Player Matchup

Izanami
Izanami
Eliub19
Izanami
Level 121
God Stats
28W - 14L
1,687 SR
Queue Stats
492W - 457L
1,445 Elo+
Party 3
Surtr
Surtr
Legend4113
Surtr
Level 65
God Stats
4W - 1L
1,699 SR
Queue Stats
251W - 215L
1,535 Elo+
Party 2
Yemoja
Yemoja
Miladrajim
Yemoja
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,367 Elo+
Party 3
Scylla
Scylla
PollotheBrave
Scylla
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 29L
1,673 Elo+
Solo
Ratatoskr
Ratatoskr
grayson951
Ratatoskr
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
227W - 201L
1,453 Elo+
Party 2
Team Averages
Level 52
1,577 SR
1,494 Elo+

VS

Team Averages
Level 27
1,502 SR
1,527 Elo+
Cerberus
Cerberus
BongResin666
Cerberus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 1
Sobek
Sobek
ImPavlov
Sobek
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Apollo
Apollo
NoroktheNight
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Medusa
Medusa
SlayerzNZ
Medusa
Level 36
God Stats
2W - 4L
1,510 SR
Queue Stats
31W - 35L
1,636 Elo+
Solo
Ao Kuang
Ao Kuang
SpicyMagoo
Ao Kuang
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Eliub19
Izanami
12
3 / 0 / 0
6,627
663
4,615
6,215
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Surtr
9
1 / 2 / 3
5,877
588
3,930
7,690
4,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Miladrajim
Yemoja
8
0 / 2 / 2
5,593
559
3,130
7,410
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

11
3 / 1 / 3
6,341
634
6,177
5,367
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ratatoskr
grayson951
Ratatoskr
9
5 / 4 / 2
6,186
619
3,389
7,984
2,720
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BongResin666
Cerberus
8
3 / 3 / 2
5,256
526
2,765
9,781
5,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
ImPavlov
Sobek
3
0 / 2 / 0
3,488
349
919
2,474
1,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 4 / 3
4,745
475
4,909
9,429
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
SlayerzNZ
Medusa
9
1 / 4 / 2
4,942
494
2,581
8,277
3,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
SpicyMagoo
Ao Kuang
4
0 / 1 / 0
3,861
386
190
2,375
566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
12
Kills
5
9
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
BongResin666
Cerberus
3
3
2
1.33
W
Izanami
Eliub19
Izanami
3
0
0
3
L
Sobek
ImPavlov
Sobek
0
2
0
0
W
Surtr
1
2
3
1.25
W
Yemoja
Miladrajim
Yemoja
0
2
2
0.5
L
1
4
3
0.63
W
3
1
3
4.5
L
Medusa
SlayerzNZ
Medusa
1
4
2
0.5
L
Ao Kuang
SpicyMagoo
Ao Kuang
0
1
0
0
W
Ratatoskr
grayson951
Ratatoskr
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,241
Damage
11,364
34,666
Taken
32,336
15,667
Mitigated
13,902
11,559
Healing
6,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
BongResin666
Cerberus
2,765
211
0
1,428
9,781
5,992
0
2,133
7,574
11,348
0
W
Izanami
Eliub19
Izanami
4,615
2,925
0
3,452
6,215
2,179
2,063
323
5,892
0
58,289
L
Sobek
ImPavlov
Sobek
919
334
0
676
2,474
1,253
0
0
2,474
4,299
0
W
Surtr
3,930
1,338
0
2,457
7,690
4,436
1,066
1,206
6,322
137
25,808
W
Yemoja
Miladrajim
Yemoja
3,130
988
890
2,097
7,410
4,775
366
941
6,469
15,633
0
L
4,909
2,827
0
2,840
9,429
3,052
0
964
8,447
0
23,884
W
6,177
1,005
0
820
5,367
1,557
561
353
5,014
42,247
0
L
Medusa
SlayerzNZ
Medusa
2,581
551
0
1,740
8,277
3,039
24
5,755
2,162
0
30,082
L
Ao Kuang
SpicyMagoo
Ao Kuang
190
0
0
60
2,375
566
0
40
2,335
9,076
0
W
Ratatoskr
grayson951
Ratatoskr
3,389
870
0
1,843
7,984
2,720
1,154
889
7,095
0
32,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,624
Gold Earned
22,292
292
Minions Killed
118
0
Camps Cleared
0
859,962
Distance Traveled
701,992
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,256
526
26
3
0
167,816
0
W
Izanami
6,627
663
109
11
0
178,167
0
L
Sobek
3,488
349
3
0
0
64,552
0
W
Surtr
5,877
588
32
3
0
155,709
0
W
Yemoja
5,593
559
20
2
0
144,909
0
L
Apollo
4,745
475
31
3
0
186,454
0
W
Scylla
6,341
634
80
8
0
176,530
0
L
Medusa
4,942
494
42
4
0
180,208
3
L
Ao Kuang
3,861
386
16
2
0
102,962
0
W
Ratatoskr
6,186
619
51
5
0
204,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role