Player Matchup

Sol
Sol
 
Sol
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Bonzito
Cu Chulainn
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
25W - 32L
1,433 Elo+
Solo
Hel
Hel
Gusta2332
Hel
Level 65
God Stats
0W - 3L
1,285 SR
Queue Stats
66W - 72L
1,392 Elo+
Party 2
Ymir
Ymir
LinkiinParkD
Ymir
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 7L
1,402 Elo+
Solo
Thanatos
Thanatos
bah_dudss
Thanatos
Level 67
God Stats
2W - 3L
1,505 SR
Queue Stats
63W - 70L
1,392 Elo+
Party 2
Team Averages
Level 41
1,458 SR
1,424 Elo+

VS

Team Averages
Level 48
1,422 SR
1,409 Elo+
Arachne
Arachne
DuroNaoEmole
Arachne
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,300 Elo+
Party 1
Kumbhakarna
Kumbhakarna
FernecitoConCoca
Kumbhakarna
Level 20
God Stats
3W - 4L
1,354 SR
Queue Stats
69W - 94L
1,362 Elo+
Solo
Aphrodite
Aphrodite
Pykss
Aphrodite
Level 24
God Stats
1W - 1L
1,273 SR
Queue Stats
7W - 15L
1,377 Elo+
Solo
Ullr
Ullr
VICIADOEMPO
Ullr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Vulcan
Vulcan
joaozinhojpg
Vulcan
Level 148
God Stats
11W - 11L
1,484 SR
Queue Stats
809W - 897L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
8 / 2 / 12
11,554
770
28,244
15,213
7,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Bonzito
Cu Chulainn
20
3 / 3 / 20
11,892
793
24,357
29,721
37,161
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 5 / 10
10,277
685
7,771
15,048
8,291
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 1 / 8
9,289
619
1,682
6,316
6,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
bah_dudss
Thanatos
15
6 / 6 / 11
10,316
688
11,197
13,831
7,386
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DuroNaoEmole
Arachne
18
6 / 6 / 9
11,571
771
18,477
24,224
14,339
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
FernecitoConCoca
Kumbhakarna
17
2 / 4 / 11
10,732
715
7,714
21,911
21,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Aphrodite
Pykss
Aphrodite
19
4 / 3 / 12
11,402
760
15,744
17,039
11,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
0 / 8 / 10
8,864
591
6,740
15,456
6,876
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
19
5 / 5 / 8
11,173
745
16,922
11,593
5,658
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
67
26
Kills
17
17
Deaths
26
61
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
8
2
12
7
L
Cu Chulainn
Bonzito
Cu Chulainn
3
3
20
4.33
W
Arachne
DuroNaoEmole
Arachne
6
6
9
1.75
W
Kumbhakarna
FernecitoConCoca
Kumbhakarna
2
4
11
1.88
L
6
5
10
2.2
L
3
1
8
7
W
Aphrodite
Pykss
Aphrodite
4
3
12
3.33
W
0
8
10
0.63
L
Thanatos
bah_dudss
Thanatos
6
6
11
1.92
W
Vulcan
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,251
Damage
65,597
80,129
Taken
90,223
66,300
Mitigated
59,747
37,796
Healing
36,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
28,244
7,851
1,547
8,876
15,213
7,438
1,332
8,140
7,073
53,636
0
L
Cu Chulainn
Bonzito
Cu Chulainn
24,357
1,689
1,297
11,227
29,721
37,161
425
13,208
16,513
663
59,194
W
Arachne
DuroNaoEmole
Arachne
18,477
10,046
1,297
5,111
24,224
14,339
3,051
11,766
12,458
0
23,021
W
Kumbhakarna
FernecitoConCoca
Kumbhakarna
7,714
619
472
2,661
21,911
21,869
129
4,166
17,745
16,349
0
L
7,771
1,112
2,599
3,301
15,048
8,291
98
8,558
6,490
13,471
0
L
1,682
142
0
1,450
6,316
6,024
0
2,361
3,955
4,300
0
W
Aphrodite
Pykss
Aphrodite
15,744
3,072
11,725
10,503
17,039
11,005
1,537
9,029
8,010
33,559
2,680
W
6,740
4,012
304
533
15,456
6,876
1,688
6,921
8,535
0
16,826
L
Thanatos
bah_dudss
Thanatos
11,197
1,565
987
6,512
13,831
7,386
0
7,006
6,825
0
14,858
W
Vulcan
16,922
6,130
2,668
1,403
11,593
5,658
1,343
6,478
5,115
41,110
926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,328
Gold Earned
53,742
205
Minions Killed
136
0
Camps Cleared
0
1,230,231
Distance Traveled
1,347,550
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,554
770
85
6
0
282,124
0
L
Cu Chulainn
11,892
793
87
6
0
279,458
0
W
Arachne
11,571
771
16
1
0
293,983
0
W
Kumbhakarna
10,732
715
16
1
0
265,743
0
L
Hel
10,277
685
17
1
0
247,463
0
L
Ymir
9,289
619
6
0
0
147,115
0
W
Aphrodite
11,402
760
47
3
0
274,312
0
W
Ullr
8,864
591
15
1
0
227,465
0
L
Thanatos
10,316
688
10
1
0
274,071
0
W
Vulcan
11,173
745
42
3
0
286,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role