Player Matchup

Kukulkan
Kukulkan
Arythrill
Kukulkan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 34L
1,688 Elo+
Party 4
Maui
Maui
BongResin666
Maui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Tyr
Tyr
Cr8npain64
Tyr
Level 40
God Stats
3W - 1L
1,489 SR
Queue Stats
210W - 198L
1,470 Elo+
Solo
Chernobog
Chernobog
NierEclipzz
Chernobog
Level 57
God Stats
2W - 0L
1,329 SR
Queue Stats
38W - 28L
1,639 Elo+
Party 4
Ra
Ra
NoroktheNight
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,415 Elo+
Party 1
Team Averages
Level 36
1,464 SR
1,542 Elo+

VS

Team Averages
Level 44
1,636 SR
1,510 Elo+
Terra
Terra
BannerBruce3
Terra
Level 41
God Stats
1W - 2L
1,735 SR
Queue Stats
222W - 208L
1,462 Elo+
Solo
Cerberus
Cerberus
DinosaurusRexx
Cerberus
Level 52
God Stats
1W - 2L
1,498 SR
Queue Stats
87W - 108L
1,496 Elo+
Party 3
Mercury
Mercury
MrNfan06
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,528 Elo+
Party 2
Atlas
Atlas
ShadowDragonAxe
Atlas
Level 63
God Stats
1W - 1L
1,715 SR
Queue Stats
23W - 24L
1,568 Elo+
Party 2
Gilgamesh
Gilgamesh
murrrman
Gilgamesh
Level 36
God Stats
0W - 1L
1,731 SR
Queue Stats
75W - 97L
1,498 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arythrill
Kukulkan
18
12 / 3 / 14
10,783
1,078
25,193
8,327
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 3 / 15
8,737
874
4,038
11,030
11,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
6 / 2 / 13
8,911
891
11,338
13,451
12,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
NierEclipzz
Chernobog
16
3 / 2 / 22
9,350
935
16,813
8,273
4,238
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 3 / 18
9,100
910
15,572
11,313
5,635
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 7
7,290
729
5,949
14,957
9,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
13
2 / 5 / 7
7,623
762
11,052
17,854
17,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
MrNfan06
Mercury
11
0 / 9 / 8
6,831
683
4,941
15,030
8,218
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 6 / 7
8,342
834
13,485
18,029
19,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
murrrman
Gilgamesh
15
4 / 4 / 7
8,333
833
9,812
17,592
17,103
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
48
27
Kills
12
13
Deaths
27
82
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arythrill
Kukulkan
12
3
14
6.33
L
3
3
7
2.17
W
1
3
15
2.83
W
6
2
13
6.25
L
Cerberus
2
5
7
1.1
L
Mercury
MrNfan06
Mercury
0
9
8
0.44
W
Chernobog
NierEclipzz
Chernobog
3
2
22
7
W
5
3
18
4.67
L
3
6
7
1.08
L
Gilgamesh
murrrman
Gilgamesh
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,954
Damage
45,239
52,394
Taken
83,462
38,410
Mitigated
71,878
19,276
Healing
24,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arythrill
Kukulkan
25,193
1,943
1,295
999
8,327
4,463
1,175
4,453
3,698
44,244
2,709
L
5,949
707
7,056
5,940
14,957
9,377
0
7,616
7,341
16,254
0
W
4,038
1,075
423
2,168
11,030
11,778
26
4,188
6,588
6,665
0
W
11,338
480
871
1,482
13,451
12,296
300
8,821
4,142
0
14,194
L
Cerberus
11,052
457
952
3,111
17,854
17,393
0
10,330
7,524
18,268
1,232
L
Mercury
MrNfan06
Mercury
4,941
1,603
334
816
15,030
8,218
0
7,483
7,547
0
8,624
W
Chernobog
NierEclipzz
Chernobog
16,813
8,764
623
2,199
8,273
4,238
1,605
4,161
4,064
0
31,057
W
15,572
979
3,286
5,930
11,313
5,635
1,174
7,455
3,820
21,714
873
L
13,485
4,660
652
2,105
18,029
19,787
0
7,763
10,266
25,383
0
L
Gilgamesh
murrrman
Gilgamesh
9,812
1,934
1,919
1,152
17,592
17,103
0
9,790
7,802
0
14,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,881
Gold Earned
38,419
121
Minions Killed
85
0
Camps Cleared
0
995,551
Distance Traveled
946,332
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,783
1,078
54
5
0
209,951
0
L
Terra
7,290
729
13
1
0
218,584
0
W
Maui
8,737
874
12
1
0
181,296
0
W
Tyr
8,911
891
2
0
0
229,310
0
L
Cerberus
7,623
762
34
3
0
175,474
0
L
Mercury
6,831
683
9
1
0
199,950
0
W
Chernobog
9,350
935
32
3
0
187,246
0
W
Ra
9,100
910
21
2
0
187,748
0
L
Atlas
8,342
834
16
2
0
165,283
0
L
Gilgamesh
8,333
833
13
1
0
187,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role