Player Matchup

Merlin
Merlin
BaseVegeta1
Merlin
Level 68
God Stats
5W - 7L
1,533 SR
Queue Stats
149W - 129L
1,638 Elo+
Solo
Rama
Rama
Deftones
Rama
Level 105
God Stats
28W - 11L
1,662 SR
Queue Stats
243W - 215L
1,614 Elo+
Solo
Sylvanus
Sylvanus
EitherCupid5865
Sylvanus
Level 150
God Stats
2W - 3L
1,500 SR
Queue Stats
222W - 247L
1,519 Elo+
Party 2
Mercury
Mercury
MarcosCRC
Mercury
Level 143
God Stats
11W - 10L
1,588 SR
Queue Stats
326W - 262L
1,638 Elo+
Solo
Erlang Shen
Erlang Shen
moomGoobamm0
Erlang Shen
Level 142
God Stats
4W - 4L
1,573 SR
Queue Stats
478W - 473L
1,577 Elo+
Party 2
Team Averages
Level 122
1,571 SR
1,597 Elo+

VS

Team Averages
Level 71
1,483 SR
1,562 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DasTheJam
Ah Muzen Cab
Level 49
God Stats
0W - 2L
1,282 SR
Queue Stats
135W - 116L
1,605 Elo+
Party 1
Lancelot
Lancelot
Noctua84
Lancelot
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 100L
1,534 Elo+
Party 1
Yemoja
Yemoja
SpudeBlude
Yemoja
Level 29
God Stats
9W - 6L
1,614 SR
Queue Stats
120W - 87L
1,613 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Tsukyourhomie
Tsukuyomi
Level 17
God Stats
1W - 2L
1,517 SR
Queue Stats
19W - 12L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
4 / 2 / 4
9,671
569
13,585
9,200
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
16
1 / 1 / 6
9,591
564
12,229
14,431
6,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
14
3 / 1 / 8
9,212
542
4,435
14,836
15,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
MarcosCRC
Mercury
15
5 / 3 / 2
9,430
555
6,061
13,554
5,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
moomGoobamm0
Erlang Shen
17
4 / 2 / 4
10,505
618
12,127
18,091
14,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
2 / 4 / 3
8,177
481
10,636
11,052
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
DasTheJam
Ah Muzen Cab
14
1 / 3 / 2
7,898
465
5,989
13,316
6,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
Noctua84
Lancelot
13
1 / 8 / 4
8,419
495
10,461
18,202
9,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
SpudeBlude
Yemoja
12
0 / 1 / 3
7,725
454
6,156
12,538
12,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Tsukuyomi
Tsukyourhomie
Tsukuyomi
16
5 / 2 / 0
9,820
578
11,039
14,664
11,807
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
17
Kills
9
9
Deaths
18
24
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
2
4
3
0.88
W
Merlin
4
2
4
3
L
Ah Muzen Cab
DasTheJam
Ah Muzen Cab
1
3
2
0.67
W
Rama
1
1
6
4
W
Sylvanus
3
1
8
7
W
Mercury
MarcosCRC
Mercury
5
3
2
2
L
Lancelot
Noctua84
Lancelot
1
8
4
0.38
L
Yemoja
SpudeBlude
Yemoja
0
1
3
1.5
L
Tsukuyomi
Tsukyourhomie
Tsukuyomi
5
2
0
2.5
W
Erlang Shen
moomGoobamm0
Erlang Shen
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,437
Damage
44,281
70,112
Taken
69,772
46,550
Mitigated
45,228
28,005
Healing
21,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
10,636
865
0
750
11,052
5,450
0
4,105
6,611
60,988
2,310
W
Merlin
13,585
470
146
2,402
9,200
3,632
279
3,477
5,723
80,769
0
L
Ah Muzen Cab
DasTheJam
Ah Muzen Cab
5,989
3,719
0
6,185
13,316
6,464
0
2,515
10,664
0
60,699
W
Rama
12,229
9,421
0
9,225
14,431
6,685
32
2,903
11,528
0
101,661
W
Sylvanus
4,435
1,008
1,909
5,119
14,836
15,964
279
5,716
9,120
25,155
0
W
Mercury
MarcosCRC
Mercury
6,061
2,844
0
4,845
13,554
5,482
0
2,895
10,659
0
54,823
L
Lancelot
Noctua84
Lancelot
10,461
2,104
0
350
18,202
9,163
0
3,602
14,240
0
70,531
L
Yemoja
SpudeBlude
Yemoja
6,156
766
5,164
3,516
12,538
12,344
0
4,525
7,489
26,667
0
L
Tsukuyomi
Tsukyourhomie
Tsukuyomi
11,039
2,086
0
5,080
14,664
11,807
0
1,705
12,748
0
77,597
W
Erlang Shen
moomGoobamm0
Erlang Shen
12,127
4,586
0
4,359
18,091
14,787
0
1,310
16,781
0
97,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,409
Gold Earned
42,039
582
Minions Killed
469
0
Camps Cleared
0
1,775,167
Distance Traveled
1,718,312
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,177
481
120
7
0
328,320
2
W
Merlin
9,671
569
144
8
0
343,066
3
L
Ah Muzen Cab
7,898
465
103
6
0
322,946
0
W
Rama
9,591
564
150
9
0
314,736
6
W
Sylvanus
9,212
542
45
3
0
312,734
2
W
Mercury
9,430
555
88
5
0
429,975
3
L
Lancelot
8,419
495
92
5
0
386,653
1
L
Yemoja
7,725
454
30
2
0
323,042
8
L
Tsukuyomi
9,820
578
124
7
0
357,351
5
W
Erlang Shen
10,505
618
155
9
0
374,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role