Player Matchup

Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
NightmareSally1
Artio
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
92W - 147L
1,443 Elo+
Party 3
Chronos
Chronos
NobleGay24
Chronos
Level 122
God Stats
4W - 5L
1,275 SR
Queue Stats
76W - 71L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
Sadboi exe
Gilgamesh
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 46L
1,513 Elo+
Party 3
Kukulkan
Kukulkan
edgar420
Kukulkan
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 40L
1,622 Elo+
Party 3
Team Averages
Level 144
1,455 SR
1,519 Elo+

VS

Team Averages
Level 141
1,467 SR
1,590 Elo+
Hun Batz
Hun Batz
O-M-W-2-Y-B-H
Hun Batz
Level 164
God Stats
0W - 2L
1,500 SR
Queue Stats
352W - 374L
1,605 Elo+
Party 1
Chang'e
Chang'e
SomeFricker
Chang'e
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
178W - 135L
1,500 Elo+
Party 2
Skadi
Skadi
XxBigBadWoolfxX
Skadi
Level 139
God Stats
1W - 2L
1,282 SR
Queue Stats
189W - 145L
1,456 Elo+
Party 2
Mercury
Mercury
i-ZynX
Mercury
Level 178
God Stats
1W - 6L
1,556 SR
Queue Stats
555W - 568L
1,587 Elo+
Party 1
Ymir
Ymir
sirawesome169
Ymir
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
4 / 0 / 2
8,762
797
7,303
8,217
4,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 4
7,936
721
3,171
10,516
9,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
NobleGay24
Chronos
14
1 / 3 / 3
7,718
702
4,799
10,731
5,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Sadboi exe
Gilgamesh
14
1 / 0 / 3
7,592
690
6,035
8,244
9,366
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
edgar420
Kukulkan
15
2 / 0 / 4
8,294
754
12,754
4,397
1,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
O-M-W-2-Y-B-H
Hun Batz
14
0 / 2 / 2
7,409
674
8,071
11,383
8,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
SomeFricker
Chang'e
14
0 / 0 / 2
7,309
664
7,696
7,107
3,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 3 / 1
7,748
704
9,014
6,851
3,242
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
i-ZynX
Mercury
14
2 / 1 / 2
8,067
733
3,808
9,016
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 3 / 1
7,138
649
2,020
9,928
12,347
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
9
Kills
4
4
Deaths
9
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
2
5
W
1
1
4
3
W
Chronos
NobleGay24
Chronos
1
3
3
0.83
L
Hun Batz
O-M-W-2-Y-B-H
Hun Batz
0
2
2
0.5
W
Gilgamesh
Sadboi exe
Gilgamesh
1
0
3
2.5
L
Chang'e
SomeFricker
Chang'e
0
0
2
1
L
2
3
1
0.83
W
Kukulkan
edgar420
Kukulkan
2
0
4
4
L
Mercury
i-ZynX
Mercury
2
1
2
3
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,062
Damage
30,609
42,105
Taken
44,285
30,820
Mitigated
35,804
10,405
Healing
5,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,303
3,549
0
2,483
8,217
4,489
1,271
975
7,202
0
42,483
W
3,171
353
1,287
3,281
10,516
9,904
0
1,430
8,956
8,017
0
W
Chronos
NobleGay24
Chronos
4,799
1,915
0
1,829
10,731
5,149
1,348
2,979
7,478
22,825
1,400
L
Hun Batz
O-M-W-2-Y-B-H
Hun Batz
8,071
961
0
504
11,383
8,283
0
3,591
7,426
0
29,231
W
Gilgamesh
Sadboi exe
Gilgamesh
6,035
770
0
1,025
8,244
9,366
0
1,831
6,247
0
18,315
L
Chang'e
SomeFricker
Chang'e
7,696
250
1,188
2,520
7,107
3,025
0
4,562
2,507
21,831
0
L
9,014
3,935
0
0
6,851
3,242
0
4,131
2,720
0
36,950
W
Kukulkan
edgar420
Kukulkan
12,754
1,395
0
500
4,397
1,912
72
1,827
2,506
42,384
0
L
Mercury
i-ZynX
Mercury
3,808
964
0
1,062
9,016
8,907
0
4,333
4,552
0
12,069
L
2,020
117
0
0
9,928
12,347
0
3,879
5,757
16,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,302
Gold Earned
37,671
246
Minions Killed
212
0
Camps Cleared
0
1,058,135
Distance Traveled
1,045,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,762
797
72
7
0
176,023
0
W
Artio
7,936
721
9
1
0
213,129
0
W
Chronos
7,718
702
43
4
0
191,814
0
L
Hun Batz
7,409
674
42
4
0
226,091
0
W
Gilgamesh
7,592
690
25
2
0
246,148
0
L
Chang'e
7,309
664
55
5
0
211,632
0
L
Skadi
7,748
704
65
6
0
200,492
0
W
Kukulkan
8,294
754
97
9
0
231,021
0
L
Mercury
8,067
733
18
2
0
226,990
0
L
Ymir
7,138
649
32
3
0
180,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role