Player Matchup

Kukulkan
Kukulkan
BRO_Darknight
Kukulkan
Level 86
God Stats
2W - 3L
1,573 SR
Queue Stats
82W - 86L
1,427 Elo+
Solo
Jormungandr
Jormungandr
CGIW0LF
Jormungandr
Level 57
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Awilix
Awilix
c911 Diadem
Awilix
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
194W - 156L
1,631 Elo+
Party 1
Gilgamesh
Gilgamesh
distruttore507
Gilgamesh
Level 34
God Stats
3W - 6L
1,757 SR
Queue Stats
67W - 62L
1,574 Elo+
Solo
Danzaburou
Danzaburou
eZ Knozy
Danzaburou
Level 212
God Stats
0W - 3L
1,278 SR
Queue Stats
315W - 225L
1,609 Elo+
Party 1
Team Averages
Level 107
1,522 SR
1,548 Elo+

VS

Team Averages
Level 114
1,682 SR
1,486 Elo+
Sol
Sol
CharliHeartU
Sol
Level 56
God Stats
20W - 20L
1,328 SR
Queue Stats
175W - 183L
1,399 Elo+
Solo
Chiron
Chiron
Cosmos942
Chiron
Level 154
God Stats
12W - 5L
1,896 SR
Queue Stats
284W - 262L
1,536 Elo+
Party 2
Fenrir
Fenrir
GankMyBotty
Fenrir
Level 156
God Stats
1W - 1L
1,722 SR
Queue Stats
29W - 45L
1,445 Elo+
Solo
Bacchus
Bacchus
Majin-rye
Bacchus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 62L
1,528 Elo+
Party 2
Chaac
Chaac
Vrosnon
Chaac
Level 77
God Stats
9W - 0L
1,966 SR
Queue Stats
106W - 110L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BRO_Darknight
Kukulkan
11
1 / 5 / 2
6,777
484
6,125
9,182
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jormungandr
CGIW0LF
Jormungandr
10
2 / 3 / 2
6,199
443
8,330
10,889
8,426
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
11
1 / 4 / 2
7,086
506
5,706
13,863
5,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
distruttore507
Gilgamesh
11
0 / 3 / 0
6,056
433
3,221
11,766
5,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
eZ Knozy
Danzaburou
13
2 / 3 / 0
7,814
558
8,651
10,433
4,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
7,394
528
9,899
11,786
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
Cosmos942
Chiron
15
5 / 2 / 1
9,178
656
7,975
11,631
4,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Fenrir
13
6 / 1 / 3
7,879
563
8,447
13,377
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bacchus
Majin-rye
Bacchus
12
3 / 1 / 2
7,661
547
4,030
11,393
11,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
Vrosnon
Chaac
15
2 / 0 / 1
8,760
626
6,381
7,713
4,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
29
6
Kills
18
18
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BRO_Darknight
Kukulkan
1
5
2
0.4
L
Jormungandr
CGIW0LF
Jormungandr
2
3
2
1
W
2
2
4
2
W
Chiron
Cosmos942
Chiron
5
2
1
2.75
W
Fenrir
6
1
3
7.5
W
Bacchus
Majin-rye
Bacchus
3
1
2
4
W
Chaac
Vrosnon
Chaac
2
0
1
2.5
L
Awilix
1
4
2
0.5
L
Gilgamesh
distruttore507
Gilgamesh
0
3
0
0
L
Danzaburou
eZ Knozy
Danzaburou
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,033
Damage
36,732
56,133
Taken
55,900
26,529
Mitigated
31,018
9,285
Healing
23,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BRO_Darknight
Kukulkan
6,125
909
0
324
9,182
3,551
0
5,253
3,929
43,399
0
L
Jormungandr
CGIW0LF
Jormungandr
8,330
3,211
0
599
10,889
8,426
0
6,352
4,537
28,466
0
W
9,899
3,447
0
5,901
11,786
4,386
0
6,990
4,795
52,517
0
W
Chiron
Cosmos942
Chiron
7,975
3,684
328
4,077
11,631
4,703
0
279
11,352
0
81,509
W
Fenrir
8,447
2,855
0
6,903
13,377
5,884
117
1,337
12,040
0
53,107
W
Bacchus
Majin-rye
Bacchus
4,030
871
158
3,201
11,393
11,669
0
5,716
5,545
23,886
0
W
Chaac
Vrosnon
Chaac
6,381
1,126
0
3,369
7,713
4,376
394
0
7,713
0
75,810
L
Awilix
5,706
2,864
0
1,576
13,863
5,065
0
1,975
11,888
0
49,275
L
Gilgamesh
distruttore507
Gilgamesh
3,221
953
0
2,215
11,766
5,161
0
0
11,766
0
32,772
L
Danzaburou
eZ Knozy
Danzaburou
8,651
4,720
0
4,571
10,433
4,326
0
349
10,084
0
64,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,932
Gold Earned
40,872
339
Minions Killed
472
0
Camps Cleared
0
1,393,826
Distance Traveled
1,448,076
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,777
484
71
5
0
272,283
0
L
Jormungandr
6,199
443
31
2
0
254,595
3
W
Sol
7,394
528
85
6
0
246,255
0
W
Chiron
9,178
656
138
10
0
275,892
2
W
Fenrir
7,879
563
84
6
0
332,924
0
W
Bacchus
7,661
547
26
2
0
291,203
2
W
Chaac
8,760
626
139
10
0
301,802
3
L
Awilix
7,086
506
64
5
0
330,343
0
L
Gilgamesh
6,056
433
53
4
0
268,965
0
L
Danzaburou
7,814
558
120
9
0
267,640
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role