Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Je_Force
Cernunnos
Level 159
God Stats
31W - 34L
1,535 SR
Queue Stats
543W - 587L
1,395 Elo+
Party 3
Bacchus
Bacchus
NomadicWanderer_
Bacchus
Level 107
God Stats
2W - 4L
1,523 SR
Queue Stats
300W - 256L
1,546 Elo+
Solo
Chang'e
Chang'e
Sujiro_Kifuja97
Chang'e
Level 105
God Stats
9W - 12L
1,228 SR
Queue Stats
93W - 130L
1,425 Elo+
Party 3
Awilix
Awilix
zoneemecee
Awilix
Level 108
God Stats
30W - 19L
1,607 SR
Queue Stats
105W - 133L
1,392 Elo+
Party 3
Team Averages
Level 134
1,479 SR
1,452 Elo+

VS

Team Averages
Level 96
1,573 SR
1,503 Elo+
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
 
Danzaburou
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
GroveGuardian
Khepri
Level 70
God Stats
4W - 4L
1,575 SR
Queue Stats
19W - 15L
1,484 Elo+
Party 2
Persephone
Persephone
MaxxineMinx
Persephone
Level 61
God Stats
5W - 3L
1,788 SR
Queue Stats
41W - 47L
1,436 Elo+
Party 2
Arachne
Arachne
Sz9 L76 4510
Arachne
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 63L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
1 / 0 / 0
4,854
693
3,050
5,523
2,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
Je_Force
Cernunnos
6
0 / 0 / 0
3,973
568
1,811
4,409
1,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 0
4,190
599
2,223
5,786
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 1 / 2
5,178
740
1,155
3,845
983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Awilix
zoneemecee
Awilix
7
2 / 0 / 0
4,753
679
3,302
3,722
1,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 2 / 0
4,167
595
2,151
6,118
1,579
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
 
Danzaburou
6
0 / 0 / 0
3,863
552
5,244
4,434
1,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

6
0 / 0 / 0
4,108
587
1,801
2,915
1,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Persephone
MaxxineMinx
Persephone
5
0 / 2 / 1
3,737
534
553
2,403
615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
Sz9 L76 4510
Arachne
8
1 / 0 / 0
4,458
637
1,241
5,137
1,365
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
1
1
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
L
Hel
 
Hel
0
2
0
0
L
Danzaburou
 
Danzaburou
0
0
0
0
L
0
0
0
0
W
Cernunnos
Je_Force
Cernunnos
0
0
0
0
L
Persephone
MaxxineMinx
Persephone
0
2
1
0.25
W
0
0
0
0
W
0
1
2
1
L
Arachne
Sz9 L76 4510
Arachne
1
0
0
1
W
Awilix
zoneemecee
Awilix
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,541
Damage
10,990
23,285
Taken
21,007
9,780
Mitigated
7,019
7,269
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
3,050
399
0
209
5,523
2,824
0
2,151
3,372
0
28,821
L
Hel
 
Hel
2,151
219
70
2,524
6,118
1,579
0
0
6,118
27,846
0
L
Danzaburou
 
Danzaburou
5,244
2,832
0
2,123
4,434
1,552
0
959
3,475
0
24,548
L
1,801
29
0
1,329
2,915
1,908
0
973
1,942
11,090
0
W
Cernunnos
Je_Force
Cernunnos
1,811
761
0
2,454
4,409
1,364
0
839
3,570
0
24,130
L
Persephone
MaxxineMinx
Persephone
553
40
0
636
2,403
615
0
1,057
1,344
10,966
0
W
2,223
304
0
2,360
5,786
3,384
0
644
5,142
11,170
0
W
1,155
0
193
1,593
3,845
983
617
553
3,292
28,630
0
L
Arachne
Sz9 L76 4510
Arachne
1,241
1,009
0
1,173
5,137
1,365
0
389
4,748
0
21,891
W
Awilix
zoneemecee
Awilix
3,302
1,280
0
460
3,722
1,225
0
318
3,404
0
21,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,948
Gold Earned
20,333
203
Minions Killed
151
0
Camps Cleared
0
720,424
Distance Traveled
701,253
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
4,854
693
44
6
0
148,123
0
L
Hel
4,167
595
38
5
0
140,216
1
L
Danzaburou
3,863
552
38
5
0
131,857
1
L
Khepri
4,108
587
12
2
0
155,049
1
W
Cernunnos
3,973
568
40
6
0
110,847
0
L
Persephone
3,737
534
16
2
0
88,647
0
W
Bacchus
4,190
599
16
2
0
153,676
0
W
Chang'e
5,178
740
60
9
0
128,219
1
L
Arachne
4,458
637
47
7
0
185,484
0
W
Awilix
4,753
679
43
6
0
179,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role