Ratatoskr
Ratatoskr
SonicBOOM656
Ratatoskr
Level 56
God Stats
4W - 4L
1,500 SR
Queue Stats
165W - 148L
1,548 Elo+
Party 2
Artio
Artio
YoinkGod
Artio
Level 89
God Stats
3W - 6L
1,739 SR
Queue Stats
292W - 264L
1,441 Elo+
Party 2
Anubis
Anubis
okumaruxd
Anubis
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 9 / 5
9,322
583
7,173
15,958
5,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hachiman
MayhemicLiana
Hachiman
16
7 / 6 / 1
11,726
733
18,385
16,751
4,694
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
TAMStorm
Nu Wa
16
1 / 6 / 6
10,147
634
15,969
14,098
3,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
SonicBOOM656
Ratatoskr
17
7 / 3 / 8
11,818
739
11,227
14,887
13,928
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
YoinkGod
Artio
18
5 / 0 / 13
11,434
715
14,623
19,832
31,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Anubis
okumaruxd
Anubis
19
9 / 5 / 8
12,564
785
15,187
16,987
8,700
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
50
8
Kills
21
21
Deaths
8
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
9
5
0.28
L
Hachiman
MayhemicLiana
Hachiman
7
6
1
1.25
W
Ratatoskr
SonicBOOM656
Ratatoskr
7
3
8
3.67
L
Nu Wa
TAMStorm
Nu Wa
1
6
6
0.67
W
Artio
YoinkGod
Artio
5
0
13
11.5
W
Anubis
okumaruxd
Anubis
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,527
Damage
41,037
46,807
Taken
51,706
13,934
Mitigated
53,767
9,677
Healing
18,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,173
3,196
229
2,098
15,958
5,374
140
9,389
5,773
20,339
1,752
L
Hachiman
MayhemicLiana
Hachiman
18,385
10,996
0
5,613
16,751
4,694
0
7,627
8,248
0
48,105
W
Ratatoskr
SonicBOOM656
Ratatoskr
11,227
1,909
0
3,786
14,887
13,928
360
6,167
8,720
0
36,005
L
Nu Wa
TAMStorm
Nu Wa
15,969
3,688
75
1,662
14,098
3,866
374
9,844
3,595
45,405
0
W
Artio
YoinkGod
Artio
14,623
367
966
6,105
19,832
31,139
224
8,406
11,426
40,887
1,646
W
Anubis
okumaruxd
Anubis
15,187
206
720
7,315
16,987
8,700
716
8,201
8,786
63,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,195
Gold Earned
35,816
162
Minions Killed
194
0
Camps Cleared
0
706,536
Distance Traveled
905,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,322
583
30
2
0
225,438
0
L
Hachiman
11,726
733
75
5
0
232,318
0
W
Ratatoskr
11,818
739
46
3
0
320,367
0
L
Nu Wa
10,147
634
57
4
0
248,780
0
W
Artio
11,434
715
43
3
0
326,097
0
W
Anubis
12,564
785
105
7
0
259,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role