Player Matchup

Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
Dedgαn
Thoth
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
131W - 95L
1,511 Elo+
Party 1
Hercules
Hercules
Βrownee
Hercules
Level 169
God Stats
4W - 2L
1,768 SR
Queue Stats
198W - 145L
1,544 Elo+
Party 1
Olorun
Olorun
ΝEMMi
Olorun
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 91L
1,579 Elo+
Party 1
Thor
Thor
Ρlebber
Thor
Level 146
God Stats
3W - 3L
1,283 SR
Queue Stats
33W - 33L
1,467 Elo+
Party 1
Team Averages
Level 144
1,510 SR
1,520 Elo+

VS

Team Averages
Level 103
1,353 SR
1,545 Elo+
Athena
Athena
Ntrax02
Athena
Level 118
God Stats
3W - 5L
1,285 SR
Queue Stats
233W - 218L
1,576 Elo+
Solo
Thor
Thor
Sloptop698483
Thor
Level 117
God Stats
9W - 8L
1,376 SR
Queue Stats
79W - 78L
1,575 Elo+
Solo
Osiris
Osiris
TemplarTyrant
Osiris
Level 65
God Stats
33W - 38L
1,424 SR
Queue Stats
649W - 551L
1,507 Elo+
Party 2
Izanami
Izanami
VeryThoreau
Izanami
Level 128
God Stats
8W - 4L
1,500 SR
Queue Stats
384W - 367L
1,535 Elo+
Solo
Anubis
Anubis
WashierAlarm563
Anubis
Level 85
God Stats
1W - 8L
1,178 SR
Queue Stats
323W - 285L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
0 / 0 / 1
9,111
569
10,000
14,826
18,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
Dedgαn
Thoth
14
1 / 1 / 6
8,419
526
10,375
7,864
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Βrownee
Hercules
14
7 / 1 / 3
8,288
518
12,262
15,626
12,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
ΝEMMi
Olorun
16
3 / 2 / 3
9,681
605
9,761
10,713
4,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thor
14
3 / 1 / 2
8,339
521
3,733
12,130
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ntrax02
Athena
11
0 / 3 / 3
6,962
435
5,859
16,368
16,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 3 / 0
7,879
492
7,165
11,488
4,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
0 / 0 / 0
8,410
526
9,356
16,925
17,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
VeryThoreau
Izanami
14
1 / 3 / 2
8,033
502
10,506
12,753
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 5 / 1
7,278
455
6,023
11,432
5,297
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
5
5
Deaths
14
15
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
1
0.5
W
Thoth
Dedgαn
Thoth
1
1
6
4
L
Athena
Ntrax02
Athena
0
3
3
0.5
L
4
3
0
1.33
L
0
0
0
0
L
Izanami
VeryThoreau
Izanami
1
3
2
0.67
L
0
5
1
0.1
W
Hercules
Βrownee
Hercules
7
1
3
8.5
W
Olorun
ΝEMMi
Olorun
3
2
3
2.25
W
Thor
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,131
Damage
38,909
61,159
Taken
68,966
43,168
Mitigated
49,455
30,297
Healing
23,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
10,000
3,600
0
7,631
14,826
18,885
0
0
14,826
0
78,734
W
Thoth
Dedgαn
Thoth
10,375
881
0
1,287
7,864
2,450
539
2,948
4,916
70,156
1,695
L
Athena
Ntrax02
Athena
5,859
1,328
0
2,844
16,368
16,482
0
5,935
10,433
22,159
0
L
7,165
2,421
0
3,372
11,488
4,137
0
2,442
9,046
0
42,466
L
9,356
2,916
0
8,596
16,925
17,354
0
0
16,925
0
72,383
L
Izanami
VeryThoreau
Izanami
10,506
5,723
0
4,367
12,753
6,185
0
5,946
6,807
0
75,317
L
6,023
180
0
3,938
11,432
5,297
0
5,361
6,071
57,937
0
W
Hercules
Βrownee
Hercules
12,262
4,560
415
8,262
15,626
12,790
0
5,430
10,196
0
27,753
W
Olorun
ΝEMMi
Olorun
9,761
5,683
221
5,684
10,713
4,479
2,513
1,194
9,519
84,657
0
W
Thor
3,733
881
0
6,797
12,130
4,564
616
2,310
9,820
0
55,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,838
Gold Earned
38,562
507
Minions Killed
420
0
Camps Cleared
0
1,697,919
Distance Traveled
1,528,246
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,111
569
138
9
0
330,080
6
W
Thoth
8,419
526
123
8
0
331,629
2
L
Athena
6,962
435
21
1
0
357,491
1
L
Thor
7,879
492
62
4
0
312,898
1
L
Osiris
8,410
526
120
8
0
315,189
6
L
Izanami
8,033
502
117
7
0
292,319
6
L
Anubis
7,278
455
100
6
0
250,349
3
W
Hercules
8,288
518
30
2
0
362,985
8
W
Olorun
9,681
605
132
8
0
313,108
2
W
Thor
8,339
521
84
5
0
360,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role