Player Matchup

Horus
Horus
Silver I
CF_Nero
Horus
Silver I
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 66L
1,369 MMR
Solo
Cthulhu
Cthulhu
Silver I
Headshot91000
Cthulhu
Silver I
Level 134
God Stats
11W - 15L
1,567 SR
Queue Stats
366W - 364L
1,373 MMR
Solo
Sol
Sol
Gold IV
LIONS_Freyr
Sol
Gold IV
Level 126
God Stats
1W - 1L
1,673 SR
Queue Stats
33W - 34L
1,398 MMR
Solo
Discordia
Discordia
Silver II
Mordad_shang-
Discordia
Silver II
Level 154
God Stats
19W - 22L
1,656 SR
Queue Stats
222W - 236L
1,399 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Pheev
Tsukuyomi
Bronze III
Level 44
God Stats
1W - 1L
1,765 SR
Queue Stats
1W - 3L
1,393 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,632 SR
1,387 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,517 SR
1,459 MMR
Scylla
Scylla
Gold III
 
Scylla
Gold III
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver IV
 
Apollo
Silver IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
 
Bacchus
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Susano
Susano
Gold IV
Smoke--V
Susano
Gold IV
Level 158
God Stats
70W - 55L
1,583 SR
Queue Stats
353W - 347L
1,430 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver III
TTV_ZakGamingX
Cu Chulainn
Silver III
Level 105
God Stats
1W - 6L
1,500 SR
Queue Stats
82W - 92L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CF_Nero
Horus
5
0 / 2 / 0
3,262
652
1,456
4,523
2,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cthulhu
1
0 / 1 / 0
2,437
487
0
904
302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 2 / 0
2,952
590
3,166
2,866
743
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
Mordad_shang-
Discordia
6
0 / 0 / 0
3,385
677
889
2,180
624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Pheev
Tsukuyomi
6
0 / 0 / 0
3,086
617
824
3,707
987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
FenrirBellonaAgni

VS

Bans
He BoAthenaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 0 / 0
3,719
744
1,064
1,603
472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
 
Apollo
6
2 / 0 / 2
3,616
723
2,311
3,261
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
 
Bacchus
5
0 / 0 / 4
3,470
694
1,455
4,070
2,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Smoke--V
Susano
6
2 / 0 / 2
4,015
803
1,783
2,659
795
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
TTV_ZakGamingX
Cu Chulainn
7
0 / 0 / 0
3,835
767
1,121
2,327
848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
12
0
Kills
4
5
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
0
0
0
0
W
Apollo
 
Apollo
2
0
2
3
W
Bacchus
 
Bacchus
0
0
4
2
L
Horus
CF_Nero
Horus
0
2
0
0
L
Cthulhu
0
1
0
0
L
0
2
0
0
L
Discordia
Mordad_shang-
Discordia
0
0
0
0
L
Tsukuyomi
Pheev
Tsukuyomi
0
0
0
0
W
Susano
Smoke--V
Susano
2
0
2
3
W
Cu Chulainn
TTV_ZakGamingX
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,335
Damage
7,734
14,180
Taken
13,920
5,270
Mitigated
5,536
5,409
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
1,064
150
0
616
1,603
472
0
889
714
22,277
0
W
Apollo
 
Apollo
2,311
1,273
0
1,920
3,261
906
0
1,150
2,111
0
17,332
W
Bacchus
 
Bacchus
1,455
99
267
2,199
4,070
2,515
0
1,985
2,085
6,253
0
L
Horus
CF_Nero
Horus
1,456
875
254
1,955
4,523
2,614
0
848
3,675
0
4,759
L
Cthulhu
0
0
0
0
904
302
0
0
904
42
0
L
3,166
1,972
0
635
2,866
743
0
607
2,259
18,814
0
L
Discordia
Mordad_shang-
Discordia
889
38
0
527
2,180
624
0
1,064
1,116
19,563
0
L
Tsukuyomi
Pheev
Tsukuyomi
824
267
0
2,038
3,707
987
0
0
3,707
0
12,015
W
Susano
Smoke--V
Susano
1,783
536
0
1,769
2,659
795
0
31
2,628
0
17,176
W
Cu Chulainn
TTV_ZakGamingX
Cu Chulainn
1,121
54
0
343
2,327
848
245
0
2,327
0
25,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,122
Gold Earned
18,655
97
Minions Killed
165
0
Camps Cleared
0
391,619
Distance Traveled
506,638
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
3,719
744
48
10
0
91,326
0
W
Apollo
3,616
723
31
6
0
83,991
0
W
Bacchus
3,470
694
12
2
0
103,962
2
L
Horus
3,262
652
8
2
0
107,018
1
L
Cthulhu
2,437
487
0
0
0
15,249
0
L
Sol
2,952
590
30
6
0
89,900
1
L
Discordia
3,385
677
38
8
0
92,457
3
L
Tsukuyomi
3,086
617
21
4
0
86,995
0
W
Susano
4,015
803
37
7
0
122,715
0
W
Cu Chulainn
3,835
767
37
7
0
104,644
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role