Player Matchup

Hou Yi
Hou Yi
HellaDoodlez
Hou Yi
Level 159
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 201L
1,584 Elo+
Solo
Apollo
Apollo
Mr McHuffstar
Apollo
Level 134
God Stats
1W - 6L
1,500 SR
Queue Stats
675W - 717L
1,488 Elo+
Party 1
Kuzenbo
Kuzenbo
TheRealRockytaco
Kuzenbo
Level 120
God Stats
2W - 7L
1,500 SR
Queue Stats
238W - 208L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
XxDreadBwoii35xX
Tsukuyomi
Level 168
God Stats
7W - 13L
1,620 SR
Queue Stats
569W - 596L
1,417 Elo+
Solo
Kukulkan
Kukulkan
dumwmn
Kukulkan
Level 120
God Stats
6W - 4L
1,267 SR
Queue Stats
552W - 555L
1,495 Elo+
Party 1
Team Averages
Level 140
1,477 SR
1,501 Elo+

VS

Team Averages
Level 99
1,565 SR
1,475 Elo+
Ymir
Ymir
Birdling123
Ymir
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 24L
1,534 Elo+
Solo
Awilix
Awilix
Cripton28
Awilix
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
172W - 151L
1,545 Elo+
Solo
Yu Huang
Yu Huang
DominiRicio
Yu Huang
Level 64
God Stats
1W - 1L
1,511 SR
Queue Stats
106W - 138L
1,357 Elo+
Party 2
Sol
Sol
Myaz_stenks
Sol
Level 130
God Stats
2W - 1L
1,813 SR
Queue Stats
43W - 72L
1,444 Elo+
Party 2
Osiris
Osiris
Кимерис
Osiris
Level 138
God Stats
2W - 2L
1,500 SR
Queue Stats
698W - 709L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
4 / 3 / 3
7,579
689
8,015
9,912
4,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 5 / 7
7,703
700
8,915
12,759
5,836
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 11
8,802
800
9,486
14,853
21,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tsukuyomi
16
4 / 3 / 5
9,032
821
13,654
10,358
4,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
dumwmn
Kukulkan
14
2 / 3 / 8
8,054
732
10,634
6,691
3,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
8,801
800
4,600
15,536
17,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Awilix
Cripton28
Awilix
14
6 / 5 / 7
9,439
858
8,797
10,267
4,768
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yu Huang
DominiRicio
Yu Huang
15
1 / 2 / 12
8,549
777
13,379
9,475
4,690
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
6 / 2 / 6
9,735
885
14,904
10,772
4,924
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 3 / 11
8,903
809
7,920
20,648
14,221
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
63
13
Kills
17
17
Deaths
15
34
Assists
46
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
Awilix
Cripton28
Awilix
6
5
7
1.9
W
Yu Huang
DominiRicio
Yu Huang
1
2
12
3.5
L
Hou Yi
4
3
3
1.83
L
2
5
7
1.1
W
6
2
6
4.5
L
1
3
11
2.17
L
Tsukuyomi
4
3
5
2.17
L
Kukulkan
dumwmn
Kukulkan
2
3
8
2
W
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,704
Damage
49,600
54,573
Taken
66,698
39,288
Mitigated
46,336
15,371
Healing
23,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,600
314
1,589
3,260
15,536
17,733
173
5,380
10,156
12,543
0
W
Awilix
Cripton28
Awilix
8,797
2,174
1,185
1,325
10,267
4,768
0
2,528
7,739
0
12,605
W
Yu Huang
DominiRicio
Yu Huang
13,379
1,267
1,497
2,767
9,475
4,690
690
2,909
6,566
26,759
0
L
Hou Yi
8,015
2,319
1,539
2,186
9,912
4,178
0
5,156
4,756
0
9,643
L
8,915
4,892
101
2,771
12,759
5,836
825
9,122
3,637
0
14,384
W
14,904
4,673
1,815
4,281
10,772
4,924
4,048
3,119
7,653
36,393
0
L
9,486
3,788
907
2,065
14,853
21,579
114
8,851
6,002
12,524
1,016
L
Tsukuyomi
13,654
3,304
856
3,163
10,358
4,649
247
5,522
4,836
0
32,601
L
Kukulkan
dumwmn
Kukulkan
10,634
1,179
864
919
6,691
3,046
0
4,232
2,459
27,119
0
W
7,920
1,278
371
5,442
20,648
14,221
0
5,168
15,480
0
14,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,170
Gold Earned
45,427
107
Minions Killed
129
0
Camps Cleared
0
911,010
Distance Traveled
1,000,313
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,801
800
21
2
0
203,812
0
W
Awilix
9,439
858
10
1
0
201,463
0
W
Yu Huang
8,549
777
32
3
0
200,384
0
L
Hou Yi
7,579
689
8
1
0
139,619
0
L
Apollo
7,703
700
13
1
0
162,736
0
W
Sol
9,735
885
55
5
0
185,767
0
L
Kuzenbo
8,802
800
6
1
0
215,967
0
L
Tsukuyomi
9,032
821
36
3
0
207,460
0
L
Kukulkan
8,054
732
44
4
0
185,228
0
W
Osiris
8,903
809
11
1
0
208,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role