Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
ItzMoilek
Atlas
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,650 Elo+
Party 1
Surtr
Surtr
Psych0_Chewy
Surtr
Level 150
God Stats
11W - 4L
1,777 SR
Queue Stats
73W - 73L
1,656 Elo+
Party 1
Mercury
Mercury
Ripruby025
Mercury
Level 154
God Stats
5W - 1L
1,809 SR
Queue Stats
51W - 43L
1,592 Elo+
Party 1
Rama
Rama
o_BiG-_-NuTz_o
Rama
Level 129
God Stats
6W - 1L
1,702 SR
Queue Stats
39W - 27L
1,650 Elo+
Party 1
Team Averages
Level 121
1,657 SR
1,609 Elo+

VS

Team Averages
Level 96
1,459 SR
1,382 Elo+
Anubis
Anubis
MarcusShadowWolf
Anubis
Level 50
God Stats
3W - 8L
1,246 SR
Queue Stats
34W - 51L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
RubyKnot5326579
Kuzenbo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 67L
1,292 Elo+
Party 3
Mercury
Mercury
Straw792
Mercury
Level 135
God Stats
7W - 11L
1,500 SR
Queue Stats
114W - 126L
1,379 Elo+
Party 3
Zeus
Zeus
XBrown_Sugar84X
Zeus
Level 48
God Stats
3W - 4L
1,548 SR
Queue Stats
172W - 199L
1,381 Elo+
Party 2
Medusa
Medusa
kronos_solari
Medusa
Level 210
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 216L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
2 / 0 / 13
8,917
1,274
8,224
3,360
1,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
ItzMoilek
Atlas
14
2 / 0 / 10
8,406
1,201
4,505
8,940
7,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
4 / 1 / 14
9,285
1,326
11,041
5,645
2,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Ripruby025
Mercury
14
5 / 4 / 14
9,108
1,301
8,592
7,981
3,113
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
14 / 1 / 9
10,985
1,569
18,461
7,990
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

334

VS

Team 2 Tickets

164

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 1
6,845
978
1,052
6,587
2,649
13
1 / 2 / 3
7,986
1,141
5,932
9,230
7,930
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
Straw792
Mercury
12
0 / 3 / 3
7,448
1,064
4,195
10,503
4,376
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 4
8,458
1,208
5,209
12,623
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 8 / 2
8,621
1,232
10,443
17,667
8,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
18
27
Kills
5
6
Deaths
27
60
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
13
8.5
W
Atlas
ItzMoilek
Atlas
2
0
10
7
L
0
6
1
0.08
W
4
1
14
11
W
Mercury
Ripruby025
Mercury
5
4
14
3
L
1
2
3
1.25
L
Mercury
Straw792
Mercury
0
3
3
0.5
L
1
8
4
0.38
L
3
8
2
0.5
W
14
1
9
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,823
Damage
26,831
33,916
Taken
56,610
18,343
Mitigated
28,169
5,522
Healing
869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
8,224
848
0
1,100
3,360
1,449
0
1,435
1,805
31,242
0
W
Atlas
ItzMoilek
Atlas
4,505
1,878
0
189
8,940
7,713
0
3,724
5,080
8,522
0
L
1,052
0
0
0
6,587
2,649
0
1,500
5,037
3,058
0
W
11,041
4,128
0
1,242
5,645
2,841
0
2,209
3,268
294
25,995
W
Mercury
Ripruby025
Mercury
8,592
6,245
0
1,174
7,981
3,113
0
1,464
5,946
0
10,692
L
5,932
1,007
0
0
9,230
7,930
0
3,548
5,540
12,828
0
L
Mercury
Straw792
Mercury
4,195
1,399
0
248
10,503
4,376
0
2,840
7,517
0
16,439
L
5,209
390
0
0
12,623
5,119
0
1,031
11,534
26,609
94
L
10,443
3,715
0
621
17,667
8,095
0
3,560
13,989
0
29,427
W
18,461
15,940
0
1,817
7,990
3,227
0
2,739
5,169
0
37,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,701
Gold Earned
39,358
164
Minions Killed
152
7
Camps Cleared
5
731,518
Distance Traveled
511,461
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,917
1,274
60
9
3
149,002
0
W
Atlas
8,406
1,201
12
2
2
149,553
0
L
Anubis
6,845
978
1
0
0
35,889
0
W
Surtr
9,285
1,326
43
6
0
156,545
0
W
Mercury
9,108
1,301
6
1
0
145,897
0
L
Kuzenbo
7,986
1,141
9
1
0
106,581
0
L
Mercury
7,448
1,064
34
5
0
129,424
0
L
Zeus
8,458
1,208
60
9
1
114,593
0
L
Medusa
8,621
1,232
48
7
4
124,974
0
W
Rama
10,985
1,569
43
6
2
130,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role