Player Matchup

King Arthur
King Arthur
Dr Rockso4543
King Arthur
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
108W - 116L
1,718 Elo+
Solo
Anubis
Anubis
GreatValueRamos
Anubis
Level 143
God Stats
0W - 1L
1,296 SR
Queue Stats
49W - 47L
1,570 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GuyFieri420x
Ah Muzen Cab
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,570 Elo+
Party 3
He Bo
He Bo
MrECandy
He Bo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,742 Elo+
Party 3
Medusa
Medusa
xGoDGamer21x
Medusa
Level 63
God Stats
0W - 2L
1,285 SR
Queue Stats
50W - 47L
1,555 Elo+
Party 3
Team Averages
Level 113
1,416 SR
1,631 Elo+

VS

Team Averages
Level 143
1,618 SR
1,531 Elo+
Medusa
Medusa
 
Medusa
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Blaqi
Kuzenbo
Level 147
God Stats
2W - 1L
1,860 SR
Queue Stats
22W - 23L
1,457 Elo+
Party 1
Mercury
Mercury
Davods
Mercury
Level 155
God Stats
2W - 1L
1,727 SR
Queue Stats
130W - 99L
1,576 Elo+
Party 1
Ne Zha
Ne Zha
HavocCainTTV
Ne Zha
Level 122
God Stats
6W - 4L
1,505 SR
Queue Stats
310W - 289L
1,571 Elo+
Party 2
Sobek
Sobek
ITHoHTI
Sobek
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dr Rockso4543
King Arthur
14
0 / 7 / 6
8,222
632
6,829
17,384
21,352
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 5 / 3
9,899
761
16,503
13,040
6,908
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
GuyFieri420x
Ah Muzen Cab
15
0 / 5 / 5
8,339
641
12,064
12,639
6,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
MrECandy
He Bo
15
2 / 7 / 2
8,421
648
12,020
12,380
4,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
13
3 / 8 / 3
8,249
635
14,504
14,356
5,647
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
7 / 3 / 16
10,873
836
15,309
9,409
4,850
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
Blaqi
Kuzenbo
17
1 / 1 / 28
11,032
849
8,335
24,356
35,365
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
Davods
Mercury
19
18 / 3 / 11
12,071
929
17,851
13,686
6,728
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ne Zha
18
5 / 2 / 22
10,580
814
16,744
11,697
6,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sobek
ITHoHTI
Sobek
16
1 / 4 / 20
10,076
775
6,788
23,773
34,714
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
129
10
Kills
32
32
Deaths
13
19
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
3
16
5
W
Kuzenbo
Blaqi
Kuzenbo
1
1
28
15
W
Mercury
Davods
Mercury
18
3
11
7.83
L
King Arthur
Dr Rockso4543
King Arthur
0
7
6
0.43
L
5
5
3
1.3
L
Ah Muzen Cab
GuyFieri420x
Ah Muzen Cab
0
5
5
0.5
W
Ne Zha
5
2
22
8
W
Sobek
ITHoHTI
Sobek
1
4
20
2.75
L
He Bo
MrECandy
He Bo
2
7
2
0.43
L
Medusa
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,920
Damage
65,027
69,799
Taken
82,921
44,526
Mitigated
88,324
14,183
Healing
36,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
15,309
5,193
1,767
979
9,409
4,850
3,224
2,489
6,844
0
36,205
W
Kuzenbo
Blaqi
Kuzenbo
8,335
2,819
3,493
8,844
24,356
35,365
518
7,301
16,818
13,374
0
W
Mercury
Davods
Mercury
17,851
8,308
3,237
2,281
13,686
6,728
1,870
6,119
7,399
0
32,720
L
King Arthur
Dr Rockso4543
King Arthur
6,829
106
363
2,087
17,384
21,352
0
3,700
13,684
0
17,815
L
16,503
1,345
0
4,629
13,040
6,908
275
2,210
10,830
38,552
0
L
Ah Muzen Cab
GuyFieri420x
Ah Muzen Cab
12,064
3,766
1,652
3,278
12,639
6,092
0
2,425
10,214
0
23,300
W
Ne Zha
16,744
2,256
2,890
3,883
11,697
6,667
1,652
4,414
7,041
0
42,505
W
Sobek
ITHoHTI
Sobek
6,788
103
3,662
5,254
23,773
34,714
393
7,125
16,296
11,990
1,117
L
He Bo
MrECandy
He Bo
12,020
82
326
1,408
12,380
4,527
0
3,134
9,246
21,895
0
L
Medusa
14,504
7,562
0
440
14,356
5,647
310
2,537
11,819
0
21,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,130
Gold Earned
54,632
153
Minions Killed
164
0
Camps Cleared
0
1,039,279
Distance Traveled
1,233,353
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,873
836
48
4
0
232,661
0
W
Kuzenbo
11,032
849
16
1
0
268,776
0
W
Mercury
12,071
929
41
3
0
296,081
0
L
King Arthur
8,222
632
12
1
0
204,755
0
L
Anubis
9,899
761
62
5
0
201,135
0
L
Ah Muzen Cab
8,339
641
35
3
0
215,976
0
W
Ne Zha
10,580
814
48
4
0
225,724
0
W
Sobek
10,076
775
11
1
0
210,111
0
L
He Bo
8,421
648
30
2
0
221,858
0
L
Medusa
8,249
635
14
1
0
195,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role