Player Matchup

Merlin
Merlin
Exoesis
Merlin
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
82W - 80L
1,504 Elo+
Solo
Loki
Loki
I7IDcZuriKata
Loki
Level 73
God Stats
11W - 4L
1,500 SR
Queue Stats
256W - 253L
1,615 Elo+
Party 1
Izanami
Izanami
TheSchwartz2017
Izanami
Level 65
God Stats
22W - 19L
1,496 SR
Queue Stats
23W - 21L
1,461 Elo+
Solo
Chaac
Chaac
luxo1999full
Chaac
Level 81
God Stats
14W - 16L
1,488 SR
Queue Stats
226W - 203L
1,572 Elo+
Party 1
He Bo
He Bo
superfelipe2010
He Bo
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 100L
1,545 Elo+
Solo
Team Averages
Level 77
1,497 SR
1,539 Elo+

VS

Team Averages
Level 109
1,458 SR
1,430 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Col Chicken
Kuzenbo
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
438W - 439L
1,417 Elo+
Solo
Merlin
Merlin
RuinZ ClownZ
Merlin
Level 31
God Stats
14W - 10L
1,263 SR
Queue Stats
413W - 359L
1,183 Elo+
Solo
Fenrir
Fenrir
kevincruz215
Fenrir
Level 97
God Stats
5W - 4L
1,527 SR
Queue Stats
136W - 132L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Exoesis
Merlin
12
2 / 1 / 1
6,601
600
2,910
3,729
1,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
0 / 2 / 1
5,713
519
1,096
6,355
2,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 4 / 1
5,646
513
6,134
6,902
2,030
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
1 / 4 / 1
5,197
472
3,818
8,702
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 0 / 1
6,881
626
5,722
6,790
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
2 / 3 / 1
6,870
625
5,132
4,650
1,962
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
 
Chiron
1
0 / 0 / 0
2,177
198
0
0
0
Kuzenbo
Col Chicken
Kuzenbo
10
1 / 2 / 5
5,902
537
2,778
11,575
10,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
11
1 / 0 / 0
6,375
580
1,687
3,966
1,518
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
11
7 / 4 / 2
6,591
599
9,875
10,592
4,725
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
9
Kills
11
11
Deaths
9
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
1
0.83
L
Chiron
 
Chiron
0
0
0
0
L
Kuzenbo
Col Chicken
Kuzenbo
1
2
5
1.75
W
Merlin
Exoesis
Merlin
2
1
1
2.5
W
0
2
1
0.25
L
Merlin
1
0
0
1
W
2
4
1
0.63
L
Fenrir
7
4
2
2
W
1
4
1
0.38
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
19,472
32,478
Taken
30,783
11,516
Mitigated
18,372
8,244
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
5,132
590
0
378
4,650
1,962
1,126
1,731
2,919
49,796
0
L
Chiron
 
Chiron
0
0
0
0
0
0
0
0
0
0
0
L
Kuzenbo
Col Chicken
Kuzenbo
2,778
1,065
1,154
3,523
11,575
10,167
0
1,728
9,847
21,886
0
W
Merlin
Exoesis
Merlin
2,910
301
0
500
3,729
1,135
0
848
2,751
42,894
364
W
1,096
0
0
260
6,355
2,371
0
4,040
2,129
0
33,047
L
Merlin
1,687
0
0
1,794
3,966
1,518
0
2,662
1,304
38,062
0
W
6,134
4,766
0
1,386
6,902
2,030
0
1,351
5,551
0
36,465
L
Fenrir
9,875
1,852
170
1,954
10,592
4,725
0
2,511
8,081
0
35,782
W
3,818
1,157
261
2,599
8,702
4,128
353
1,536
7,140
0
24,107
W
5,722
227
0
3,238
6,790
1,852
0
1,421
5,310
44,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,038
Gold Earned
27,915
320
Minions Killed
267
0
Camps Cleared
0
1,106,872
Distance Traveled
822,744
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,870
625
107
10
0
177,483
0
L
Chiron
2,177
198
0
0
0
0
0
L
Kuzenbo
5,902
537
21
2
0
213,766
0
W
Merlin
6,601
600
96
9
0
209,741
2
W
Loki
5,713
519
56
5
0
227,332
0
L
Merlin
6,375
580
85
8
0
204,225
0
W
Izanami
5,646
513
67
6
0
177,649
4
L
Fenrir
6,591
599
54
5
0
227,270
0
W
Chaac
5,197
472
33
3
0
229,869
0
W
He Bo
6,881
626
68
6
0
262,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role