Player Matchup

Nox
Nox
 
Nox
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AlmightyTaTa
Gilgamesh
Level 51
God Stats
1W - 0L
1,827 SR
Queue Stats
2W - 2L
1,140 Elo+
Party 1
Danzaburou
Danzaburou
OhCrapItsPayne
Danzaburou
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,030 Elo+
Party 1
Freya
Freya
Short Evil Baz
Freya
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,035 Elo+
Party 1
Jing Wei
Jing Wei
malcie
Jing Wei
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
464W - 441L
1,481 Elo+
Solo
Team Averages
Level 83
1,565 SR
1,237 Elo+

VS

Team Averages
Level 85
1,460 SR
1,460 Elo+
Osiris
Osiris
 
Osiris
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
GeTsWiFty420379
Hou Yi
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
174W - 186L
1,408 Elo+
Party 2
Jing Wei
Jing Wei
Monkeydung73159
Jing Wei
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,426 Elo+
Party 2
Charybdis
Charybdis
STRANGE CHAINS
Charybdis
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 82L
1,477 Elo+
Party 3
Achilles
Achilles
Xena903
Achilles
Level 109
God Stats
0W - 2L
1,298 SR
Queue Stats
73W - 86L
1,489 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
20
6 / 2 / 9
12,455
830
17,911
10,948
7,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
AlmightyTaTa
Gilgamesh
16
2 / 8 / 8
10,118
675
6,347
21,547
26,180
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
OhCrapItsPayne
Danzaburou
17
1 / 2 / 9
10,286
686
9,409
10,276
6,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
8 / 6 / 9
12,359
824
15,320
16,699
9,050
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Jing Wei
malcie
Jing Wei
19
2 / 5 / 14
11,294
753
10,982
12,824
5,821
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
5
0 / 0 / 0
6,920
461
0
1,023
840
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
4 / 5 / 12
11,061
737
11,985
15,909
8,510
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
20
10 / 4 / 5
11,133
742
15,416
14,272
7,547
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Charybdis
STRANGE CHAINS
Charybdis
18
1 / 5 / 13
10,433
696
14,867
14,286
7,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Xena903
Achilles
16
7 / 6 / 8
10,490
699
13,975
21,988
29,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
60
19
Kills
22
23
Deaths
20
49
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
6
2
9
5.25
L
Osiris
 
Osiris
0
0
0
0
W
Gilgamesh
AlmightyTaTa
Gilgamesh
2
8
8
0.75
L
4
5
12
2
L
Jing Wei
10
4
5
3.13
W
Danzaburou
OhCrapItsPayne
Danzaburou
1
2
9
2.75
L
Charybdis
STRANGE CHAINS
Charybdis
1
5
13
1.5
W
8
6
9
2.08
L
Achilles
Xena903
Achilles
7
6
8
1.83
W
Jing Wei
malcie
Jing Wei
2
5
14
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,969
Damage
56,243
72,294
Taken
67,478
54,286
Mitigated
53,901
19,205
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
17,911
695
540
2,810
10,948
7,098
503
0
10,718
51,069
0
L
Osiris
 
Osiris
0
0
0
0
1,023
840
0
1,023
0
0
0
W
Gilgamesh
AlmightyTaTa
Gilgamesh
6,347
1,956
92
589
21,547
26,180
1,306
0
21,278
0
16,093
L
11,985
5,076
846
3,839
15,909
8,510
396
7,644
8,265
0
30,839
L
Jing Wei
15,416
7,772
1,184
3,722
14,272
7,547
968
7,186
7,086
0
28,182
W
Danzaburou
OhCrapItsPayne
Danzaburou
9,409
3,957
698
3,193
10,276
6,137
2,415
0
10,177
0
20,152
L
Charybdis
STRANGE CHAINS
Charybdis
14,867
5,248
1,278
1,606
14,286
7,386
501
8,617
5,669
0
41,382
W
15,320
4,898
399
5,507
16,699
9,050
1,488
0
16,523
23,493
0
L
Achilles
Xena903
Achilles
13,975
1,284
2,151
4,801
21,988
29,618
117
8,761
13,227
0
14,918
W
Jing Wei
malcie
Jing Wei
10,982
6,617
1,320
4,057
12,824
5,821
1,720
0
12,450
0
30,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,512
Gold Earned
50,037
160
Minions Killed
135
0
Camps Cleared
0
1,258,052
Distance Traveled
942,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
12,455
830
76
5
0
280,334
0
L
Osiris
6,920
461
0
0
0
17,350
0
W
Gilgamesh
10,118
675
9
1
0
228,398
0
L
Hou Yi
11,061
737
42
3
0
219,742
0
L
Jing Wei
11,133
742
30
2
0
263,186
0
W
Danzaburou
10,286
686
22
1
0
275,489
0
L
Charybdis
10,433
696
55
4
0
211,285
0
W
Freya
12,359
824
16
1
0
246,502
0
L
Achilles
10,490
699
8
1
0
230,768
0
W
Jing Wei
11,294
753
37
2
0
227,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role