Player Matchup

Shiva
Shiva
Camxo9
Shiva
Level 107
God Stats
2W - 2L
1,837 SR
Queue Stats
7W - 8L
1,555 Elo+
Solo
Anubis
Anubis
MastaMuse
Anubis
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 14L
1,387 Elo+
Solo
Skadi
Skadi
SaidaiSoldier
Skadi
Level 86
God Stats
1W - 2L
1,672 SR
Queue Stats
22W - 32L
1,636 Elo+
Party 2
Ganesha
Ganesha
Ttv_SaidaiBob
Ganesha
Level 63
God Stats
1W - 1L
1,686 SR
Queue Stats
6W - 10L
1,610 Elo+
Party 2
Ra
Ra
xMasterNoobx
Ra
Level 64
God Stats
59W - 44L
1,575 SR
Queue Stats
219W - 243L
1,549 Elo+
Solo
Team Averages
Level 87
1,654 SR
1,547 Elo+

VS

Team Averages
Level 109
1,455 SR
1,435 Elo+
Sobek
Sobek
InFamousBoss430
Sobek
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
82W - 101L
1,526 Elo+
Party 1
Thoth
Thoth
Righteouspace
Thoth
Level 97
God Stats
28W - 36L
1,211 SR
Queue Stats
127W - 167L
1,494 Elo+
Party 1
Gilgamesh
Gilgamesh
TangoDashOne
Gilgamesh
Level 116
God Stats
18W - 20L
1,564 SR
Queue Stats
208W - 191L
1,521 Elo+
Solo
Chernobog
Chernobog
anfernilove
Chernobog
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 122L
1,141 Elo+
Party 1
Mercury
Mercury
fatboy_supastar
Mercury
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 83L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Camxo9
Shiva
10
0 / 4 / 0
5,938
457
5,006
11,240
9,798
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
MastaMuse
Anubis
11
1 / 5 / 0
6,838
526
5,158
9,928
4,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 0
6,579
506
5,417
7,326
2,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ganesha
10
0 / 2 / 0
6,495
500
2,565
10,641
9,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
0 / 1 / 1
6,530
502
2,036
8,342
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
6,540
503
3,261
9,520
8,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 0 / 4
7,675
590
8,959
4,837
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
TangoDashOne
Gilgamesh
15
6 / 0 / 3
8,701
669
8,549
9,492
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
anfernilove
Chernobog
11
1 / 0 / 2
7,003
539
4,115
4,876
1,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 8
7,948
611
5,065
9,171
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
30
1
Kills
12
13
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Shiva
Camxo9
Shiva
0
4
0
0
W
1
0
1
1.5
L
Anubis
MastaMuse
Anubis
1
5
0
0.2
W
3
0
4
5
L
0
1
0
0
W
Gilgamesh
TangoDashOne
Gilgamesh
6
0
3
7.5
L
Ganesha
0
2
0
0
W
Chernobog
anfernilove
Chernobog
1
0
2
2
W
1
1
8
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,182
Damage
29,949
47,477
Taken
37,896
28,534
Mitigated
19,626
12,932
Healing
11,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Camxo9
Shiva
5,006
697
130
1,360
11,240
9,798
0
1,596
9,564
0
28,261
W
3,261
574
0
3,862
9,520
8,549
0
2,039
7,481
21,898
0
L
Anubis
MastaMuse
Anubis
5,158
689
0
2,211
9,928
4,326
350
2,155
7,617
54,780
0
W
8,959
496
0
626
4,837
1,194
999
3,063
1,774
50,739
0
L
5,417
2,295
0
1,230
7,326
2,257
0
1,914
5,412
0
59,904
W
Gilgamesh
TangoDashOne
Gilgamesh
8,549
2,915
0
4,895
9,492
4,782
0
1,417
7,582
0
63,211
L
Ganesha
2,565
216
2,092
1,954
10,641
9,102
0
2,909
7,612
20,342
0
W
Chernobog
anfernilove
Chernobog
4,115
2,230
0
1,830
4,876
1,857
0
714
4,123
0
44,500
W
5,065
1,968
0
478
9,171
3,244
227
3,264
5,869
0
60,475
L
2,036
300
596
3,359
8,342
3,051
0
3,748
4,186
51,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
37,867
332
Minions Killed
406
0
Camps Cleared
0
1,300,350
Distance Traveled
1,400,425
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,938
457
51
4
0
247,053
0
W
Sobek
6,540
503
20
2
0
255,984
3
L
Anubis
6,838
526
86
7
0
251,168
0
W
Thoth
7,675
590
91
7
0
263,853
4
L
Skadi
6,579
506
109
8
0
268,466
0
W
Gilgamesh
8,701
669
120
9
0
257,840
4
L
Ganesha
6,495
500
4
0
0
258,161
0
W
Chernobog
7,003
539
81
6
0
265,575
0
W
Mercury
7,948
611
94
7
0
357,173
0
L
Ra
6,530
502
82
6
0
275,502
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role