Player Matchup

Pele
Pele
 
Pele
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
D197
Heimdallr
Level 157
God Stats
2W - 2L
1,518 SR
Queue Stats
16W - 12L
1,720 Elo+
Party 2
Artio
Artio
HereToInsultYou
Artio
Level 81
God Stats
2W - 4L
1,305 SR
Queue Stats
13W - 11L
1,535 Elo+
Party 2
Ah Puch
Ah Puch
TheEndOfEnds
Ah Puch
Level 36
God Stats
4W - 6L
1,712 SR
Queue Stats
231W - 212L
1,599 Elo+
Solo
Bellona
Bellona
bellonasrentboy
Bellona
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 10L
1,500 Elo+
Party 2
Team Averages
Level 83
1,507 SR
1,571 Elo+

VS

Team Averages
Level 71
1,546 SR
1,550 Elo+
Kali
Kali
 
Kali
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
DasTheJam
Ishtar
Level 49
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 116L
1,592 Elo+
Party 1
Persephone
Persephone
Noctua84
Persephone
Level 137
God Stats
4W - 4L
1,391 SR
Queue Stats
115W - 100L
1,524 Elo+
Party 1
Bacchus
Bacchus
SpudeBlude
Bacchus
Level 29
God Stats
7W - 2L
1,841 SR
Queue Stats
120W - 87L
1,599 Elo+
Party 1
Loki
Loki
Tsukyourhomie
Loki
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,535 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
1 / 4 / 0
5,117
512
3,381
11,394
3,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
D197
Heimdallr
10
1 / 3 / 1
5,450
545
5,376
7,990
3,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 4
5,475
548
1,935
11,079
7,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Puch
TheEndOfEnds
Ah Puch
11
2 / 3 / 0
6,312
631
6,137
8,594
2,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

10
0 / 0 / 0
5,620
562
4,456
7,457
7,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
7 / 1 / 2
7,061
706
7,312
7,742
3,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ishtar
DasTheJam
Ishtar
10
2 / 1 / 1
5,913
591
3,791
7,382
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Persephone
Noctua84
Persephone
11
5 / 0 / 2
6,882
688
7,723
6,816
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
SpudeBlude
Bacchus
9
0 / 1 / 7
5,752
575
2,981
7,350
5,563
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 0 / 1
6,085
609
4,580
7,380
2,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
4
Kills
14
14
Deaths
3
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
1
4
0
0.25
W
Kali
 
Kali
7
1
2
8
L
Heimdallr
D197
Heimdallr
1
3
1
0.5
W
Ishtar
DasTheJam
Ishtar
2
1
1
2.5
L
0
4
4
0.5
W
Persephone
Noctua84
Persephone
5
0
2
6
W
Bacchus
SpudeBlude
Bacchus
0
1
7
3.5
L
Ah Puch
TheEndOfEnds
Ah Puch
2
3
0
0.67
W
0
0
1
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,285
Damage
26,387
46,514
Taken
36,670
24,709
Mitigated
16,758
15,609
Healing
12,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,381
556
0
5,018
11,394
3,627
0
2,540
8,854
0
37,828
W
Kali
 
Kali
7,312
3,457
0
3,345
7,742
3,441
0
1,090
6,586
0
45,887
L
Heimdallr
D197
Heimdallr
5,376
3,092
0
2,699
7,990
3,112
0
670
7,320
0
42,249
W
Ishtar
DasTheJam
Ishtar
3,791
2,265
0
4,268
7,382
2,786
0
484
6,898
0
43,326
L
1,935
190
420
1,750
11,079
7,799
0
3,668
7,411
12,008
0
W
Persephone
Noctua84
Persephone
7,723
440
0
1,623
6,816
2,224
0
3,680
2,910
45,185
707
W
Bacchus
SpudeBlude
Bacchus
2,981
430
105
1,938
7,350
5,563
0
2,402
4,824
11,183
0
L
Ah Puch
TheEndOfEnds
Ah Puch
6,137
296
0
1,635
8,594
2,859
0
3,507
5,087
41,491
0
W
4,580
870
0
1,500
7,380
2,744
0
0
7,380
0
49,356
L
4,456
1,031
0
4,087
7,457
7,312
0
0
7,457
0
39,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,974
Gold Earned
31,693
303
Minions Killed
332
0
Camps Cleared
0
1,024,808
Distance Traveled
1,030,836
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,117
512
61
6
0
208,837
0
W
Kali
7,061
706
70
7
0
232,575
1
L
Heimdallr
5,450
545
70
7
0
201,942
2
W
Ishtar
5,913
591
90
9
0
181,067
0
L
Artio
5,475
548
14
1
0
212,851
0
W
Persephone
6,882
688
79
8
0
210,006
1
W
Bacchus
5,752
575
5
1
0
202,573
3
L
Ah Puch
6,312
631
81
8
0
184,158
0
W
Loki
6,085
609
88
9
0
204,615
0
L
Bellona
5,620
562
77
8
0
217,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role