Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
CrAZy_JoKeR_PR-0
Baba Yaga
Level 86
God Stats
3W - 3L
1,174 SR
Queue Stats
100W - 100L
1,444 Elo+
Party 1
Artio
Artio
Miley__Virus
Artio
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 16L
1,196 Elo+
Solo
Erlang Shen
Erlang Shen
TheWTSSD
Erlang Shen
Level 128
God Stats
1W - 2L
1,285 SR
Queue Stats
147W - 151L
1,498 Elo+
Solo
Olorun
Olorun
silentdje
Olorun
Level 154
God Stats
3W - 1L
1,241 SR
Queue Stats
141W - 164L
1,444 Elo+
Solo
Team Averages
Level 130
1,340 SR
1,416 Elo+

VS

Team Averages
Level 128
1,500 SR
1,443 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
InvertedWolf3
Olorun
Level 137
God Stats
2W - 2L
1,500 SR
Queue Stats
263W - 276L
1,510 Elo+
Solo
Chronos
Chronos
Jombonut
Chronos
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,203 Elo+
Solo
Eset
Eset
RuloGol_79
Eset
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 233L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
5 / 4 / 15
9,176
918
11,036
10,955
6,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Baba Yaga
19
15 / 1 / 10
11,021
1,102
19,268
9,069
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 4 / 16
8,918
892
5,329
16,618
11,940
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
TheWTSSD
Erlang Shen
16
4 / 2 / 13
9,939
994
8,819
17,363
18,625
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
silentdje
Olorun
13
3 / 5 / 10
8,572
857
12,228
12,624
5,633
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 6 / 5
8,408
841
9,890
10,743
4,898
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
 
Ishtar
13
3 / 6 / 6
7,586
759
9,433
11,010
4,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
1 / 6 / 7
7,365
737
7,579
14,900
7,231
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
Jombonut
Chronos
14
6 / 4 / 6
8,530
853
11,652
11,603
5,344
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
3 / 6 / 7
8,225
823
9,215
11,058
4,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
46
28
Kills
15
16
Deaths
28
64
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
5
4
15
3.13
L
Kukulkan
 
Kukulkan
2
6
5
0.75
L
Ishtar
 
Ishtar
3
6
6
1
W
Baba Yaga
15
1
10
20
L
1
6
7
0.75
L
Chronos
Jombonut
Chronos
6
4
6
2.25
W
1
4
16
2.25
L
3
6
7
1.08
W
Erlang Shen
TheWTSSD
Erlang Shen
4
2
13
5.25
W
Olorun
silentdje
Olorun
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,680
Damage
47,769
66,629
Taken
59,314
47,131
Mitigated
27,150
33,964
Healing
15,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,036
2,396
1,099
2,381
10,955
6,378
1,858
5,432
5,523
0
17,814
L
Kukulkan
 
Kukulkan
9,890
751
169
1,192
10,743
4,898
0
4,844
5,778
19,342
2,975
L
Ishtar
 
Ishtar
9,433
4,631
63
618
11,010
4,838
0
6,883
3,905
0
12,723
W
Baba Yaga
19,268
117
1,198
4,191
9,069
4,555
806
4,580
4,489
33,851
0
L
7,579
3,857
3,124
4,481
14,900
7,231
0
10,117
4,682
13,594
0
L
Chronos
Jombonut
Chronos
11,652
2,667
820
2,082
11,603
5,344
0
6,943
4,426
22,545
0
W
5,329
145
2,755
7,040
16,618
11,940
530
9,509
7,109
11,235
0
L
9,215
1,155
1,276
1,304
11,058
4,839
0
7,258
3,698
18,608
0
W
Erlang Shen
TheWTSSD
Erlang Shen
8,819
3,636
1,165
7,569
17,363
18,625
692
8,575
8,788
0
18,980
W
Olorun
silentdje
Olorun
12,228
6,577
1,844
4,722
12,624
5,633
3,111
8,787
3,837
20,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,626
Gold Earned
40,114
102
Minions Killed
102
0
Camps Cleared
0
988,416
Distance Traveled
780,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,176
918
19
2
0
203,676
0
L
Kukulkan
8,408
841
28
3
0
153,765
0
L
Ishtar
7,586
759
8
1
0
159,507
0
W
Baba Yaga
11,021
1,102
35
4
0
215,801
0
L
Olorun
7,365
737
21
2
0
159,620
0
L
Chronos
8,530
853
21
2
0
175,689
0
W
Artio
8,918
892
13
1
0
204,258
0
L
Eset
8,225
823
24
2
0
132,345
0
W
Erlang Shen
9,939
994
13
1
0
218,775
0
W
Olorun
8,572
857
22
2
0
145,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role