Player Matchup

Tiamat
Tiamat
A_sNiPeR_97
Tiamat
Level 141
God Stats
3W - 4L
1,231 SR
Queue Stats
244W - 242L
1,377 Elo+
Solo
Nike
Nike
Mikey_Tea5230
Nike
Level 104
God Stats
0W - 2L
1,286 SR
Queue Stats
25W - 32L
1,379 Elo+
Party 2
Achilles
Achilles
Stzphaniie
Achilles
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 72L
1,508 Elo+
Solo
Ah Puch
Ah Puch
TrashcanChibi
Ah Puch
Level 55
God Stats
0W - 1L
1,263 SR
Queue Stats
9W - 14L
1,394 Elo+
Solo
Neith
Neith
ZeCrimsonReaper
Neith
Level 41
God Stats
1W - 1L
1,688 SR
Queue Stats
28W - 25L
1,481 Elo+
Party 2
Team Averages
Level 90
1,393 SR
1,428 Elo+

VS

Team Averages
Level 84
1,552 SR
1,405 Elo+
Hachiman
Hachiman
Guarddog33
Hachiman
Level 33
God Stats
6W - 7L
1,299 SR
Queue Stats
424W - 452L
1,272 Elo+
Party 1
Athena
Athena
KnifeWife40
Athena
Level 104
God Stats
10W - 6L
1,744 SR
Queue Stats
463W - 454L
1,363 Elo+
Party 1
Eset
Eset
carlpapa56
Eset
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,572 Elo+
Solo
Amaterasu
Amaterasu
habu765
Amaterasu
Level 77
God Stats
2W - 0L
1,718 SR
Queue Stats
181W - 190L
1,385 Elo+
Solo
Sol
Sol
yoshialbo
Sol
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
111W - 103L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
18
1 / 6 / 8
10,231
639
19,327
14,390
10,144
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
1 / 10 / 6
8,833
552
10,140
22,189
30,514
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Stzphaniie
Achilles
17
5 / 7 / 4
10,211
638
12,977
27,853
37,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
19
1 / 4 / 7
10,892
681
15,233
25,073
12,043
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 3 / 3
11,171
698
23,039
15,808
8,402
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Guarddog33
Hachiman
19
10 / 5 / 16
12,354
772
28,917
20,054
10,553
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
19
1 / 3 / 22
11,389
712
6,333
21,148
26,485
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 1 / 21
12,062
754
19,523
13,128
6,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
habu765
Amaterasu
20
10 / 4 / 13
12,522
783
16,162
26,994
17,043
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 1 / 18
12,369
773
27,750
15,929
7,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
120
14
Kills
30
30
Deaths
14
28
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
6
8
0.83
W
Hachiman
Guarddog33
Hachiman
10
5
16
3.6
W
Athena
1
3
22
4
L
1
10
6
0.4
L
Achilles
Stzphaniie
Achilles
5
7
4
1
L
Ah Puch
1
4
7
1.13
L
6
3
3
2.5
W
4
1
21
14.5
W
Amaterasu
habu765
Amaterasu
10
4
13
4.13
W
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,716
Damage
98,685
105,313
Taken
97,253
98,985
Mitigated
68,625
40,519
Healing
46,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
19,327
1,119
1,157
2,490
14,390
10,144
0
6,759
7,631
36,415
0
W
Hachiman
Guarddog33
Hachiman
28,917
15,406
2,962
4,169
20,054
10,553
1,897
6,182
13,718
0
47,335
W
Athena
6,333
1,206
3,123
2,474
21,148
26,485
930
8,450
12,277
10,870
0
L
10,140
918
2,289
1,788
22,189
30,514
0
10,846
11,343
0
14,084
L
Achilles
Stzphaniie
Achilles
12,977
2,090
3,053
9,096
27,853
37,882
124
14,255
13,598
0
15,499
L
Ah Puch
15,233
1,569
1,295
12,210
25,073
12,043
0
11,820
13,253
34,230
0
L
23,039
3,611
565
6,576
15,808
8,402
0
9,926
5,882
0
53,566
W
19,523
1,386
4,051
2,768
13,128
6,920
766
4,350
8,731
47,119
0
W
Amaterasu
habu765
Amaterasu
16,162
4,328
2,839
12,500
26,994
17,043
2,291
11,017
15,618
0
25,534
W
27,750
6,325
2,776
8,952
15,929
7,624
1,950
4,561
11,089
58,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,338
Gold Earned
60,696
160
Minions Killed
212
0
Camps Cleared
0
1,390,294
Distance Traveled
1,586,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,231
639
29
2
0
259,166
0
W
Hachiman
12,354
772
35
2
0
293,633
0
W
Athena
11,389
712
9
1
0
339,417
0
L
Nike
8,833
552
5
0
0
247,242
0
L
Achilles
10,211
638
8
1
0
283,205
0
L
Ah Puch
10,892
681
48
3
0
289,877
0
L
Neith
11,171
698
70
4
0
310,804
0
W
Eset
12,062
754
64
4
0
321,935
0
W
Amaterasu
12,522
783
14
1
0
342,429
0
W
Sol
12,369
773
90
6
0
289,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role