Player Matchup

Ymir
Ymir
Battle_Kiittii
Ymir
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 198L
1,415 Elo+
Party 1
Osiris
Osiris
CMDCrane
Osiris
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,402 Elo+
Party 4
Zhong Kui
Zhong Kui
LukasMilk94
Zhong Kui
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,370 Elo+
Party 4
Maui
Maui
Windhammer30
Maui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,247 Elo+
Solo
Ah Puch
Ah Puch
big_bassam23
Ah Puch
Level 29
God Stats
3W - 1L
1,825 SR
Queue Stats
110W - 129L
1,435 Elo+
Party 1
Team Averages
Level 62
1,565 SR
1,374 Elo+

VS

Team Averages
Level 86
1,518 SR
1,493 Elo+
Jormungandr
Jormungandr
Crypticalities
Jormungandr
Level 41
God Stats
2W - 0L
1,573 SR
Queue Stats
30W - 28L
1,510 Elo+
Party 3
Amaterasu
Amaterasu
Dino-Dills
Amaterasu
Level 147
God Stats
5W - 4L
1,500 SR
Queue Stats
273W - 286L
1,536 Elo+
Party 2
Osiris
Osiris
Kanyewasrite
Osiris
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
15W - 24L
1,267 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kazito
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 133L
1,502 Elo+
Party 3
Cernunnos
Cernunnos
TastyTazz420
Cernunnos
Level 87
God Stats
1W - 1L
1,299 SR
Queue Stats
30W - 31L
1,648 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 14
10,166
726
7,536
22,406
25,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
CMDCrane
Osiris
16
1 / 10 / 14
9,663
690
8,897
21,628
22,053
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Zhong Kui
LukasMilk94
Zhong Kui
15
6 / 9 / 7
9,860
704
18,062
20,250
14,665
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 5 / 12
10,203
729
7,499
22,134
32,121
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
big_bassam23
Ah Puch
20
8 / 5 / 10
11,384
813
29,478
15,087
9,304
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crypticalities
Jormungandr
18
5 / 7 / 15
11,486
820
15,147
21,746
19,292
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
Dino-Dills
Amaterasu
18
2 / 3 / 18
10,828
773
9,003
17,084
22,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Osiris
19
12 / 5 / 12
12,617
901
16,015
22,933
32,790
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Morgan Le Fay
Kazito
Morgan Le Fay
20
9 / 4 / 17
12,387
885
35,898
13,476
6,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cernunnos
TastyTazz420
Cernunnos
18
5 / 4 / 15
11,864
847
18,145
15,183
7,350
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
110
21
Kills
33
33
Deaths
23
57
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
4
14
2.25
L
Osiris
CMDCrane
Osiris
1
10
14
0.8
W
Jormungandr
Crypticalities
Jormungandr
5
7
15
1.79
W
Amaterasu
Dino-Dills
Amaterasu
2
3
18
3.67
W
Osiris
12
5
12
3.6
W
Morgan Le Fay
Kazito
Morgan Le Fay
9
4
17
4.38
L
Zhong Kui
LukasMilk94
Zhong Kui
6
9
7
1.06
W
Cernunnos
TastyTazz420
Cernunnos
5
4
15
3.13
L
4
5
12
2
L
Ah Puch
big_bassam23
Ah Puch
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,472
Damage
94,208
101,505
Taken
90,422
104,038
Mitigated
88,852
19,417
Healing
26,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,536
881
1,777
5,032
22,406
25,895
0
12,680
9,255
17,825
277
L
Osiris
CMDCrane
Osiris
8,897
2,543
0
0
21,628
22,053
0
10,062
10,894
0
12,366
W
Jormungandr
Crypticalities
Jormungandr
15,147
3,278
942
1,595
21,746
19,292
774
16,795
4,951
31,642
1,554
W
Amaterasu
Dino-Dills
Amaterasu
9,003
2,720
537
4,163
17,084
22,651
1,308
9,656
7,428
0
13,867
W
Osiris
16,015
6,380
2,992
6,654
22,933
32,790
732
15,426
7,507
0
23,045
W
Morgan Le Fay
Kazito
Morgan Le Fay
35,898
2,680
993
2,394
13,476
6,769
723
8,207
5,269
53,067
2,209
L
Zhong Kui
LukasMilk94
Zhong Kui
18,062
3,093
1,239
3,474
20,250
14,665
0
8,444
11,241
22,379
0
W
Cernunnos
TastyTazz420
Cernunnos
18,145
7,213
2,160
3,932
15,183
7,350
3,735
11,549
3,634
0
43,530
L
7,499
1,930
801
3,352
22,134
32,121
0
12,571
8,967
13,904
0
L
Ah Puch
big_bassam23
Ah Puch
29,478
2,006
1,211
2,531
15,087
9,304
0
5,604
9,149
57,362
1,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,276
Gold Earned
59,182
113
Minions Killed
189
0
Camps Cleared
0
1,091,799
Distance Traveled
1,314,342
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,166
726
12
1
0
226,560
0
L
Osiris
9,663
690
7
1
0
229,527
0
W
Jormungandr
11,486
820
49
4
0
214,366
0
W
Amaterasu
10,828
773
18
1
0
282,462
0
W
Osiris
12,617
901
27
2
0
274,084
0
W
Morgan Le Fay
12,387
885
43
3
0
285,000
0
L
Zhong Kui
9,860
704
10
1
0
173,045
0
W
Cernunnos
11,864
847
52
4
0
258,430
0
L
Maui
10,203
729
13
1
0
214,771
0
L
Ah Puch
11,384
813
71
5
0
247,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role