Player Matchup

Ymir
Ymir
 
Ymir
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
JxViii99
Apollo
Level 55
God Stats
10W - 7L
1,587 SR
Queue Stats
49W - 41L
1,514 Elo+
Party 3
Hercules
Hercules
jlh02
Hercules
Level 136
God Stats
32W - 15L
1,656 SR
Queue Stats
81W - 73L
1,592 Elo+
Party 3
Discordia
Discordia
piu_de_goma
Discordia
Level 86
God Stats
7W - 8L
1,500 SR
Queue Stats
416W - 390L
1,499 Elo+
Solo
Awilix
Awilix
xX_sergio79_Xx
Awilix
Level 118
God Stats
2W - 1L
1,245 SR
Queue Stats
68W - 54L
1,547 Elo+
Party 3
Team Averages
Level 98
1,498 SR
1,530 Elo+

VS

Team Averages
Level 99
1,604 SR
1,500 Elo+
Chiron
Chiron
Blacklight576
Chiron
Level 126
God Stats
0W - 1L
1,672 SR
Queue Stats
76W - 71L
1,475 Elo+
Party 1
Surtr
Surtr
CobbtimusPrime
Surtr
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
95W - 91L
1,531 Elo+
Party 2
Bacchus
Bacchus
Dark5lord
Bacchus
Level 118
God Stats
2W - 2L
1,762 SR
Queue Stats
75W - 74L
1,480 Elo+
Party 1
Fenrir
Fenrir
PapaPl3bly
Fenrir
Level 93
God Stats
0W - 2L
1,706 SR
Queue Stats
78W - 78L
1,470 Elo+
Party 1
Ao Kuang
Ao Kuang
THE-_BEAR100
Ao Kuang
Level 94
God Stats
10W - 19L
1,377 SR
Queue Stats
245W - 233L
1,544 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 3 / 6
7,342
489
4,977
15,209
13,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Apollo
JxViii99
Apollo
12
0 / 2 / 1
6,893
460
3,061
9,511
3,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
jlh02
Hercules
14
3 / 2 / 4
8,909
594
10,606
14,686
15,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
piu_de_goma
Discordia
14
6 / 2 / 5
8,826
588
10,181
6,738
2,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
7 / 0 / 1
8,793
586
11,325
9,161
4,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,376
492
12,171
8,036
3,642
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
0 / 4 / 1
6,199
413
5,412
12,740
12,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bacchus
Dark5lord
Bacchus
11
1 / 2 / 3
7,105
474
7,572
13,802
17,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
PapaPl3bly
Fenrir
12
4 / 3 / 2
7,401
493
5,070
12,371
6,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ao Kuang
THE-_BEAR100
Ao Kuang
11
1 / 7 / 0
6,527
435
4,825
14,600
6,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
17
Kills
9
9
Deaths
17
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
6
1.33
L
3
1
2
4
L
0
4
1
0.13
L
Bacchus
Dark5lord
Bacchus
1
2
3
1.25
W
Apollo
JxViii99
Apollo
0
2
1
0.25
L
Fenrir
PapaPl3bly
Fenrir
4
3
2
1.67
L
Ao Kuang
THE-_BEAR100
Ao Kuang
1
7
0
0.14
W
Hercules
jlh02
Hercules
3
2
4
2.5
W
Discordia
piu_de_goma
Discordia
6
2
5
4.25
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,150
Damage
35,050
55,305
Taken
61,549
39,439
Mitigated
45,986
13,616
Healing
15,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
4,977
739
0
3,860
15,209
13,642
76
4,467
10,651
23,128
0
L
12,171
4,600
987
2,617
8,036
3,642
666
2,544
5,492
0
62,158
L
5,412
1,972
0
3,420
12,740
12,803
0
1,159
11,581
462
31,868
L
Bacchus
Dark5lord
Bacchus
7,572
818
0
3,521
13,802
17,087
52
5,099
8,703
25,131
0
W
Apollo
JxViii99
Apollo
3,061
1,268
0
4,694
9,511
3,557
321
1,536
7,975
0
45,922
L
Fenrir
PapaPl3bly
Fenrir
5,070
2,134
0
2,367
12,371
6,241
0
1,823
10,548
0
42,859
L
Ao Kuang
THE-_BEAR100
Ao Kuang
4,825
1,290
0
2,188
14,600
6,213
0
4,533
10,067
38,286
208
W
Hercules
jlh02
Hercules
10,606
2,341
0
3,146
14,686
15,119
607
2,920
10,878
0
73,645
W
Discordia
piu_de_goma
Discordia
10,181
771
0
750
6,738
2,565
176
1,401
5,337
65,174
0
W
11,325
4,105
0
1,166
9,161
4,556
0
2,084
7,034
0
74,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
34,608
457
Minions Killed
310
0
Camps Cleared
0
1,506,244
Distance Traveled
1,439,878
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,342
489
28
2
0
297,207
0
L
Chiron
7,376
492
93
6
0
276,797
1
L
Surtr
6,199
413
56
4
0
269,520
4
L
Bacchus
7,105
474
26
2
0
293,360
5
W
Apollo
6,893
460
86
6
0
270,075
3
L
Fenrir
7,401
493
68
5
0
327,021
0
L
Ao Kuang
6,527
435
67
4
0
273,180
2
W
Hercules
8,909
594
126
8
0
266,621
1
W
Discordia
8,826
588
113
8
0
287,629
5
W
Awilix
8,793
586
104
7
0
384,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role