Player Matchup

Baron Samedi
Baron Samedi
Jungle_Camp
Baron Samedi
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,440 Elo+
Party 2
Thor
Thor
Lazydreams01
Thor
Level 149
God Stats
10W - 5L
1,770 SR
Queue Stats
253W - 234L
1,410 Elo+
Party 1
Hera
Hera
MongooseSquire
Hera
Level 120
God Stats
4W - 6L
1,500 SR
Queue Stats
136W - 124L
1,564 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VontMoney
Tsukuyomi
Level 46
God Stats
22W - 26L
1,327 SR
Queue Stats
185W - 189L
1,365 Elo+
Party 2
Freya
Freya
lalox2333
Freya
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 52L
1,542 Elo+
Solo
Team Averages
Level 93
1,519 SR
1,464 Elo+

VS

Team Averages
Level 93
1,623 SR
1,569 Elo+
Cernunnos
Cernunnos
Luna_Sama_
Cernunnos
Level 64
God Stats
1W - 1L
1,730 SR
Queue Stats
22W - 17L
1,636 Elo+
Party 3
Guan Yu
Guan Yu
NIER ExTincTioN
Guan Yu
Level 156
God Stats
4W - 3L
1,699 SR
Queue Stats
339W - 330L
1,537 Elo+
Solo
Chronos
Chronos
Obbyconquer
Chronos
Level 69
God Stats
6W - 3L
1,500 SR
Queue Stats
318W - 267L
1,511 Elo+
Solo
Cthulhu
Cthulhu
SnowNebula7
Cthulhu
Level 109
God Stats
0W - 3L
1,685 SR
Queue Stats
207W - 187L
1,521 Elo+
Solo
Nemesis
Nemesis
UnhappyRefrain__
Nemesis
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 14L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Jungle_Camp
Baron Samedi
12
3 / 2 / 9
8,694
543
7,634
15,714
10,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 0 / 6
8,434
527
4,755
11,412
4,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
8 / 1 / 5
9,179
574
16,555
8,750
2,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
VontMoney
Tsukuyomi
14
2 / 3 / 2
8,188
512
6,931
14,517
8,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
lalox2333
Freya
17
7 / 1 / 0
10,883
680
11,111
9,861
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Luna_Sama_
Cernunnos
4
0 / 2 / 0
4,967
310
1,005
3,054
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 3 / 1
8,299
519
8,675
19,586
13,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
Obbyconquer
Chronos
13
1 / 7 / 3
7,987
499
10,476
14,133
5,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SnowNebula7
Cthulhu
12
0 / 4 / 3
7,404
463
7,925
13,498
9,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 1
7,374
461
4,257
14,192
5,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
15
21
Kills
7
7
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Jungle_Camp
Baron Samedi
3
2
9
3.75
W
1
0
6
4
L
Cernunnos
Luna_Sama_
Cernunnos
0
2
0
0
W
8
1
5
10.5
L
4
3
1
1.5
L
Chronos
Obbyconquer
Chronos
1
7
3
0.36
L
Cthulhu
SnowNebula7
Cthulhu
0
4
3
0.38
L
2
5
1
0.5
W
Tsukuyomi
VontMoney
Tsukuyomi
2
3
2
1
W
Freya
lalox2333
Freya
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,986
Damage
32,338
60,254
Taken
64,463
30,729
Mitigated
34,982
28,868
Healing
14,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Jungle_Camp
Baron Samedi
7,634
1,631
1,045
7,721
15,714
10,446
270
6,891
8,744
28,520
0
W
4,755
1,125
0
4,414
11,412
4,468
1,736
1,539
9,797
0
64,459
L
Cernunnos
Luna_Sama_
Cernunnos
1,005
469
0
996
3,054
917
0
2,054
1,000
0
6,576
W
16,555
3,647
0
2,742
8,750
2,943
829
2,802
5,868
71,691
0
L
8,675
250
202
4,513
19,586
13,587
0
7,640
11,044
0
50,414
L
Chronos
Obbyconquer
Chronos
10,476
3,510
0
1,456
14,133
5,506
229
10,519
3,512
61,604
0
L
Cthulhu
SnowNebula7
Cthulhu
7,925
698
57
1,370
13,498
9,368
0
9,492
3,959
43,605
0
L
4,257
678
0
5,804
14,192
5,604
129
5,595
8,503
0
48,939
W
Tsukuyomi
VontMoney
Tsukuyomi
6,931
1,414
0
6,614
14,517
8,288
183
3,053
11,464
0
51,444
W
Freya
lalox2333
Freya
11,111
4,018
0
6,332
9,861
4,584
2,184
3,708
5,980
99,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,378
Gold Earned
36,031
470
Minions Killed
330
0
Camps Cleared
0
1,549,685
Distance Traveled
1,373,045
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,694
543
21
1
0
306,074
0
W
Thor
8,434
527
101
6
0
342,970
0
L
Cernunnos
4,967
310
14
1
0
63,243
0
W
Hera
9,179
574
108
7
0
302,726
0
L
Guan Yu
8,299
519
78
5
0
299,704
0
L
Chronos
7,987
499
97
6
0
302,760
0
L
Cthulhu
7,404
463
78
5
0
331,452
1
L
Nemesis
7,374
461
63
4
0
375,886
0
W
Tsukuyomi
8,188
512
79
5
0
319,582
0
W
Freya
10,883
680
161
10
0
278,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role