Player Matchup

Nu Wa
Nu Wa
AnsweredUser
Nu Wa
Level 89
God Stats
19W - 16L
1,682 SR
Queue Stats
100W - 110L
1,390 Elo+
Solo
Khepri
Khepri
BonelessMtnDew
Khepri
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 15L
1,480 Elo+
Party 1
Charybdis
Charybdis
CallMeNormal
Charybdis
Level 143
God Stats
5W - 5L
1,500 SR
Queue Stats
93W - 41L
1,480 Elo+
Party 1
Team Averages
Level 118
1,561 SR
1,450 Elo+

VS

Team Averages
Level 75
1,402 SR
1,515 Elo+
Cthulhu
Cthulhu
Knip5130
Cthulhu
Level 58
God Stats
15W - 28L
1,205 SR
Queue Stats
265W - 272L
1,491 Elo+
Solo
Sol
Sol
dampnuggits
Sol
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,527 Elo+
Party 2
Artemis
Artemis
stalenuggits
Artemis
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 7
10,720
670
17,504
7,803
3,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 11
11,038
690
6,547
18,884
22,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
CallMeNormal
Charybdis
18
9 / 1 / 2
12,285
768
23,236
14,429
6,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Knip5130
Cthulhu
14
1 / 7 / 3
9,875
617
10,566
24,620
9,119
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 2 / 2
10,531
658
11,922
16,228
6,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
stalenuggits
Artemis
16
2 / 2 / 3
10,790
674
12,370
14,716
5,857
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
11
Kills
5
5
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
0
2
11
2.75
W
Charybdis
CallMeNormal
Charybdis
9
1
2
10
L
Cthulhu
Knip5130
Cthulhu
1
7
3
0.36
L
2
2
2
1.5
L
Artemis
stalenuggits
Artemis
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,287
Damage
34,858
41,116
Taken
55,564
32,856
Mitigated
21,246
9,913
Healing
14,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,504
8,012
802
1,124
7,803
3,613
1,112
4,424
3,379
50,074
0
W
6,547
734
636
2,392
18,884
22,501
154
10,298
8,586
22,059
0
W
Charybdis
CallMeNormal
Charybdis
23,236
11,339
0
4,959
14,429
6,742
2,895
7,805
6,624
0
75,562
L
Cthulhu
Knip5130
Cthulhu
10,566
313
47
1,491
24,620
9,119
0
10,793
13,827
53,961
0
L
11,922
3,089
571
8,496
16,228
6,270
0
6,466
9,762
67,541
0
L
Artemis
stalenuggits
Artemis
12,370
7,414
550
3,074
14,716
5,857
1,562
7,087
7,629
0
72,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,043
Gold Earned
31,196
185
Minions Killed
297
0
Camps Cleared
0
816,372
Distance Traveled
792,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,720
670
65
4
0
283,304
0
W
Khepri
11,038
690
24
2
0
277,938
0
W
Charybdis
12,285
768
96
6
0
255,130
0
L
Cthulhu
9,875
617
78
5
0
277,182
0
L
Sol
10,531
658
130
8
0
266,435
0
L
Artemis
10,790
674
89
6
0
248,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role