Player Matchup

Danzaburou
Danzaburou
Silver IV
 
Danzaburou
Silver IV
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver IV
Actiq
Mercury
Silver IV
Level 110
God Stats
19W - 7L
1,819 SR
Queue Stats
42W - 52L
1,149 MMR
Solo
Chang'e
Chang'e
Silver I
BMFSnorlax
Chang'e
Silver I
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
213W - 215L
1,136 MMR
Solo
Bacchus
Bacchus
Silver IV
WaveyTempest
Bacchus
Silver IV
Level 144
God Stats
13W - 12L
1,744 SR
Queue Stats
77W - 87L
1,337 MMR
Party 2
Guan Yu
Guan Yu
Silver II
ayyyyyeZach
Guan Yu
Silver II
Level 122
God Stats
6W - 8L
1,421 SR
Queue Stats
214W - 216L
1,110 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 145
1,597 SR
1,247 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,545 SR
1,296 MMR
Nu Wa
Nu Wa
Silver III
 
Nu Wa
Silver III
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Bronze III
 
Shiva
Bronze III
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Bronze III
ChoppyTarsier59
Kali
Bronze III
Level 68
God Stats
0W - 2L
1,727 SR
Queue Stats
4W - 11L
1,159 MMR
Party 1
Nike
Nike
Silver III
EvilIceQueen
Nike
Silver III
Level 195
God Stats
0W - 1L
1,500 SR
Queue Stats
466W - 507L
1,111 MMR
Solo
Sol
Sol
Silver II
foxysniper77
Sol
Silver II
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
501W - 514L
1,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
3 / 3 / 2
7,244
604
3,544
10,842
4,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Actiq
Mercury
13
3 / 1 / 7
7,711
643
8,018
11,085
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
BMFSnorlax
Chang'e
11
3 / 0 / 5
7,164
597
6,019
6,343
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
WaveyTempest
Bacchus
9
5 / 1 / 5
7,344
612
4,399
9,716
11,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Guan Yu
ayyyyyeZach
Guan Yu
13
3 / 0 / 5
7,711
643
6,080
6,114
5,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThanatosFenrirSusanoPersephone

VS

Bans
MauiTsukuyomiThorCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 1 / 1
6,180
515
6,376
5,871
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
 
Shiva
11
0 / 4 / 0
6,115
510
3,597
8,848
3,720
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 5 / 1
6,347
529
2,101
12,097
4,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
5,766
481
3,587
11,973
6,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 4 / 2
6,824
569
7,082
9,207
2,647
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
17
Kills
5
5
Deaths
17
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
3
2
1.33
L
Nu Wa
 
Nu Wa
0
1
1
0.5
L
Shiva
 
Shiva
0
4
0
0
W
Mercury
Actiq
Mercury
3
1
7
6.5
W
Chang'e
BMFSnorlax
Chang'e
3
0
5
5.5
L
2
5
1
0.5
L
1
3
0
0.33
W
Bacchus
WaveyTempest
Bacchus
5
1
5
7.5
W
Guan Yu
ayyyyyeZach
Guan Yu
3
0
5
5.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,060
Damage
22,743
44,100
Taken
47,996
26,873
Mitigated
19,300
19,065
Healing
10,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,544
1,828
0
5,372
10,842
4,011
390
5,497
5,211
0
39,233
L
Nu Wa
 
Nu Wa
6,376
1,171
0
1,160
5,871
2,046
0
1,271
4,600
44,314
0
L
Shiva
 
Shiva
3,597
317
0
1,403
8,848
3,720
0
1,298
7,550
0
44,072
W
Mercury
Actiq
Mercury
8,018
3,856
0
960
11,085
3,902
504
2,370
8,517
0
61,420
W
Chang'e
BMFSnorlax
Chang'e
6,019
211
2,140
3,612
6,343
2,260
545
2,279
3,838
47,436
0
L
2,101
824
0
1,416
12,097
4,325
0
2,412
9,685
0
43,485
L
3,587
328
0
2,480
11,973
6,562
0
3,506
8,467
0
28,522
W
Bacchus
WaveyTempest
Bacchus
4,399
785
371
2,827
9,716
11,114
203
1,838
7,700
14,839
0
W
Guan Yu
ayyyyyeZach
Guan Yu
6,080
790
1,012
2,771
6,114
5,586
335
1,041
4,947
0
51,475
L
7,082
2,987
0
3,604
9,207
2,647
0
1,931
7,276
51,579
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,174
Gold Earned
31,232
344
Minions Killed
348
0
Camps Cleared
0
1,279,238
Distance Traveled
1,213,180
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,244
604
63
5
0
210,756
1
L
Nu Wa
6,180
515
74
6
0
226,291
4
L
Shiva
6,115
510
75
6
0
252,938
2
W
Mercury
7,711
643
88
7
0
288,314
1
W
Chang'e
7,164
597
83
7
0
252,441
0
L
Kali
6,347
529
73
6
0
262,499
0
L
Nike
5,766
481
39
3
0
248,916
4
W
Bacchus
7,344
612
23
2
0
247,711
0
W
Guan Yu
7,711
643
87
7
0
280,016
4
L
Sol
6,824
569
87
7
0
222,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role