Player Matchup

Hun Batz
Hun Batz
CamarosRbetter
Hun Batz
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,364 Elo+
Party 2
Yemoja
Yemoja
Chobani Support
Yemoja
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 2L
1,418 Elo+
Party 2
Shiva
Shiva
Shojer
Shiva
Level 191
God Stats
2W - 0L
1,500 SR
Queue Stats
48W - 47L
1,438 Elo+
Party 2
Team Averages
Level 114
1,500 SR
1,406 Elo+

VS

Team Averages
Level 90
1,627 SR
1,517 Elo+
Nox
Nox
Getcarried6443
Nox
Level 53
God Stats
0W - 1L
1,845 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
THE HOMIE COKE
Bacchus
Level 98
God Stats
0W - 1L
1,537 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 1
Skadi
Skadi
UNKNOWN_GALAXY64
Skadi
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 98L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
1 / 2 / 1
6,871
687
3,972
8,804
3,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 5
8,076
808
2,766
7,222
7,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shiva
Shojer
Shiva
12
4 / 1 / 1
7,717
772
9,345
12,150
11,712
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,913
691
6,525
6,168
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 1
6,293
629
4,435
6,098
5,706
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
2 / 1 / 1
7,766
777
8,531
7,378
2,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
3
3
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
1
2
1
0.75
W
0
0
5
2.5
L
1
3
1
0.5
W
Shiva
Shojer
Shiva
4
1
1
4.5
L
0
1
1
0.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,083
Damage
19,491
28,176
Taken
19,644
22,746
Mitigated
10,910
11,091
Healing
2,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
3,972
901
103
302
8,804
3,703
0
2,729
6,075
0
23,893
W
2,766
272
4,768
3,029
7,222
7,331
75
3,552
3,670
16,986
0
L
6,525
325
270
642
6,168
2,665
132
765
5,403
19,296
0
W
Shiva
Shojer
Shiva
9,345
1,885
302
2,587
12,150
11,712
0
4,733
7,417
0
33,317
L
4,435
531
383
830
6,098
5,706
0
739
5,359
10,105
0
L
8,531
3,155
0
472
7,378
2,539
0
1,290
6,088
0
40,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,664
Gold Earned
20,972
110
Minions Killed
118
0
Camps Cleared
0
586,051
Distance Traveled
537,840
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,871
687
51
5
0
205,016
0
W
Yemoja
8,076
808
24
2
0
192,035
2
L
Nox
6,913
691
34
3
0
170,639
0
W
Shiva
7,717
772
35
4
0
189,000
0
L
Bacchus
6,293
629
10
1
0
190,416
0
L
Skadi
7,766
777
74
7
0
176,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role