Player Matchup

Shiva
Shiva
 
Shiva
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Forsaken Sinner
Persephone
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
150W - 172L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Holysav1or
Gilgamesh
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 38L
1,568 Elo+
Solo
Thanatos
Thanatos
Zimzamzulio
Thanatos
Level 153
God Stats
7W - 1L
1,500 SR
Queue Stats
145W - 148L
1,500 Elo+
Solo
Hercules
Hercules
novelbl20
Hercules
Level 82
God Stats
5W - 2L
1,724 SR
Queue Stats
336W - 302L
1,538 Elo+
Solo
Team Averages
Level 118
1,545 SR
1,514 Elo+

VS

Team Averages
Level 102
1,549 SR
1,592 Elo+
Nu Wa
Nu Wa
Hawkaname
Nu Wa
Level 154
God Stats
7W - 2L
1,746 SR
Queue Stats
296W - 301L
1,514 Elo+
Solo
Nike
Nike
N3XU5
Nike
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,770 Elo+
Party 1
Osiris
Osiris
SiK TaCTiC
Osiris
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,770 Elo+
Party 1
Janus
Janus
meinheirzbrennt
Janus
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 45L
1,468 Elo+
Party 1
Shiva
Shiva
toxicpoetry
Shiva
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 26L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 3 / 15
9,130
830
5,321
20,913
19,026
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
Forsaken Sinner
Persephone
15
4 / 4 / 11
9,472
861
13,076
8,608
4,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Holysav1or
Gilgamesh
16
3 / 3 / 15
10,191
926
13,044
20,753
24,686
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Thanatos
Zimzamzulio
Thanatos
18
14 / 3 / 7
10,976
998
16,762
15,408
7,487
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hercules
novelbl20
Hercules
16
3 / 3 / 19
9,618
874
10,540
17,803
20,914
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Hawkaname
Nu Wa
17
7 / 3 / 8
10,088
917
21,575
9,289
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nike
N3XU5
Nike
14
1 / 4 / 8
8,528
775
6,890
12,680
13,607
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
SiK TaCTiC
Osiris
14
2 / 8 / 6
8,739
794
4,662
18,074
16,068
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 3 / 8
10,165
924
23,098
9,078
4,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 7
7,745
704
5,262
16,447
13,467
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
52
24
Kills
15
16
Deaths
24
67
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
3
15
2.5
W
Persephone
Forsaken Sinner
Persephone
4
4
11
2.38
L
Nu Wa
Hawkaname
Nu Wa
7
3
8
3.67
W
Gilgamesh
Holysav1or
Gilgamesh
3
3
15
3.5
L
Nike
N3XU5
Nike
1
4
8
1.25
L
Osiris
SiK TaCTiC
Osiris
2
8
6
0.63
W
Thanatos
Zimzamzulio
Thanatos
14
3
7
5.83
L
5
3
8
3
W
Hercules
novelbl20
Hercules
3
3
19
4.17
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,743
Damage
61,487
83,485
Taken
65,568
76,113
Mitigated
51,197
43,812
Healing
14,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,321
532
5,845
7,709
20,913
19,026
85
12,254
8,487
0
14,795
W
Persephone
Forsaken Sinner
Persephone
13,076
284
137
1,259
8,608
4,000
450
5,915
2,615
33,160
0
L
Nu Wa
Hawkaname
Nu Wa
21,575
3,947
1,949
1,547
9,289
3,856
774
2,393
6,858
29,000
1,027
W
Gilgamesh
Holysav1or
Gilgamesh
13,044
1,477
3,988
4,388
20,753
24,686
616
9,974
10,605
0
22,424
L
Nike
N3XU5
Nike
6,890
540
0
1,260
12,680
13,607
0
2,293
10,074
3,411
8,308
L
Osiris
SiK TaCTiC
Osiris
4,662
1,227
403
1,253
18,074
16,068
0
4,198
13,653
477
7,549
W
Thanatos
Zimzamzulio
Thanatos
16,762
1,838
1,416
11,426
15,408
7,487
1,457
8,708
6,624
0
28,293
L
23,098
338
1,629
2,468
9,078
4,199
572
1,950
6,887
46,424
0
W
Hercules
novelbl20
Hercules
10,540
1,302
959
6,685
17,803
20,914
1,865
8,460
9,177
0
18,842
L
5,262
554
1,958
2,111
16,447
13,467
265
2,242
13,872
32
12,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,387
Gold Earned
45,265
122
Minions Killed
113
0
Camps Cleared
0
1,144,946
Distance Traveled
1,053,300
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,130
830
26
2
0
225,260
0
W
Persephone
9,472
861
39
4
0
204,303
0
L
Nu Wa
10,088
917
26
2
0
208,022
0
W
Gilgamesh
10,191
926
17
2
0
241,349
0
L
Nike
8,528
775
7
1
0
213,812
0
L
Osiris
8,739
794
5
0
0
206,359
0
W
Thanatos
10,976
998
21
2
0
237,408
0
L
Janus
10,165
924
65
6
0
209,801
0
W
Hercules
9,618
874
19
2
0
236,626
0
L
Shiva
7,745
704
10
1
0
215,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role