Player Matchup

Ra
Ra
JJeru
Ra
Level 110
God Stats
20W - 14L
1,590 SR
Queue Stats
108W - 81L
1,575 Elo+
Solo
Sylvanus
Sylvanus
SageGibbon23
Sylvanus
Level 86
God Stats
0W - 2L
1,592 SR
Queue Stats
0W - 3L
1,312 Elo+
Party 2
Hades
Hades
Shadow112345
Hades
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
272W - 270L
1,538 Elo+
Solo
Heimdallr
Heimdallr
Stiggy2309
Heimdallr
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,318 Elo+
Party 2
Cliodhna
Cliodhna
Vulture Nest
Cliodhna
Level 170
God Stats
0W - 2L
1,680 SR
Queue Stats
5W - 12L
1,276 Elo+
Party 2
Team Averages
Level 120
1,572 SR
1,404 Elo+

VS

Team Averages
Level 154
1,570 SR
1,560 Elo+
Ah Muzen Cab
Ah Muzen Cab
Fhyge
Ah Muzen Cab
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
231W - 196L
1,612 Elo+
Solo
Geb
Geb
JOSUECRAFT777XD
Geb
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 88L
1,594 Elo+
Solo
Sol
Sol
The Ashen Devil
Sol
Level 142
God Stats
2W - 0L
1,848 SR
Queue Stats
18W - 15L
1,566 Elo+
Party 1
Ne Zha
Ne Zha
WILL123456
Ne Zha
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,471 Elo+
Solo
Surtr
Surtr
o BLACK STORM o
Surtr
Level 234
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 29L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
15
1 / 2 / 2
8,405
764
10,642
10,688
4,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
SageGibbon23
Sylvanus
14
1 / 4 / 2
8,103
737
1,790
14,451
11,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
0 / 4 / 3
7,510
683
8,870
12,187
7,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Stiggy2309
Heimdallr
15
1 / 4 / 1
8,413
765
5,506
11,298
5,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
Vulture Nest
Cliodhna
15
3 / 1 / 2
8,638
785
9,647
8,566
3,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Fhyge
Ah Muzen Cab
16
2 / 1 / 7
8,881
807
8,688
7,742
3,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 11
8,791
799
5,948
14,072
13,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 1 / 8
9,257
842
13,511
11,393
4,487
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
WILL123456
Ne Zha
18
3 / 0 / 9
9,648
877
11,314
8,104
4,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 2 / 6
8,972
816
8,268
13,523
12,237
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
56
6
Kills
15
15
Deaths
6
10
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Fhyge
Ah Muzen Cab
2
1
7
5.5
L
Ra
1
2
2
1
W
1
2
11
3.25
L
Sylvanus
SageGibbon23
Sylvanus
1
4
2
0.5
L
0
4
3
0.38
L
Heimdallr
Stiggy2309
Heimdallr
1
4
1
0.38
W
4
1
8
8
L
Cliodhna
Vulture Nest
Cliodhna
3
1
2
4
W
Ne Zha
WILL123456
Ne Zha
3
0
9
7.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,455
Damage
47,729
57,190
Taken
54,834
32,254
Mitigated
38,403
16,370
Healing
15,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Fhyge
Ah Muzen Cab
8,688
1,727
0
1,706
7,742
3,394
1,724
3,815
3,839
0
40,775
L
Ra
10,642
457
850
3,339
10,688
4,959
0
3,160
7,528
44,780
0
W
5,948
1,074
0
3,179
14,072
13,962
0
4,739
9,181
15,930
0
L
Sylvanus
SageGibbon23
Sylvanus
1,790
439
2,141
3,380
14,451
11,103
0
6,538
7,913
8,015
0
L
8,870
1,338
278
3,207
12,187
7,676
0
6,576
5,611
20,299
0
L
Heimdallr
Stiggy2309
Heimdallr
5,506
1,976
0
1,870
11,298
5,108
0
1,415
9,883
0
35,061
W
13,511
3,625
0
4,690
11,393
4,487
3,462
5,039
6,213
39,523
0
L
Cliodhna
Vulture Nest
Cliodhna
9,647
229
0
1,305
8,566
3,408
0
1,959
6,607
0
28,152
W
Ne Zha
WILL123456
Ne Zha
11,314
468
0
1,793
8,104
4,323
1,077
1,902
6,122
0
45,511
W
8,268
2,897
0
3,937
13,523
12,237
759
5,070
8,177
293
20,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,069
Gold Earned
45,549
252
Minions Killed
258
0
Camps Cleared
0
1,147,774
Distance Traveled
1,211,160
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
8,881
807
58
5
0
230,658
2
L
Ra
8,405
764
85
8
0
247,357
2
W
Geb
8,791
799
24
2
0
248,255
0
L
Sylvanus
8,103
737
7
1
0
205,165
0
L
Hades
7,510
683
47
4
0
212,757
0
L
Heimdallr
8,413
765
54
5
0
216,587
1
W
Sol
9,257
842
66
6
0
226,705
0
L
Cliodhna
8,638
785
59
5
0
265,908
0
W
Ne Zha
9,648
877
82
7
0
264,087
1
W
Surtr
8,972
816
28
3
0
241,455
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role