Player Matchup

Jormungandr
Jormungandr
PDSErio
Jormungandr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,425 Elo+
Party 1
Anubis
Anubis
ReverseGod_
Anubis
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,154 Elo+
Party 1
Artemis
Artemis
Soloplayer126
Artemis
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,154 Elo+
Party 1
Team Averages
Level 22
1,500 SR
1,244 Elo+

VS

Team Averages
Level 25
1,425 SR
1,500 Elo+
Thanatos
Thanatos
All Bad Manners
Thanatos
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
IkWhreULiv
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Bakasura
Bakasura
xThe Pavementx
Bakasura
Level 26
God Stats
0W - 2L
1,275 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
PDSErio
Jormungandr
14
3 / 2 / 10
10,802
772
4,926
9,874
8,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
14
2 / 7 / 12
10,392
742
7,073
12,351
5,169
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
18
11 / 3 / 5
13,056
933
20,127
15,057
6,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
2 / 4 / 3
9,676
691
4,878
8,742
3,504
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
IkWhreULiv
Cthulhu
15
0 / 6 / 7
10,043
717
3,457
16,236
17,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bakasura
17
9 / 6 / 1
11,891
849
21,133
15,093
7,638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
22
16
Kills
11
12
Deaths
16
27
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
4
3
0.88
L
Cthulhu
IkWhreULiv
Cthulhu
0
6
7
0.58
W
Jormungandr
PDSErio
Jormungandr
3
2
10
4
W
Anubis
2
7
12
1.14
W
Artemis
11
3
5
4.5
L
Bakasura
9
6
1
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,126
Damage
29,468
37,282
Taken
40,071
20,166
Mitigated
28,632
11,113
Healing
4,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
4,878
1,531
0
2,813
8,742
3,504
0
2,798
5,944
0
19,494
L
Cthulhu
IkWhreULiv
Cthulhu
3,457
344
0
425
16,236
17,490
0
5,266
10,970
25,423
0
W
Jormungandr
PDSErio
Jormungandr
4,926
1,800
0
1,340
9,874
8,490
176
1,385
7,710
19,740
0
W
Anubis
7,073
1,539
0
2,816
12,351
5,169
398
660
11,327
20,171
0
W
Artemis
20,127
14,386
0
6,957
15,057
6,507
2,553
1,453
12,714
0
70,859
L
Bakasura
21,133
16,252
0
1,127
15,093
7,638
1,528
4,027
11,066
0
54,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,250
Gold Earned
31,610
138
Minions Killed
141
0
Camps Cleared
0
660,167
Distance Traveled
735,279
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,676
691
21
2
0
227,389
0
L
Cthulhu
10,043
717
37
3
0
258,211
0
W
Jormungandr
10,802
772
17
1
0
237,049
0
W
Anubis
10,392
742
30
2
0
188,633
0
W
Artemis
13,056
933
91
7
0
234,485
0
L
Bakasura
11,891
849
83
6
0
249,679
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role