Player Matchup

Hercules
Hercules
BitxxGhOsTxx
Hercules
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 70L
1,464 Elo+
Solo
Izanami
Izanami
Bushikan
Izanami
Level 124
God Stats
11W - 7L
1,961 SR
Queue Stats
98W - 88L
1,541 Elo+
Solo
Janus
Janus
RealHomoSapien
Janus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,283 Elo+
Solo
Team Averages
Level 99
1,654 SR
1,430 Elo+

VS

Team Averages
Level 93
1,524 SR
1,505 Elo+
Cupid
Cupid
Arthur master14
Cupid
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
284W - 286L
1,503 Elo+
Solo
Eset
Eset
UnluckyJackel
Eset
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 102L
1,541 Elo+
Solo
Chaac
Chaac
zlTears
Chaac
Level 85
God Stats
3W - 3L
1,573 SR
Queue Stats
12W - 14L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BitxxGhOsTxx
Hercules
13
6 / 0 / 5
8,330
833
6,791
9,820
11,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Bushikan
Izanami
14
7 / 0 / 3
8,513
851
10,342
6,409
2,353
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 2 / 9
7,011
701
4,734
5,447
1,964
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,255
626
4,179
7,777
3,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 4 / 0
6,588
659
5,145
5,887
2,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
zlTears
Chaac
10
1 / 5 / 1
6,421
642
7,062
12,578
8,745
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
13
Kills
2
2
Deaths
13
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hercules
BitxxGhOsTxx
Hercules
6
0
5
8.5
W
Izanami
Bushikan
Izanami
7
0
3
8.5
W
0
2
9
2.25
L
1
4
0
0.25
L
Chaac
zlTears
Chaac
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,867
Damage
16,386
21,676
Taken
26,242
15,321
Mitigated
14,604
4,907
Healing
4,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,179
1,617
28
1,231
7,777
3,553
0
897
6,606
0
21,105
W
Hercules
BitxxGhOsTxx
Hercules
6,791
997
632
3,147
9,820
11,004
218
1,920
7,900
0
17,566
W
Izanami
Bushikan
Izanami
10,342
6,697
0
753
6,409
2,353
2,503
1,816
4,593
0
41,609
W
4,734
487
0
375
5,447
1,964
350
1,229
4,218
16,799
0
L
5,145
422
0
423
5,887
2,306
0
1,363
4,395
21,693
833
L
Chaac
zlTears
Chaac
7,062
1,460
0
2,438
12,578
8,745
146
2,502
9,867
0
19,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,854
Gold Earned
19,264
109
Minions Killed
111
0
Camps Cleared
0
538,413
Distance Traveled
502,095
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,255
626
43
4
0
154,185
2
W
Hercules
8,330
833
18
2
0
189,565
0
W
Izanami
8,513
851
69
7
0
176,510
0
W
Janus
7,011
701
22
2
0
172,338
4
L
Eset
6,588
659
50
5
0
172,043
0
L
Chaac
6,421
642
18
2
0
175,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role