Player Matchup

Ishtar
Ishtar
Frodo_T_Baggens_
Ishtar
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
154W - 158L
1,536 Elo+
Solo
Achilles
Achilles
Gooos3
Achilles
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,499 Elo+
Party 1
Izanami
Izanami
Guillotine6
Izanami
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,412 Elo+
Party 1
Cabrakan
Cabrakan
Kidiazo
Cabrakan
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 91L
1,619 Elo+
Solo
Neith
Neith
seeryous420
Neith
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,448 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,503 Elo+

VS

Team Averages
Level 107
1,498 SR
1,516 Elo+
Danzaburou
Danzaburou
BlackTiger7
Danzaburou
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 83L
1,438 Elo+
Solo
Sun Wukong
Sun Wukong
Cooanhead
Sun Wukong
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 20L
1,514 Elo+
Party 2
Discordia
Discordia
PromethaBean
Discordia
Level 121
God Stats
4W - 4L
1,491 SR
Queue Stats
291W - 277L
1,439 Elo+
Solo
Eset
Eset
RusherStyle852
Eset
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 33L
1,725 Elo+
Solo
Kukulkan
Kukulkan
Rypocalyps
Kukulkan
Level 165
God Stats
4W - 1L
1,500 SR
Queue Stats
123W - 116L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 12
9,482
677
9,817
14,424
7,102
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Gooos3
Achilles
15
1 / 8 / 8
8,992
642
8,443
20,593
20,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
Guillotine6
Izanami
16
8 / 9 / 5
10,967
783
16,464
18,854
9,027
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cabrakan
Kidiazo
Cabrakan
15
0 / 5 / 9
8,765
626
5,388
16,069
23,477
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
9 / 5 / 7
10,704
765
19,332
18,057
9,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackTiger7
Danzaburou
18
3 / 2 / 15
10,938
781
12,116
14,019
7,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sun Wukong
Cooanhead
Sun Wukong
19
7 / 3 / 13
11,619
830
12,586
19,431
31,555
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Discordia
PromethaBean
Discordia
20
5 / 1 / 16
11,913
851
16,632
9,611
4,593
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
7 / 8 / 9
11,915
851
16,937
16,112
7,063
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kukulkan
Rypocalyps
Kukulkan
19
10 / 5 / 13
12,048
861
22,168
14,093
8,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
98
19
Kills
32
32
Deaths
19
41
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BlackTiger7
Danzaburou
3
2
15
5.25
W
Sun Wukong
Cooanhead
Sun Wukong
7
3
13
4.5
L
1
5
12
1.4
L
Achilles
Gooos3
Achilles
1
8
8
0.63
L
Izanami
Guillotine6
Izanami
8
9
5
1.17
L
Cabrakan
Kidiazo
Cabrakan
0
5
9
0.9
W
Discordia
PromethaBean
Discordia
5
1
16
13
W
7
8
9
1.44
W
Kukulkan
Rypocalyps
Kukulkan
10
5
13
3.3
L
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,444
Damage
80,439
87,997
Taken
73,266
69,531
Mitigated
59,199
22,864
Healing
28,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BlackTiger7
Danzaburou
12,116
3,061
1,243
6,339
14,019
7,668
2,557
142
13,777
0
28,343
W
Sun Wukong
Cooanhead
Sun Wukong
12,586
1,825
1,349
5,231
19,431
31,555
500
2,183
16,759
0
27,518
L
9,817
6,322
633
2,952
14,424
7,102
0
9,852
4,572
0
31,386
L
Achilles
Gooos3
Achilles
8,443
1,667
0
2,666
20,593
20,376
0
13,102
7,491
0
12,288
L
Izanami
Guillotine6
Izanami
16,464
9,242
978
3,862
18,854
9,027
0
9,491
9,363
0
28,557
L
Cabrakan
Kidiazo
Cabrakan
5,388
459
1,214
3,088
16,069
23,477
0
11,266
4,803
13,173
0
W
Discordia
PromethaBean
Discordia
16,632
1,042
2,093
3,344
9,611
4,593
1,810
70
9,453
38,212
0
W
16,937
1,685
1,608
3,690
16,112
7,063
1,158
1,350
14,634
26,445
3,074
W
Kukulkan
Rypocalyps
Kukulkan
22,168
1,681
747
2,958
14,093
8,320
1,232
1,643
12,277
36,603
0
L
19,332
10,103
0
7,471
18,057
9,549
0
10,306
7,751
0
40,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,910
Gold Earned
58,433
129
Minions Killed
162
0
Camps Cleared
0
1,063,383
Distance Traveled
1,280,808
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,938
781
29
2
0
226,830
0
W
Sun Wukong
11,619
830
16
1
0
282,141
0
L
Ishtar
9,482
677
38
3
0
176,371
0
L
Achilles
8,992
642
16
1
0
236,459
0
L
Izanami
10,967
783
25
2
0
213,380
0
L
Cabrakan
8,765
626
10
1
0
222,324
0
W
Discordia
11,913
851
46
3
0
282,728
0
W
Eset
11,915
851
23
2
0
249,100
0
W
Kukulkan
12,048
861
48
3
0
240,009
0
L
Neith
10,704
765
40
3
0
214,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role