Player Matchup

Loki
Loki
BigMamaHoots420
Loki
Level 125
God Stats
4W - 7L
1,326 SR
Queue Stats
322W - 356L
1,453 Elo+
Party 3
Ra
Ra
FveFngasFatelli_
Ra
Level 33
God Stats
5W - 7L
1,500 SR
Queue Stats
19W - 26L
1,372 Elo+
Party 1
Achilles
Achilles
LORD NELSON 911
Achilles
Level 84
God Stats
4W - 5L
1,453 SR
Queue Stats
36W - 35L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
SheLuvTbagz
Baron Samedi
Level 103
God Stats
2W - 1L
1,835 SR
Queue Stats
18W - 14L
1,500 Elo+
Party 3
Izanami
Izanami
soulsteeler10
Izanami
Level 67
God Stats
9W - 7L
1,719 SR
Queue Stats
30W - 31L
1,432 Elo+
Party 1
Team Averages
Level 82
1,566 SR
1,444 Elo+

VS

Team Averages
Level 98
1,477 SR
1,295 Elo+
Surtr
Surtr
D2 PvP Sucks
Surtr
Level 104
God Stats
18W - 10L
1,656 SR
Queue Stats
100W - 92L
1,479 Elo+
Solo
Susano
Susano
Trex274500
Susano
Level 87
God Stats
3W - 5L
1,172 SR
Queue Stats
125W - 123L
1,362 Elo+
Party 2
King Arthur
King Arthur
UnderHandBard524
King Arthur
Level 126
God Stats
2W - 1L
1,473 SR
Queue Stats
80W - 67L
1,305 Elo+
Party 2
Bacchus
Bacchus
dark_524_hobby
Bacchus
Level 84
God Stats
5W - 2L
1,578 SR
Queue Stats
27W - 21L
1,126 Elo+
Party 2
Ra
Ra
foxalive1964
Ra
Level 87
God Stats
4W - 4L
1,508 SR
Queue Stats
46W - 47L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 4
8,968
897
9,046
9,661
4,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 4 / 0
6,632
663
4,846
8,052
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
13
2 / 5 / 4
7,184
718
5,573
12,114
14,089
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
SheLuvTbagz
Baron Samedi
14
2 / 4 / 3
7,580
758
6,841
8,333
3,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
14
0 / 3 / 4
7,345
735
4,973
10,750
4,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 8
7,932
793
5,659
8,109
8,020
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
Trex274500
Susano
15
6 / 3 / 7
8,475
848
10,268
9,238
4,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
UnderHandBard524
King Arthur
14
3 / 3 / 8
7,671
767
9,388
13,404
12,180
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 2 / 4
8,142
814
5,970
12,568
14,177
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 1 / 12
8,706
871
11,060
5,875
2,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
59
9
Kills
20
20
Deaths
9
15
Assists
39
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
W
3
0
8
7
L
0
4
0
0
L
Achilles
2
5
4
0.8
L
Baron Samedi
SheLuvTbagz
Baron Samedi
2
4
3
0.88
W
Susano
Trex274500
Susano
6
3
7
3.17
W
King Arthur
UnderHandBard524
King Arthur
3
3
8
2.33
W
3
2
4
2.5
W
5
1
12
11
L
Izanami
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,279
Damage
42,345
48,910
Taken
49,194
29,324
Mitigated
41,701
6,264
Healing
12,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,046
2,072
0
0
9,661
4,010
0
2,722
6,939
0
28,697
W
5,659
2,095
0
2,991
8,109
8,020
139
1,856
6,183
328
23,350
L
4,846
674
350
1,150
8,052
2,873
0
3,224
4,828
18,207
0
L
Achilles
5,573
1,097
0
1,384
12,114
14,089
0
4,755
7,359
0
19,197
L
Baron Samedi
SheLuvTbagz
Baron Samedi
6,841
544
587
1,309
8,333
3,746
0
2,192
6,141
17,716
0
W
Susano
Trex274500
Susano
10,268
1,801
0
277
9,238
4,334
0
3,152
5,966
0
17,739
W
King Arthur
UnderHandBard524
King Arthur
9,388
392
521
955
13,404
12,180
78
2,219
11,050
0
23,829
W
5,970
813
1,955
3,009
12,568
14,177
136
3,052
9,256
20,595
0
W
11,060
754
1,186
1,460
5,875
2,990
28
797
5,052
32,294
2,521
L
Izanami
4,973
3,776
0
1,484
10,750
4,606
0
3,097
7,653
0
26,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,709
Gold Earned
40,926
204
Minions Killed
195
0
Camps Cleared
0
927,280
Distance Traveled
1,065,837
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,968
897
44
4
0
202,988
2
W
Surtr
7,932
793
44
4
0
212,368
4
L
Ra
6,632
663
35
4
0
182,840
0
L
Achilles
7,184
718
24
2
0
200,088
0
L
Baron Samedi
7,580
758
36
4
0
164,051
0
W
Susano
8,475
848
17
2
0
222,558
1
W
King Arthur
7,671
767
41
4
0
219,335
0
W
Bacchus
8,142
814
33
3
0
197,350
2
W
Ra
8,706
871
60
6
0
214,226
2
L
Izanami
7,345
735
65
7
0
177,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role