Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
AaLiiiiVvEe
Ullr
Level 115
God Stats
4W - 6L
1,702 SR
Queue Stats
968W - 961L
1,536 Elo+
Solo
Raijin
Raijin
CORVIKNIGHT
Raijin
Level 167
God Stats
3W - 5L
1,489 SR
Queue Stats
321W - 299L
1,577 Elo+
Solo
Freya
Freya
Necrobyte23
Freya
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,296 Elo+
Solo
Xbalanque
Xbalanque
cicaradasin
Xbalanque
Level 156
God Stats
1W - 3L
1,302 SR
Queue Stats
142W - 141L
1,479 Elo+
Party 1
Team Averages
Level 137
1,498 SR
1,478 Elo+

VS

Team Averages
Level 117
1,427 SR
1,640 Elo+
Camazotz
Camazotz
Ignnnn
Camazotz
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 27L
1,671 Elo+
Party 2
Gilgamesh
Gilgamesh
JustCancer
Gilgamesh
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 10L
1,742 Elo+
Solo
Artemis
Artemis
Magixzl
Artemis
Level 155
God Stats
1W - 0L
1,533 SR
Queue Stats
21W - 13L
1,700 Elo+
Party 2
Vulcan
Vulcan
RandomGlitched
Vulcan
Level 81
God Stats
7W - 2L
1,497 SR
Queue Stats
389W - 386L
1,524 Elo+
Solo
Ishtar
Ishtar
solersystem
Ishtar
Level 188
God Stats
7W - 5L
1,104 SR
Queue Stats
169W - 161L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
14
3 / 8 / 1
8,332
757
10,145
15,372
5,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 6 / 6
8,708
792
6,721
12,097
5,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Raijin
12
2 / 8 / 4
7,584
689
5,401
12,134
4,155
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 7 / 3
8,112
737
10,937
12,826
5,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
cicaradasin
Xbalanque
13
2 / 7 / 6
7,852
714
9,894
13,190
4,687
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Ignnnn
Camazotz
17
8 / 2 / 16
9,949
904
14,513
16,721
10,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
JustCancer
Gilgamesh
16
11 / 2 / 17
10,187
926
14,895
16,862
22,007
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Magixzl
Artemis
15
4 / 2 / 13
9,145
831
9,289
6,829
3,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 3 / 18
9,210
837
12,294
9,404
4,555
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
15
8 / 4 / 12
9,447
859
11,013
10,304
4,932
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
112
11
Kills
36
36
Deaths
13
20
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
8
1
0.44
L
2
6
6
0.83
L
Raijin
2
8
4
0.5
W
Camazotz
Ignnnn
Camazotz
8
2
16
8
W
Gilgamesh
JustCancer
Gilgamesh
11
2
17
9.75
W
Artemis
Magixzl
Artemis
4
2
13
5.25
L
2
7
3
0.5
W
5
3
18
4.67
L
Xbalanque
cicaradasin
Xbalanque
2
7
6
0.71
W
Ishtar
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,098
Damage
62,004
65,619
Taken
60,120
24,801
Mitigated
45,486
9,396
Healing
21,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,145
4,242
579
2,103
15,372
5,790
621
1,965
13,407
0
18,710
L
6,721
1,264
131
591
12,097
5,164
0
2,432
9,665
0
16,327
L
Raijin
5,401
304
328
945
12,134
4,155
0
2,093
10,041
14,862
0
W
Camazotz
Ignnnn
Camazotz
14,513
2,810
1,114
9,434
16,721
10,926
714
5,075
11,322
0
22,302
W
Gilgamesh
JustCancer
Gilgamesh
14,895
3,359
695
5,403
16,862
22,007
802
3,531
12,504
0
21,474
W
Artemis
Magixzl
Artemis
9,289
1,941
0
1,096
6,829
3,066
3,860
1,397
5,324
0
23,128
L
10,937
2,648
110
1,895
12,826
5,005
126
1,732
11,094
16,056
0
W
12,294
3,697
720
1,205
9,404
4,555
598
2,084
7,256
25,076
856
L
Xbalanque
cicaradasin
Xbalanque
9,894
5,445
284
2,430
13,190
4,687
273
3,560
9,630
0
18,392
W
Ishtar
11,013
3,388
525
1,631
10,304
4,932
1,005
3,433
6,767
0
20,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,588
Gold Earned
47,938
94
Minions Killed
98
0
Camps Cleared
0
794,891
Distance Traveled
978,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,332
757
18
2
0
160,143
0
L
Ullr
8,708
792
19
2
0
156,882
0
L
Raijin
7,584
689
21
2
0
155,945
0
W
Camazotz
9,949
904
9
1
0
202,988
0
W
Gilgamesh
10,187
926
17
2
0
213,478
0
W
Artemis
9,145
831
36
3
0
199,131
0
L
Freya
8,112
737
18
2
0
163,213
0
W
Vulcan
9,210
837
21
2
0
204,319
0
L
Xbalanque
7,852
714
18
2
0
158,708
0
W
Ishtar
9,447
859
15
1
0
158,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role