Player Matchup

Merlin
Merlin
Jule7w7
Merlin
Level 60
God Stats
1W - 1L
1,744 SR
Queue Stats
51W - 46L
1,519 Elo+
Solo
Ravana
Ravana
Merisko
Ravana
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hel
Hel
Raver Junpei
Hel
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
68W - 67L
1,819 Elo+
Solo
Jormungandr
Jormungandr
rstreich87
Jormungandr
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 76L
1,534 Elo+
Solo
Mercury
Mercury
vikaskm
Mercury
Level 85
God Stats
1W - 7L
1,500 SR
Queue Stats
969W - 944L
1,460 Elo+
Solo
Team Averages
Level 76
1,549 SR
1,567 Elo+

VS

Team Averages
Level 77
1,500 SR
1,421 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
BannerBruce3
Ares
Level 42
God Stats
2W - 6L
1,500 SR
Queue Stats
222W - 208L
1,458 Elo+
Solo
Scylla
Scylla
ThatDudeAaron
Scylla
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,323 Elo+
Party 2
Heimdallr
Heimdallr
TheTwitterbird
Heimdallr
Level 67
God Stats
4W - 1L
1,500 SR
Queue Stats
164W - 147L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jule7w7
Merlin
14
0 / 3 / 3
7,134
793
14,336
6,827
3,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Merisko
Ravana
14
4 / 6 / 0
8,170
908
5,772
10,973
7,708
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 4 / 1
6,629
737
3,318
7,810
5,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
rstreich87
Jormungandr
12
0 / 3 / 3
6,846
761
5,374
7,721
7,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mercury
vikaskm
Mercury
10
0 / 6 / 0
6,201
689
4,143
7,763
3,584
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 1 / 12
8,230
914
5,864
9,685
4,647
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hel
 
Hel
14
3 / 1 / 10
7,906
878
5,722
8,860
4,590
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 1 / 10
7,918
880
5,295
12,131
11,012
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
7 / 0 / 11
9,168
1,019
12,175
7,049
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
TheTwitterbird
Heimdallr
15
6 / 1 / 13
8,677
964
8,726
8,867
4,588
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
78
4
Kills
22
22
Deaths
4
7
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
4
1
12
10
W
Hel
 
Hel
3
1
10
8
W
2
1
10
7
L
Merlin
Jule7w7
Merlin
0
3
3
0.5
L
Ravana
Merisko
Ravana
4
6
0
0.67
L
0
4
1
0.13
W
7
0
11
12.5
W
Heimdallr
TheTwitterbird
Heimdallr
6
1
13
12.5
L
Jormungandr
rstreich87
Jormungandr
0
3
3
0.5
L
Mercury
vikaskm
Mercury
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,943
Damage
37,782
41,094
Taken
46,592
27,281
Mitigated
28,026
6,007
Healing
27,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
5,864
2,028
0
1,632
9,685
4,647
188
4,983
4,702
0
13,741
W
Hel
 
Hel
5,722
445
11,766
5,677
8,860
4,590
229
4,703
4,157
15,516
0
W
5,295
205
1,384
1,899
12,131
11,012
0
5,138
6,993
11,010
0
L
Merlin
Jule7w7
Merlin
14,336
0
601
1,256
6,827
3,320
0
3,725
3,102
29,889
0
L
Ravana
Merisko
Ravana
5,772
1,074
0
1,022
10,973
7,708
0
6,680
4,293
0
9,708
L
3,318
619
713
1,598
7,810
5,477
0
5,384
2,426
11,493
0
W
12,175
763
2,020
2,449
7,049
3,189
0
3,110
3,939
22,336
0
W
Heimdallr
TheTwitterbird
Heimdallr
8,726
6,092
316
773
8,867
4,588
510
4,881
3,986
0
19,775
L
Jormungandr
rstreich87
Jormungandr
5,374
212
0
817
7,721
7,192
0
4,028
3,693
12,323
213
L
Mercury
vikaskm
Mercury
4,143
882
0
0
7,763
3,584
0
3,375
4,388
0
5,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,980
Gold Earned
41,899
76
Minions Killed
111
0
Camps Cleared
0
796,484
Distance Traveled
957,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,230
914
17
2
0
196,278
0
W
Hel
7,906
878
21
2
0
205,087
0
W
Ares
7,918
880
9
1
0
218,221
0
L
Merlin
7,134
793
34
4
0
179,456
0
L
Ravana
8,170
908
7
1
0
158,273
0
L
Hel
6,629
737
17
2
0
140,147
0
W
Scylla
9,168
1,019
33
4
0
199,689
0
W
Heimdallr
8,677
964
31
3
0
138,684
0
L
Jormungandr
6,846
761
8
1
0
114,493
0
L
Mercury
6,201
689
10
1
0
204,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role