Player Matchup

Chaac
Chaac
Gimbo1435
Chaac
Level 24
God Stats
24W - 26L
1,438 SR
Queue Stats
354W - 473L
1,185 Elo+
Party 2
Jormungandr
Jormungandr
TVG Chaotic
Jormungandr
Level 78
God Stats
5W - 10L
1,320 SR
Queue Stats
334W - 438L
1,185 Elo+
Party 2
Scylla
Scylla
TVGpapiChulo
Scylla
Level 18
God Stats
52W - 57L
1,500 SR
Queue Stats
126W - 169L
1,064 Elo+
Party 2
Team Averages
Level 40
1,419 SR
1,145 Elo+

VS

Team Averages
Level 35
1,406 SR
1,210 Elo+
Discordia
Discordia
HypnoticMovie28
Discordia
Level 18
God Stats
1W - 2L
1,285 SR
Queue Stats
8W - 12L
1,245 Elo+
Party 1
Arachne
Arachne
KayBob420
Arachne
Level 50
God Stats
8W - 6L
1,439 SR
Queue Stats
91W - 109L
1,243 Elo+
Party 1
Bacchus
Bacchus
byrdiesfellowda
Bacchus
Level 37
God Stats
11W - 19L
1,496 SR
Queue Stats
78W - 162L
1,141 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Gimbo1435
Chaac
12
1 / 5 / 2
7,905
608
5,550
18,985
10,467
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
TVG Chaotic
Jormungandr
14
3 / 4 / 2
8,565
659
11,075
16,183
10,979
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
12
1 / 5 / 5
8,195
630
3,944
10,895
3,674
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
HypnoticMovie28
Discordia
17
8 / 0 / 6
10,513
809
18,684
7,606
3,469
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
KayBob420
Arachne
14
6 / 5 / 7
9,823
756
13,353
14,084
8,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
0 / 1 / 9
8,862
682
6,747
16,450
18,156
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
14
14
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
Gimbo1435
Chaac
1
5
2
0.4
W
Discordia
HypnoticMovie28
Discordia
8
0
6
11
W
Arachne
KayBob420
Arachne
6
5
7
1.9
L
Jormungandr
TVG Chaotic
Jormungandr
3
4
2
1
L
Scylla
1
5
5
0.7
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,569
Damage
38,784
46,063
Taken
38,140
25,120
Mitigated
30,112
6,034
Healing
12,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Gimbo1435
Chaac
5,550
3,209
134
3,753
18,985
10,467
0
9,773
9,212
0
16,178
W
Discordia
HypnoticMovie28
Discordia
18,684
2,503
1,217
3,403
7,606
3,469
752
3,139
4,465
58,220
0
W
Arachne
KayBob420
Arachne
13,353
9,913
0
3,478
14,084
8,487
105
5,916
8,079
0
26,693
L
Jormungandr
TVG Chaotic
Jormungandr
11,075
1,974
132
2,015
16,183
10,979
0
8,801
7,382
37,284
0
L
Scylla
3,944
2,167
0
0
10,895
3,674
0
6,731
4,164
11,267
0
W
6,747
1,359
220
4,211
16,450
18,156
467
5,893
10,443
18,434
142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,665
Gold Earned
29,198
104
Minions Killed
121
0
Camps Cleared
0
598,520
Distance Traveled
697,510
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,905
608
27
2
0
183,510
0
W
Discordia
10,513
809
73
6
0
230,192
0
W
Arachne
9,823
756
30
2
0
226,836
0
L
Jormungandr
8,565
659
53
4
0
217,436
0
L
Scylla
8,195
630
24
2
0
197,574
0
W
Bacchus
8,862
682
18
1
0
240,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role