Player Matchup

Aphrodite
Aphrodite
Alex-A-Plays
Aphrodite
Level 58
God Stats
13W - 9L
1,657 SR
Queue Stats
32W - 30L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
AngeLWingS-Mary
Ah Muzen Cab
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 98L
1,397 Elo+
Party 1
Hera
Hera
Draknofass
Hera
Level 85
God Stats
3W - 2L
1,609 SR
Queue Stats
48W - 62L
1,489 Elo+
Party 1
Thor
Thor
ukilke
Thor
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 67L
1,523 Elo+
Party 1
Jormungandr
Jormungandr
yologue12345
Jormungandr
Level 109
God Stats
2W - 5L
1,765 SR
Queue Stats
180W - 185L
1,478 Elo+
Solo
Team Averages
Level 84
1,606 SR
1,478 Elo+

VS

Team Averages
Level 98
1,461 SR
1,448 Elo+
Achilles
Achilles
 
Achilles
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Set
Set
Desibira
Set
Level 84
God Stats
3W - 3L
1,321 SR
Queue Stats
126W - 126L
1,375 Elo+
Solo
Olorun
Olorun
Talos_The_King
Olorun
Level 76
God Stats
14W - 9L
1,551 SR
Queue Stats
315W - 290L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Yatsukiii
Baron Samedi
Level 108
God Stats
11W - 14L
1,420 SR
Queue Stats
40W - 47L
1,453 Elo+
Party 2
Merlin
Merlin
yeniche38550
Merlin
Level 129
God Stats
8W - 16L
1,513 SR
Queue Stats
96W - 99L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Alex-A-Plays
Aphrodite
11
1 / 6 / 2
6,630
442
3,582
11,500
5,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
AngeLWingS-Mary
Ah Muzen Cab
10
2 / 7 / 1
6,323
422
4,696
12,635
4,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 4 / 2
8,366
558
4,608
8,394
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
ukilke
Thor
12
3 / 3 / 2
7,627
508
5,131
15,205
6,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
yologue12345
Jormungandr
13
0 / 1 / 1
7,718
515
3,698
8,043
6,400
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 1 / 3
7,538
503
9,072
14,558
14,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 3 / 6
8,497
566
5,938
12,340
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

12
1 / 2 / 7
7,679
512
8,538
8,967
3,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Yatsukiii
Baron Samedi
12
7 / 2 / 5
7,640
509
8,763
9,959
4,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
15
3 / 2 / 3
8,777
585
8,493
7,898
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
21
21
Deaths
10
8
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
1
3
5.5
L
Aphrodite
Alex-A-Plays
Aphrodite
1
6
2
0.33
L
Ah Muzen Cab
AngeLWingS-Mary
Ah Muzen Cab
2
7
1
0.36
W
6
3
6
3
L
2
4
2
0.75
W
1
2
7
2.25
W
Baron Samedi
Yatsukiii
Baron Samedi
7
2
5
4.75
L
Thor
ukilke
Thor
3
3
2
1.33
W
Merlin
3
2
3
2.25
L
Jormungandr
yologue12345
Jormungandr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,715
Damage
40,804
55,777
Taken
53,722
25,717
Mitigated
30,881
11,756
Healing
18,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,072
3,418
0
5,023
14,558
14,503
50
5,370
9,188
0
42,894
L
Aphrodite
Alex-A-Plays
Aphrodite
3,582
139
1,765
3,402
11,500
5,031
0
6,391
5,109
28,638
0
L
Ah Muzen Cab
AngeLWingS-Mary
Ah Muzen Cab
4,696
378
0
878
12,635
4,685
0
7,415
5,220
0
24,370
W
5,938
3,060
0
1,995
12,340
5,162
27
1,539
10,801
0
58,694
L
4,608
1,021
0
532
8,394
3,119
0
3,680
4,714
57,304
0
W
8,538
4,517
49
3,792
8,967
3,650
3,266
1,582
7,385
55,880
0
W
Baron Samedi
Yatsukiii
Baron Samedi
8,763
617
1,357
3,494
9,959
4,329
655
1,005
8,954
33,865
0
L
Thor
ukilke
Thor
5,131
866
0
4,429
15,205
6,482
0
6,422
8,783
0
47,809
W
Merlin
8,493
205
0
2,846
7,898
3,237
717
2,315
5,583
70,173
0
L
Jormungandr
yologue12345
Jormungandr
3,698
1,414
0
750
8,043
6,400
670
1,886
6,157
52,443
77

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,664
Gold Earned
40,131
325
Minions Killed
439
0
Camps Cleared
0
1,426,605
Distance Traveled
1,394,003
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,538
503
63
4
0
285,274
0
L
Aphrodite
6,630
442
37
2
0
240,858
3
L
Ah Muzen Cab
6,323
422
20
1
0
304,818
0
W
Set
8,497
566
91
6
0
294,757
0
L
Hera
8,366
558
94
6
0
288,261
0
W
Olorun
7,679
512
108
7
0
264,500
2
W
Baron Samedi
7,640
509
57
4
0
259,902
0
L
Thor
7,627
508
77
5
0
326,303
0
W
Merlin
8,777
585
120
8
0
289,570
0
L
Jormungandr
7,718
515
97
6
0
266,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role