Player Matchup

Gilgamesh
Gilgamesh
Bronze III
 
Gilgamesh
Bronze III
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
Grillo02
Erlang Shen
Silver II
Level 89
God Stats
5W - 9L
1,560 SR
Queue Stats
272W - 283L
1,492 MMR
Solo
Kali
Kali
Bronze III
IDxntPassHOF
Kali
Bronze III
Level 63
God Stats
0W - 1L
1,867 SR
Queue Stats
0W - 4L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
Kaizuko1022
Izanami
Bronze III
Level 127
God Stats
4W - 4L
1,723 SR
Queue Stats
67W - 62L
1,500 MMR
Solo
Scylla
Scylla
Bronze III
Wolfdogtyt
Scylla
Bronze III
Level 149
God Stats
0W - 1L
1,760 SR
Queue Stats
40W - 43L
1,500 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,682 SR
1,498 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 133
1,650 SR
1,499 MMR
Jormungandr
Jormungandr
Silver II
AesirGod3474
Jormungandr
Silver II
Level 148
God Stats
10W - 7L
1,763 SR
Queue Stats
25W - 31L
1,396 MMR
Party 1
Horus
Horus
Silver III
SirDeezIII
Horus
Silver III
Level 138
God Stats
11W - 13L
1,302 SR
Queue Stats
246W - 235L
1,492 MMR
Party 2
Danzaburou
Danzaburou
Gold II
Slate11
Danzaburou
Gold II
Level 125
God Stats
6W - 11L
1,372 SR
Queue Stats
93W - 93L
1,622 MMR
Party 1
Ah Puch
Ah Puch
Gold V
UnorthodoxShots
Ah Puch
Gold V
Level 127
God Stats
8W - 7L
1,895 SR
Queue Stats
178W - 174L
1,490 MMR
Party 2
Bastet
Bastet
Silver II
beaginator
Bastet
Silver II
Level 125
God Stats
20W - 16L
1,917 SR
Queue Stats
277W - 243L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
0 / 1 / 1
4,883
488
3,999
10,827
6,776
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Grillo02
Erlang Shen
7
2 / 4 / 0
5,058
506
2,360
10,365
5,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
1 / 1 / 3
5,451
545
2,641
7,256
2,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Kaizuko1022
Izanami
9
0 / 4 / 1
5,255
526
5,070
7,635
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Wolfdogtyt
Scylla
9
1 / 0 / 0
5,198
520
1,198
4,396
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
SusanoAo KuangBellonaFenrir

VS

Bans
UllrThanatosLokiYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AesirGod3474
Jormungandr
11
0 / 1 / 0
6,553
655
6,182
7,335
4,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
10
1 / 1 / 6
6,740
674
3,101
8,738
5,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Slate11
Danzaburou
11
5 / 1 / 1
7,238
724
7,868
8,133
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 1
6,405
641
4,882
3,873
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
beaginator
Bastet
11
2 / 0 / 0
6,699
670
3,667
8,168
3,119
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
16
4
Kills
8
10
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
1
1
0.5
W
Jormungandr
AesirGod3474
Jormungandr
0
1
0
0
L
Erlang Shen
Grillo02
Erlang Shen
2
4
0
0.5
L
1
1
3
2.5
L
Izanami
Kaizuko1022
Izanami
0
4
1
0.13
W
Horus
1
1
6
4
W
Danzaburou
Slate11
Danzaburou
5
1
1
5.5
W
0
1
1
0.5
L
Scylla
Wolfdogtyt
Scylla
1
0
0
1
W
Bastet
beaginator
Bastet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,268
Damage
25,700
40,479
Taken
36,247
18,505
Mitigated
17,387
7,729
Healing
20,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,999
1,398
0
699
10,827
6,776
0
5,650
4,779
0
25,383
W
Jormungandr
AesirGod3474
Jormungandr
6,182
1,987
0
2,182
7,335
4,882
165
0
6,856
44,108
251
L
Erlang Shen
Grillo02
Erlang Shen
2,360
877
0
2,471
10,365
5,535
0
1,138
9,219
0
9,020
L
2,641
1,208
0
1,378
7,256
2,388
0
384
6,872
0
33,969
L
Izanami
Kaizuko1022
Izanami
5,070
3,894
0
2,441
7,635
2,252
0
0
7,635
0
42,224
W
Horus
3,101
1,489
1,031
4,437
8,738
5,171
63
833
7,905
0
12,492
W
Danzaburou
Slate11
Danzaburou
7,868
4,705
0
5,752
8,133
2,782
967
0
8,133
0
58,683
W
4,882
46
0
1,001
3,873
1,433
281
868
2,963
47,053
0
L
Scylla
Wolfdogtyt
Scylla
1,198
0
0
740
4,396
1,554
0
3,183
1,161
30,631
0
W
Bastet
beaginator
Bastet
3,667
1,050
0
6,014
8,168
3,119
350
150
7,976
0
50,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,845
Gold Earned
33,635
255
Minions Killed
348
0
Camps Cleared
0
1,120,338
Distance Traveled
1,048,927
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,883
488
39
4
0
219,423
0
W
Jormungandr
6,553
655
85
9
0
187,043
0
L
Erlang Shen
5,058
506
12
1
0
232,072
2
L
Kali
5,451
545
52
5
0
251,213
2
L
Izanami
5,255
526
78
8
0
201,941
0
W
Horus
6,740
674
11
1
0
226,901
2
W
Danzaburou
7,238
724
96
10
0
198,228
0
W
Ah Puch
6,405
641
69
7
0
205,863
2
L
Scylla
5,198
520
74
7
0
215,689
0
W
Bastet
6,699
670
87
9
0
230,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role